Player Matchup

Anhur
Anhur
DarkBattle108
Anhur
Level 7
God Stats
2W - 5L
1,624 SR
Queue Stats
4W - 6L
1,540 Elo+
Solo
Bakasura
Bakasura
ImZyko__
Bakasura
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 30L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Ragnarok_564
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
cobbdead
Tiamat
Level 29
God Stats
4W - 3L
1,667 SR
Queue Stats
77W - 81L
1,515 Elo+
Solo
Xing Tian
Xing Tian
papa_guays88
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,459 Elo+
Solo
Team Averages
Level 17
1,558 SR
1,508 Elo+

VS

Team Averages
Level 22
1,550 SR
1,502 Elo+
Olorun
Olorun
Kc_energyplus
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,505 Elo+
Solo
Thanatos
Thanatos
Kido-des
Thanatos
Level 15
God Stats
5W - 2L
1,760 SR
Queue Stats
29W - 31L
1,640 Elo+
Solo
Cerberus
Cerberus
lukey_g_boy
Cerberus
Level 29
God Stats
9W - 5L
1,710 SR
Queue Stats
220W - 207L
1,578 Elo+
Solo
Nu Wa
Nu Wa
prolord87
Nu Wa
Level 22
God Stats
83W - 75L
1,487 SR
Queue Stats
195W - 196L
1,558 Elo+
Solo
Ullr
Ullr
ronluma
Ullr
Level 27
God Stats
3W - 2L
1,291 SR
Queue Stats
4W - 3L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 16 / 11
12,870
990
15,186
27,199
9,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
ImZyko__
Bakasura
19
8 / 6 / 6
13,882
1,068
18,331
26,016
11,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Ragnarok_564
Cthulhu
16
1 / 7 / 4
11,029
848
7,679
17,620
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
cobbdead
Tiamat
20
7 / 10 / 10
14,356
1,104
26,209
22,796
12,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
papa_guays88
Xing Tian
20
2 / 4 / 13
13,222
1,017
9,421
19,845
18,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 24
13,692
1,053
16,309
23,960
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Kido-des
Thanatos
18
3 / 8 / 13
12,235
941
9,742
15,051
5,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
lukey_g_boy
Cerberus
20
5 / 4 / 23
14,112
1,086
19,060
22,459
24,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
prolord87
Nu Wa
20
3 / 0 / 26
13,936
1,072
20,591
1,492
600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
ronluma
Ullr
20
27 / 4 / 5
17,294
1,330
38,343
21,002
8,559
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
134
20
Kills
43
43
Deaths
20
44
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
16
11
0.47
L
Bakasura
ImZyko__
Bakasura
8
6
6
1.83
W
5
4
24
4.25
W
Thanatos
Kido-des
Thanatos
3
8
13
1.19
L
Cthulhu
Ragnarok_564
Cthulhu
1
7
4
0.43
L
Tiamat
cobbdead
Tiamat
7
10
10
1.2
W
Cerberus
lukey_g_boy
Cerberus
5
4
23
4.13
L
Xing Tian
papa_guays88
Xing Tian
2
4
13
2.13
W
Nu Wa
prolord87
Nu Wa
3
0
26
16
W
Ullr
ronluma
Ullr
27
4
5
7.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,826
Damage
104,045
113,476
Taken
83,964
64,897
Mitigated
49,143
15,393
Healing
21,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,186
6,106
0
2,619
27,199
9,698
0
10,784
16,415
0
55,815
L
Bakasura
ImZyko__
Bakasura
18,331
13,748
1,086
6,447
26,016
11,485
0
11,849
14,167
0
38,844
W
16,309
6,837
2,762
9,391
23,960
9,456
0
13,386
10,209
31,047
0
W
Thanatos
Kido-des
Thanatos
9,742
3,485
0
4,401
15,051
5,862
0
6,343
8,143
0
22,407
L
Cthulhu
Ragnarok_564
Cthulhu
7,679
840
0
530
17,620
12,472
0
11,534
6,086
19,217
0
L
Tiamat
cobbdead
Tiamat
26,209
1,918
0
3,780
22,796
12,842
0
9,373
13,423
49,957
0
W
Cerberus
lukey_g_boy
Cerberus
19,060
1,756
0
4,311
22,459
24,666
0
10,225
11,809
50,722
0
L
Xing Tian
papa_guays88
Xing Tian
9,421
324
0
931
19,845
18,400
0
12,420
7,425
38,959
0
W
Nu Wa
prolord87
Nu Wa
20,591
8,708
0
325
1,492
600
0
792
700
56,234
0
W
Ullr
ronluma
Ullr
38,343
19,553
0
804
21,002
8,559
0
11,963
8,471
0
54,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,359
Gold Earned
71,269
244
Minions Killed
276
4
Camps Cleared
9
1,108,264
Distance Traveled
1,151,729
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,870
990
75
6
0
189,473
0
L
Bakasura
13,882
1,068
57
4
4
270,793
2
W
Olorun
13,692
1,053
25
2
0
214,299
0
W
Thanatos
12,235
941
20
2
5
182,725
0
L
Cthulhu
11,029
848
23
2
0
145,254
0
L
Tiamat
14,356
1,104
33
3
0
251,223
0
W
Cerberus
14,112
1,086
89
7
0
264,892
0
L
Xing Tian
13,222
1,017
56
4
0
251,521
0
W
Nu Wa
13,936
1,072
88
7
0
259,455
1
W
Ullr
17,294
1,330
54
4
4
230,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role