Player Matchup

Yemoja
Yemoja
Bonelegs
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Elder Dragon708
Tiamat
Level 24
God Stats
63W - 37L
1,663 SR
Queue Stats
65W - 38L
1,545 Elo+
Solo
Heimdallr
Heimdallr
TheIamDeathKing
Heimdallr
Level 28
God Stats
27W - 31L
1,406 SR
Queue Stats
335W - 369L
1,258 Elo+
Solo
Nemesis
Nemesis
nijadepressivo
Nemesis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,394 Elo+
Solo
Thor
Thor
ninja417
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,439 Elo+

VS

Team Averages
Level 6
1,500 SR
1,464 Elo+
Olorun
Olorun
Gatone85
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KevinGrem
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ZAXMAXIM
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
vlvsck
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
wew2swed
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bonelegs
Yemoja
4
0 / 0 / 2
5,222
373
282
225
85
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
7 / 1 / 3
8,359
597
9,049
5,686
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
TheIamDeathKing
Heimdallr
15
5 / 1 / 2
8,950
639
7,514
8,998
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
10 / 1 / 2
8,801
629
7,041
7,710
2,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
7
4 / 4 / 1
6,476
463
1,172
3,752
1,077

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gatone85
Olorun
7
0 / 7 / 0
4,985
356
1,035
6,963
2,023
Amaterasu
KevinGrem
Amaterasu
10
0 / 6 / 1
5,502
393
2,696
9,127
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
ZAXMAXIM
Guan Yu
8
2 / 6 / 1
5,977
427
1,231
8,192
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
vlvsck
Ares
9
2 / 6 / 0
6,341
453
1,900
8,657
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
wew2swed
Cthulhu
8
0 / 7 / 1
5,331
381
1,060
7,170
2,543
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
26
Kills
4
7
Deaths
32
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bonelegs
Yemoja
0
0
2
1
W
7
1
3
8.5
L
Olorun
Gatone85
Olorun
0
7
0
0
L
Amaterasu
KevinGrem
Amaterasu
0
6
1
0.08
W
Heimdallr
TheIamDeathKing
Heimdallr
5
1
2
6
L
Guan Yu
ZAXMAXIM
Guan Yu
2
6
1
0.42
W
10
1
2
11
W
Thor
4
4
1
1.13
L
Ares
vlvsck
Ares
2
6
0
0.33
L
Cthulhu
wew2swed
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
7,922
26,371
Taken
40,109
12,380
Mitigated
15,714
10,439
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bonelegs
Yemoja
282
146
58
0
225
85
0
225
0
282
0
W
9,049
1,922
0
3,308
5,686
4,900
4,719
1,848
3,838
39,640
0
L
Olorun
Gatone85
Olorun
1,035
679
186
300
6,963
2,023
326
1,903
4,889
11,095
0
L
Amaterasu
KevinGrem
Amaterasu
2,696
849
0
961
9,127
5,168
0
0
9,127
0
13,042
W
Heimdallr
TheIamDeathKing
Heimdallr
7,514
4,184
0
5,911
8,998
3,457
1,886
166
8,579
0
52,050
L
Guan Yu
ZAXMAXIM
Guan Yu
1,231
275
269
1,307
8,192
2,481
207
1,647
6,471
0
14,183
W
7,041
2,143
0
1,162
7,710
2,861
1,796
704
7,006
0
41,286
W
Thor
1,172
1,158
0
0
3,752
1,077
119
1,052
2,700
0
2,431
L
Ares
vlvsck
Ares
1,900
635
0
474
8,657
3,499
336
3,987
4,388
10,966
0
L
Cthulhu
wew2swed
Cthulhu
1,060
243
0
267
7,170
2,543
207
1,075
5,903
8,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
28,136
235
Minions Killed
116
0
Camps Cleared
0
912,417
Distance Traveled
1,158,148
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,222
373
0
0
0
29,064
0
W
Tiamat
8,359
597
74
5
0
226,767
1
L
Olorun
4,985
356
22
2
0
190,628
0
L
Amaterasu
5,502
393
18
1
0
254,858
2
W
Heimdallr
8,950
639
90
6
0
209,955
0
L
Guan Yu
5,977
427
37
3
0
256,502
2
W
Nemesis
8,801
629
69
5
0
285,962
1
W
Thor
6,476
463
2
0
0
160,669
2
L
Ares
6,341
453
21
2
0
237,943
0
L
Cthulhu
5,331
381
18
1
0
218,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role