Player Matchup

Medusa
Medusa
ElSagod
Medusa
Level 29
God Stats
2W - 6L
1,243 SR
Queue Stats
456W - 438L
1,668 Elo+
Solo
Zeus
Zeus
GigantFuusen666
Zeus
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 45L
1,582 Elo+
Solo
Chaac
Chaac
GodDeek
Chaac
Level 27
God Stats
8W - 7L
1,605 SR
Queue Stats
205W - 201L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
Spacefart
Erlang Shen
Level 29
God Stats
7W - 8L
1,464 SR
Queue Stats
158W - 128L
1,614 Elo+
Solo
Eset
Eset
oleos
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,495 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,588 Elo+

VS

Team Averages
Level 21
1,577 SR
1,578 Elo+
Cthulhu
Cthulhu
Ferferiii
Cthulhu
Level 23
God Stats
16W - 16L
1,566 SR
Queue Stats
40W - 35L
1,508 Elo+
Solo
Anhur
Anhur
Rauwn
Anhur
Level 16
God Stats
1W - 1L
1,225 SR
Queue Stats
31W - 27L
1,509 Elo+
Solo
Ra
Ra
Simplord91
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,632 Elo+
Solo
Erlang Shen
Erlang Shen
ferroso21
Erlang Shen
Level 24
God Stats
5W - 0L
1,846 SR
Queue Stats
32W - 30L
1,620 Elo+
Solo
Artemis
Artemis
godadgogo
Artemis
Level 27
God Stats
3W - 1L
1,749 SR
Queue Stats
51W - 36L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElSagod
Medusa
15
3 / 3 / 8
9,428
524
11,885
13,013
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 10 / 1
8,151
453
3,478
13,652
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
GodDeek
Chaac
15
1 / 4 / 4
8,698
483
10,133
13,903
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Spacefart
Erlang Shen
15
4 / 4 / 3
8,891
494
9,226
14,904
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
oleos
Eset
13
7 / 2 / 5
9,790
544
8,447
12,212
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ferferiii
Cthulhu
13
1 / 3 / 8
8,054
447
5,631
10,840
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Rauwn
Anhur
17
10 / 3 / 5
10,457
581
14,617
12,512
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 4
11,513
640
8,704
6,967
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ferroso21
Erlang Shen
15
1 / 4 / 4
9,397
522
8,184
15,912
8,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
godadgogo
Artemis
17
3 / 4 / 1
10,108
562
7,447
11,408
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
15
Kills
23
23
Deaths
15
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
ElSagod
Medusa
3
3
8
2.33
W
Cthulhu
Ferferiii
Cthulhu
1
3
8
1.67
L
0
10
1
0.05
L
Chaac
GodDeek
Chaac
1
4
4
0.75
W
Anhur
Rauwn
Anhur
10
3
5
4.17
W
8
1
4
10
L
Erlang Shen
Spacefart
Erlang Shen
4
4
3
1.38
W
Erlang Shen
ferroso21
Erlang Shen
1
4
4
0.75
W
Artemis
godadgogo
Artemis
3
4
1
0.88
L
Eset
oleos
Eset
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,169
Damage
44,583
67,684
Taken
57,639
36,554
Mitigated
23,516
21,544
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ElSagod
Medusa
11,885
5,097
0
5,255
13,013
4,645
368
2,957
10,048
0
61,222
W
Cthulhu
Ferferiii
Cthulhu
5,631
383
663
1,704
10,840
3,803
39
3,794
7,021
21,412
0
L
3,478
991
0
2,998
13,652
3,531
0
2,882
10,638
57,574
0
L
Chaac
GodDeek
Chaac
10,133
1,960
0
6,197
13,903
12,924
494
2,567
11,217
0
51,940
W
Anhur
Rauwn
Anhur
14,617
6,801
0
1,234
12,512
4,307
0
4,312
8,150
0
56,404
W
8,704
1,019
532
3,466
6,967
2,981
0
781
6,086
84,820
0
L
Erlang Shen
Spacefart
Erlang Shen
9,226
5,745
0
2,730
14,904
7,531
308
3,196
11,562
0
55,424
W
Erlang Shen
ferroso21
Erlang Shen
8,184
5,735
0
6,298
15,912
8,939
0
606
14,826
319
58,055
W
Artemis
godadgogo
Artemis
7,447
4,710
0
4,650
11,408
3,486
1,305
2,432
8,976
0
60,157
L
Eset
oleos
Eset
8,447
907
383
3,981
12,212
7,923
0
2,607
9,565
44,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
49,529
455
Minions Killed
527
0
Camps Cleared
0
1,561,445
Distance Traveled
1,685,101
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,428
524
96
5
0
313,971
0
W
Cthulhu
8,054
447
20
1
0
345,577
2
L
Zeus
8,151
453
113
6
0
293,736
1
L
Chaac
8,698
483
91
5
0
317,654
3
W
Anhur
10,457
581
90
5
0
350,457
3
W
Ra
11,513
640
183
10
0
357,377
4
L
Erlang Shen
8,891
494
89
5
0
345,509
1
W
Erlang Shen
9,397
522
120
7
0
324,707
3
W
Artemis
10,108
562
114
6
0
306,983
2
L
Eset
9,790
544
66
4
0
290,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role