Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Davidlee2424
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,496 Elo+
Solo
Tiamat
Tiamat
M0j0 the DemoN
Tiamat
Level 16
God Stats
0W - 2L
1,266 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Ymir
Ymir
james23lakers23
Ymir
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
19W - 22L
1,454 Elo+
Solo
Guan Yu
Guan Yu
michelleclaren
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,487 Elo+
Solo
Team Averages
Level 14
1,412 SR
1,488 Elo+

VS

Team Averages
Level 15
1,469 SR
1,504 Elo+
Neith
Neith
Ah-e_-
Neith
Level 18
God Stats
54W - 44L
1,593 SR
Queue Stats
150W - 139L
1,531 Elo+
Party 1
King Arthur
King Arthur
Amon199
King Arthur
Level 11
God Stats
2W - 1L
1,474 SR
Queue Stats
7W - 7L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Subspace88
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,390 Elo+
Solo
Guan Yu
Guan Yu
Zezoo_16_
Guan Yu
Level 18
God Stats
1W - 3L
1,275 SR
Queue Stats
149W - 139L
1,531 Elo+
Party 1
Zeus
Zeus
candigra
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 2 / 2
10,426
948
5,636
15,448
10,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
1 / 2 / 2
10,097
918
6,786
16,720
16,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 7 / 2
9,799
891
8,346
14,949
11,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 1
11,022
1,002
14,576
21,447
23,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 9 / 0
8,989
817
981
14,088
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

128

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ah-e_-
Neith
18
5 / 0 / 10
11,410
1,037
19,670
5,146
2,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Amon199
King Arthur
19
10 / 0 / 9
13,024
1,184
24,250
17,679
15,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Subspace88
Jing Wei
18
5 / 0 / 10
11,121
1,011
12,950
5,334
1,980
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Zezoo_16_
Guan Yu
17
4 / 1 / 11
10,807
982
10,102
9,828
5,116
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
16
1 / 3 / 6
9,863
897
6,466
6,822
2,744
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
4
Kills
25
25
Deaths
4
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
2
1
W
Neith
Ah-e_-
Neith
5
0
10
10
W
King Arthur
Amon199
King Arthur
10
0
9
14.5
L
1
2
2
1
L
0
7
2
0.14
W
Jing Wei
Subspace88
Jing Wei
5
0
10
10
W
Guan Yu
Zezoo_16_
Guan Yu
4
1
11
9.5
W
Zeus
1
3
6
1.33
L
2
5
1
0.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,325
Damage
73,438
82,652
Taken
44,809
70,195
Mitigated
27,413
12,061
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,636
1,256
3,882
4,600
15,448
10,372
0
1,462
13,796
41,920
0
W
Neith
Ah-e_-
Neith
19,670
16,472
581
1,335
5,146
2,397
0
3,581
1,465
0
35,297
W
King Arthur
Amon199
King Arthur
24,250
1,405
0
6,016
17,679
15,176
0
12,138
4,886
0
39,628
L
6,786
3,427
0
392
16,720
16,648
0
1,509
15,131
61
14,579
L
8,346
2,377
151
1,629
14,949
11,324
0
1,696
13,097
21,247
0
W
Jing Wei
Subspace88
Jing Wei
12,950
9,848
0
2,413
5,334
1,980
0
2,444
2,790
0
38,975
W
Guan Yu
Zezoo_16_
Guan Yu
10,102
4,237
852
1,271
9,828
5,116
0
5,146
3,797
0
17,657
W
Zeus
6,466
1,112
0
1,224
6,822
2,744
0
5,310
1,437
13,491
0
L
14,576
2,182
0
1,232
21,447
23,960
0
1,517
19,930
26,854
0
L
981
255
0
175
14,088
7,891
0
282
13,626
0
3,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
56,225
156
Minions Killed
183
4
Camps Cleared
6
901,072
Distance Traveled
900,653
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,426
948
69
6
0
197,472
0
W
Neith
11,410
1,037
40
4
1
165,592
2
W
King Arthur
13,024
1,184
36
3
2
240,499
0
L
Odin
10,097
918
19
2
1
220,259
0
L
Tiamat
9,799
891
31
3
1
157,956
1
W
Jing Wei
11,121
1,011
65
6
1
224,203
0
W
Guan Yu
10,807
982
21
2
2
191,292
1
W
Zeus
9,863
897
21
2
0
79,067
0
L
Ymir
11,022
1,002
33
3
1
189,107
1
L
Guan Yu
8,989
817
4
0
1
136,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role