Player Matchup

Nemesis
Nemesis
Almond0701
Nemesis
Level 18
God Stats
1W - 1L
1,692 SR
Queue Stats
43W - 42L
1,426 Elo+
Solo
Hercules
Hercules
Arelch
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,509 Elo+
Party 1
Athena
Athena
DROBASCO
Athena
Level 3
God Stats
1W - 2L
1,507 SR
Queue Stats
7W - 9L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
KiFeAr
Danzaburou
Level 12
God Stats
1W - 1L
1,449 SR
Queue Stats
3W - 3L
1,654 Elo+
Party 2
Set
Set
xRexgod7x
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,509 Elo+
Party 1
Team Averages
Level 10
1,530 SR
1,540 Elo+

VS

Team Averages
Level 16
1,487 SR
1,437 Elo+
Cerberus
Cerberus
ChawiixTv
Cerberus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 97L
1,484 Elo+
Solo
Tiamat
Tiamat
Depsian
Tiamat
Level 6
God Stats
2W - 1L
1,686 SR
Queue Stats
19W - 37L
1,459 Elo+
Solo
Hachiman
Hachiman
Rebellion171
Hachiman
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,221 Elo+
Solo
Awilix
Awilix
Simouni
Awilix
Level 29
God Stats
9W - 17L
1,299 SR
Queue Stats
284W - 313L
1,530 Elo+
Solo
Amaterasu
Amaterasu
XorasTv
Amaterasu
Level 17
God Stats
3W - 4L
1,449 SR
Queue Stats
41W - 35L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Almond0701
Nemesis
18
6 / 5 / 3
11,166
532
14,240
17,274
10,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Arelch
Hercules
15
6 / 5 / 1
9,890
471
13,919
18,386
18,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
DROBASCO
Athena
11
0 / 5 / 5
8,195
390
2,163
9,997
9,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
KiFeAr
Danzaburou
13
1 / 7 / 3
9,270
441
8,588
12,886
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 2
9,747
464
9,231
13,003
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChawiixTv
Cerberus
15
4 / 1 / 12
10,711
510
9,742
18,018
25,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
Depsian
Tiamat
13
0 / 7 / 3
8,993
428
2,463
11,508
7,306
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Rebellion171
Hachiman
15
4 / 5 / 8
10,078
480
12,960
20,278
7,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Simouni
Awilix
20
17 / 1 / 2
13,802
657
19,231
10,724
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
XorasTv
Amaterasu
15
2 / 6 / 7
9,686
461
9,188
18,881
10,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
18
Kills
27
27
Deaths
20
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Almond0701
Nemesis
6
5
3
1.5
L
Hercules
Arelch
Hercules
6
5
1
1.3
W
Cerberus
ChawiixTv
Cerberus
4
1
12
10
L
Athena
DROBASCO
Athena
0
5
5
0.5
W
Tiamat
Depsian
Tiamat
0
7
3
0.21
L
Danzaburou
KiFeAr
Danzaburou
1
7
3
0.36
W
Hachiman
Rebellion171
Hachiman
4
5
8
1.6
W
Awilix
Simouni
Awilix
17
1
2
18
W
Amaterasu
XorasTv
Amaterasu
2
6
7
0.92
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,141
Damage
53,584
71,546
Taken
79,409
47,016
Mitigated
57,322
13,948
Healing
24,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Almond0701
Nemesis
14,240
7,574
0
3,510
17,274
10,205
0
2,719
14,555
0
88,871
L
Hercules
Arelch
Hercules
13,919
4,120
0
5,739
18,386
18,796
463
2,452
15,934
0
42,319
W
Cerberus
ChawiixTv
Cerberus
9,742
671
0
5,705
18,018
25,702
306
950
16,968
25,806
0
L
Athena
DROBASCO
Athena
2,163
1,480
0
1,489
9,997
9,068
192
1,986
8,011
7,000
0
W
Tiamat
Depsian
Tiamat
2,463
288
0
1,622
11,508
7,306
172
0
11,458
36,796
0
L
Danzaburou
KiFeAr
Danzaburou
8,588
3,339
0
1,992
12,886
3,839
2,751
2,056
10,830
0
54,792
W
Hachiman
Rebellion171
Hachiman
12,960
8,241
0
9,412
20,278
7,915
3,208
561
19,667
0
69,286
W
Awilix
Simouni
Awilix
19,231
7,646
0
180
10,724
5,681
1,039
325
10,349
0
109,755
W
Amaterasu
XorasTv
Amaterasu
9,188
4,657
0
7,243
18,881
10,718
732
327
18,090
0
40,052
L
9,231
2,418
0
1,218
13,003
5,108
619
2,992
10,011
0
31,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,268
Gold Earned
53,270
385
Minions Killed
464
0
Camps Cleared
0
1,781,091
Distance Traveled
1,881,196
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,166
532
128
6
0
382,707
4
L
Hercules
9,890
471
98
5
0
388,963
0
W
Cerberus
10,711
510
35
2
0
405,514
4
L
Athena
8,195
390
11
1
0
301,995
3
W
Tiamat
8,993
428
72
3
0
284,235
0
L
Danzaburou
9,270
441
89
4
0
311,028
0
W
Hachiman
10,078
480
114
5
0
327,875
2
W
Awilix
13,802
657
188
9
0
460,051
1
W
Amaterasu
9,686
461
55
3
0
403,521
1
L
Set
9,747
464
59
3
0
396,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role