Player Matchup

Osiris
Osiris
Johnn_Luc
Osiris
Level 28
God Stats
3W - 2L
1,539 SR
Queue Stats
29W - 23L
1,463 Elo+
Solo
Ra
Ra
Kurt_Street05
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,279 Elo+
Solo
Loki
Loki
Stepa4kin_VDV
Loki
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 20L
1,367 Elo+
Solo
Medusa
Medusa
vBlackHunterx
Medusa
Level 8
God Stats
10W - 13L
1,451 SR
Queue Stats
73W - 73L
1,361 Elo+
Party 2
Ganesha
Ganesha
vRiDDiX
Ganesha
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 209L
1,351 Elo+
Party 2
Team Averages
Level 23
1,498 SR
1,364 Elo+

VS

Team Averages
Level 19
1,533 SR
1,404 Elo+
Amaterasu
Amaterasu
Franken Wolf105
Amaterasu
Level 18
God Stats
15W - 11L
1,702 SR
Queue Stats
124W - 136L
1,434 Elo+
Party 1
Cerberus
Cerberus
KoD Stone
Cerberus
Level 23
God Stats
37W - 33L
1,407 SR
Queue Stats
166W - 169L
1,389 Elo+
Party 1
Artemis
Artemis
Njkimaru
Artemis
Level 28
God Stats
6W - 3L
1,565 SR
Queue Stats
97W - 124L
1,426 Elo+
Party 1
Anubis
Anubis
SagaGemini84
Anubis
Level 12
God Stats
6W - 6L
1,538 SR
Queue Stats
9W - 16L
1,336 Elo+
Solo
Serqet
Serqet
ginidu89
Serqet
Level 15
God Stats
1W - 3L
1,451 SR
Queue Stats
182W - 164L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Johnn_Luc
Osiris
18
7 / 3 / 6
12,139
528
15,426
16,446
10,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 6 / 2
11,320
492
9,220
13,775
6,299
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 3 / 2
11,674
508
4,682
14,713
5,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
22 / 4 / 3
13,395
582
34,024
20,817
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
vRiDDiX
Ganesha
17
1 / 3 / 24
12,286
534
17,505
18,085
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Franken Wolf105
Amaterasu
14
1 / 8 / 5
9,036
393
8,513
25,491
10,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
KoD Stone
Cerberus
16
4 / 9 / 5
10,876
473
10,032
25,872
22,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Njkimaru
Artemis
13
3 / 11 / 0
9,195
400
14,233
19,581
5,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
5 / 7 / 7
11,218
488
16,205
18,380
10,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ginidu89
Serqet
17
6 / 4 / 5
10,796
469
6,322
15,117
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
37
Kills
19
19
Deaths
39
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Franken Wolf105
Amaterasu
1
8
5
0.44
W
Osiris
Johnn_Luc
Osiris
7
3
6
3.33
L
Cerberus
KoD Stone
Cerberus
4
9
5
0.72
W
3
6
2
0.67
L
Artemis
Njkimaru
Artemis
3
11
0
0.27
L
Anubis
5
7
7
1.21
W
4
3
2
1.67
L
Serqet
ginidu89
Serqet
6
4
5
2.13
W
22
4
3
5.88
W
Ganesha
vRiDDiX
Ganesha
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,857
Damage
55,305
83,836
Taken
104,441
48,485
Mitigated
55,120
27,576
Healing
26,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Franken Wolf105
Amaterasu
8,513
3,465
0
7,086
25,491
10,064
1,022
6,878
18,114
0
34,908
W
Osiris
Johnn_Luc
Osiris
15,426
5,575
0
2,559
16,446
10,958
3,726
4,775
11,671
0
64,124
L
Cerberus
KoD Stone
Cerberus
10,032
753
0
4,639
25,872
22,787
142
6,044
19,707
31,158
0
W
9,220
2,023
1,216
4,179
13,775
6,299
1,572
8,101
5,518
60,935
0
L
Artemis
Njkimaru
Artemis
14,233
8,774
0
3,052
19,581
5,986
466
6,949
12,632
0
50,987
L
Anubis
16,205
68
0
6,796
18,380
10,836
882
5,529
12,599
64,490
0
W
4,682
898
0
3,736
14,713
5,335
956
1,227
12,919
0
76,648
L
Serqet
ginidu89
Serqet
6,322
2,018
0
4,746
15,117
5,447
0
1,173
13,819
0
55,423
W
34,024
17,978
0
11,215
20,817
6,709
6,956
6,717
14,100
0
82,612
W
Ganesha
vRiDDiX
Ganesha
17,505
2,018
1,166
3,505
18,085
19,184
901
5,417
12,476
42,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,814
Gold Earned
51,121
461
Minions Killed
412
0
Camps Cleared
0
1,899,937
Distance Traveled
1,694,569
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,036
393
58
3
0
377,038
0
W
Osiris
12,139
528
104
5
0
385,491
9
L
Cerberus
10,876
473
84
4
0
383,149
1
W
Ra
11,320
492
99
4
0
344,784
3
L
Artemis
9,195
400
89
4
0
282,663
0
L
Anubis
11,218
488
92
4
0
300,624
0
W
Loki
11,674
508
121
5
0
407,002
0
L
Serqet
10,796
469
89
4
0
351,095
6
W
Medusa
13,395
582
131
6
0
389,469
0
W
Ganesha
12,286
534
6
0
0
373,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role