Player Matchup

Chernobog
Chernobog
AfroSupreme
Chernobog
Level 18
God Stats
1W - 2L
1,498 SR
Queue Stats
238W - 240L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Ekkfiro
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Anubis
Anubis
OlegN
Anubis
Level 7
God Stats
0W - 3L
1,207 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Kukulkan
Kukulkan
justice45
Kukulkan
Level 24
God Stats
41W - 45L
1,602 SR
Queue Stats
432W - 452L
1,430 Elo+
Solo
Jormungandr
Jormungandr
tkwelsh
Jormungandr
Level 6
God Stats
1W - 1L
1,731 SR
Queue Stats
28W - 21L
1,485 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,486 Elo+

VS

Team Averages
Level 15
1,491 SR
1,457 Elo+
Vamana
Vamana
NNarukamii
Vamana
Level 15
God Stats
10W - 9L
1,504 SR
Queue Stats
131W - 118L
1,462 Elo+
Solo
Agni
Agni
SpartanSG
Agni
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,407 Elo+
Solo
Heimdallr
Heimdallr
Tangrowthist1
Heimdallr
Level 12
God Stats
1W - 1L
1,276 SR
Queue Stats
81W - 50L
1,337 Elo+
Solo
Nu Wa
Nu Wa
Yuikino
Nu Wa
Level 8
God Stats
16W - 15L
1,282 SR
Queue Stats
245W - 265L
1,475 Elo+
Solo
Chaac
Chaac
failXDvo
Chaac
Level 23
God Stats
4W - 2L
1,894 SR
Queue Stats
93W - 64L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AfroSupreme
Chernobog
14
1 / 9 / 3
9,018
902
14,300
20,462
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Ekkfiro
Guan Yu
15
1 / 16 / 4
9,084
908
5,638
25,966
23,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
OlegN
Anubis
14
2 / 14 / 2
9,317
932
5,323
20,396
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
justice45
Kukulkan
15
1 / 2 / 2
9,200
920
15,108
7,780
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
tkwelsh
Jormungandr
16
5 / 3 / 4
11,254
1,125
8,806
14,883
12,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NNarukamii
Vamana
16
5 / 2 / 13
10,857
1,086
13,136
13,155
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
18
7 / 3 / 24
10,971
1,097
9,886
7,014
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Tangrowthist1
Heimdallr
17
9 / 2 / 15
10,488
1,049
11,805
9,674
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Yuikino
Nu Wa
19
14 / 1 / 19
12,642
1,264
24,571
7,113
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
failXDvo
Chaac
18
9 / 2 / 22
11,966
1,197
24,678
19,588
19,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
137
10
Kills
44
44
Deaths
10
15
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AfroSupreme
Chernobog
1
9
3
0.28
L
Guan Yu
Ekkfiro
Guan Yu
1
16
4
0.19
W
Vamana
NNarukamii
Vamana
5
2
13
5.75
L
Anubis
OlegN
Anubis
2
14
2
0.21
W
Agni
7
3
24
6.33
W
Heimdallr
Tangrowthist1
Heimdallr
9
2
15
8.25
W
Nu Wa
Yuikino
Nu Wa
14
1
19
23.5
W
Chaac
failXDvo
Chaac
9
2
22
10
L
Kukulkan
justice45
Kukulkan
1
2
2
1
L
Jormungandr
tkwelsh
Jormungandr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,175
Damage
84,076
89,487
Taken
56,544
52,917
Mitigated
35,543
7,935
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AfroSupreme
Chernobog
14,300
8,680
0
2,849
20,462
6,828
0
6,942
13,394
0
26,759
L
Guan Yu
Ekkfiro
Guan Yu
5,638
1,395
100
750
25,966
23,101
0
11,317
14,399
0
15,586
W
Vamana
NNarukamii
Vamana
13,136
6,866
0
4,539
13,155
6,619
0
5,637
7,340
375
22,598
L
Anubis
OlegN
Anubis
5,323
1,738
0
3,163
20,396
7,472
0
8,164
12,127
22,065
0
W
Agni
9,886
2,898
0
112
7,014
2,810
0
3,809
3,016
22,683
0
W
Heimdallr
Tangrowthist1
Heimdallr
11,805
6,615
0
2,738
9,674
3,492
0
5,455
3,938
0
17,937
W
Nu Wa
Yuikino
Nu Wa
24,571
8,004
0
0
7,113
2,753
0
4,433
2,517
48,956
0
W
Chaac
failXDvo
Chaac
24,678
6,586
0
5,474
19,588
19,869
0
9,073
10,073
757
43,003
L
Kukulkan
justice45
Kukulkan
15,108
529
0
504
7,780
2,536
0
2,613
5,067
44,751
0
L
Jormungandr
tkwelsh
Jormungandr
8,806
1,395
427
142
14,883
12,980
0
6,553
8,205
33,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,873
Gold Earned
56,924
198
Minions Killed
181
5
Camps Cleared
4
842,172
Distance Traveled
914,972
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,018
902
24
2
2
171,721
0
L
Guan Yu
9,084
908
14
1
0
194,873
1
W
Vamana
10,857
1,086
21
2
2
155,737
0
L
Anubis
9,317
932
32
3
3
151,466
2
W
Agni
10,971
1,097
40
4
0
173,781
0
W
Heimdallr
10,488
1,049
14
1
2
172,006
0
W
Nu Wa
12,642
1,264
53
5
0
184,115
3
W
Chaac
11,966
1,197
53
5
0
229,333
1
L
Kukulkan
9,200
920
94
9
0
170,773
0
L
Jormungandr
11,254
1,125
34
3
0
153,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role