Player Matchup

Bellona
Bellona
Bluewolf1296
Bellona
Level 15
God Stats
3W - 4L
1,379 SR
Queue Stats
21W - 20L
1,496 Elo+
Solo
Tiamat
Tiamat
KailithKayda
Tiamat
Level 10
God Stats
9W - 3L
1,678 SR
Queue Stats
9W - 7L
1,514 Elo+
Solo
Mercury
Mercury
THGKWRLD
Mercury
Level 28
God Stats
7W - 5L
1,510 SR
Queue Stats
109W - 94L
1,488 Elo+
Solo
Ra
Ra
WinnerKID12
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,737 Elo+
Solo
Ymir
Ymir
m3tnbakom
Ymir
Level 14
God Stats
3W - 1L
1,387 SR
Queue Stats
8W - 8L
1,338 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,515 Elo+

VS

Team Averages
Level 20
1,528 SR
1,567 Elo+
Camazotz
Camazotz
Ahmonep
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,448 Elo+
Solo
Discordia
Discordia
KayteeKay
Discordia
Level 28
God Stats
2W - 2L
1,890 SR
Queue Stats
138W - 158L
1,499 Elo+
Solo
Ares
Ares
Mouluscus
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,701 Elo+
Solo
Danzaburou
Danzaburou
scarfxce
Danzaburou
Level 17
God Stats
0W - 2L
1,252 SR
Queue Stats
43W - 35L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
温度寄于孤海
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bluewolf1296
Bellona
14
6 / 1 / 2
8,650
665
6,443
7,431
5,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
12
4 / 2 / 6
7,867
605
8,318
7,540
6,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
THGKWRLD
Mercury
12
3 / 2 / 2
7,247
557
3,677
7,480
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
9 / 0 / 7
8,491
653
11,393
5,353
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
12
5 / 2 / 5
7,502
577
2,917
7,932
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ahmonep
Camazotz
7
0 / 2 / 1
5,213
401
2,033
9,584
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
KayteeKay
Discordia
9
2 / 5 / 1
6,307
485
3,496
6,477
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
1 / 7 / 2
5,898
454
2,454
10,494
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
scarfxce
Danzaburou
10
3 / 6 / 2
6,796
523
6,576
11,888
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
10
0 / 7 / 1
6,157
474
1,932
8,797
4,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
27
Kills
6
7
Deaths
27
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Ahmonep
Camazotz
0
2
1
0.25
W
Bellona
Bluewolf1296
Bellona
6
1
2
7
W
Tiamat
4
2
6
3.5
L
Discordia
KayteeKay
Discordia
2
5
1
0.5
L
Ares
1
7
2
0.29
W
Mercury
THGKWRLD
Mercury
3
2
2
2
W
9
0
7
12.5
W
Ymir
5
2
5
3.75
L
Danzaburou
scarfxce
Danzaburou
3
6
2
0.67
L
Sun Wukong
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
16,491
35,736
Taken
47,240
22,010
Mitigated
18,469
10,251
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Ahmonep
Camazotz
2,033
652
0
3,284
9,584
2,518
35
3,302
6,017
0
19,924
W
Bellona
Bluewolf1296
Bellona
6,443
2,160
61
1,860
7,431
5,365
178
363
7,032
0
51,946
W
Tiamat
8,318
852
0
2,035
7,540
6,748
676
2,510
4,915
34,201
0
L
Discordia
KayteeKay
Discordia
3,496
411
0
375
6,477
2,053
0
3,219
2,966
22,067
0
L
Ares
2,454
503
0
322
10,494
5,477
0
5,730
4,242
9,922
0
W
Mercury
THGKWRLD
Mercury
3,677
1,701
0
3,036
7,480
2,423
772
414
6,994
0
34,717
W
11,393
1,957
830
2,179
5,353
1,831
1,295
1,052
4,175
44,404
0
W
Ymir
2,917
415
0
250
7,932
5,643
422
1,174
6,670
25,892
0
L
Danzaburou
scarfxce
Danzaburou
6,576
3,288
0
2,196
11,888
4,000
0
7,457
3,960
0
25,042
L
Sun Wukong
1,932
409
0
228
8,797
4,421
957
1,312
7,427
0
23,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
30,371
394
Minions Killed
179
0
Camps Cleared
0
1,293,119
Distance Traveled
1,143,936
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,213
401
31
2
0
246,867
2
W
Bellona
8,650
665
115
9
0
257,233
4
W
Tiamat
7,867
605
70
5
0
228,614
0
L
Discordia
6,307
485
45
3
0
220,756
0
L
Ares
5,898
454
17
1
0
219,526
3
W
Mercury
7,247
557
77
6
0
297,468
0
W
Ra
8,491
653
94
7
0
270,679
2
W
Ymir
7,502
577
38
3
0
239,125
2
L
Danzaburou
6,796
523
39
3
0
221,709
2
L
Sun Wukong
6,157
474
47
4
0
235,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role