Player Matchup

Amaterasu
Amaterasu
BillionCellar44
Amaterasu
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 140L
1,666 Elo+
Solo
Ao Kuang
Ao Kuang
F0rg0ten Saint
Ao Kuang
Level 109
God Stats
0W - 3L
1,420 SR
Queue Stats
37W - 43L
1,435 Elo+
Party 2
Olorun
Olorun
HemoWolveReflex
Olorun
Level 125
God Stats
1W - 1L
1,307 SR
Queue Stats
49W - 49L
1,578 Elo+
Party 2
Tiamat
Tiamat
SlumberingDeath
Tiamat
Level 106
God Stats
4W - 5L
1,548 SR
Queue Stats
49W - 47L
1,575 Elo+
Party 2
Nike
Nike
SuitaMan98
Nike
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,695 Elo+
Party 2
Team Averages
Level 91
1,455 SR
1,590 Elo+

VS

Team Averages
Level 90
1,648 SR
1,519 Elo+
Neith
Neith
BxricuaX
Neith
Level 25
God Stats
29W - 19L
1,748 SR
Queue Stats
343W - 286L
1,502 Elo+
Party 1
Nox
Nox
Frozenisgod
Nox
Level 127
God Stats
2W - 0L
1,699 SR
Queue Stats
451W - 456L
1,516 Elo+
Solo
Bastet
Bastet
The_C_Person
Bastet
Level 126
God Stats
54W - 32L
1,656 SR
Queue Stats
531W - 415L
1,547 Elo+
Party 1
Cerberus
Cerberus
flpsrfm
Cerberus
Level 127
God Stats
8W - 4L
1,409 SR
Queue Stats
164W - 149L
1,527 Elo+
Solo
Chaac
Chaac
jordie1192
Chaac
Level 47
God Stats
8W - 1L
1,725 SR
Queue Stats
134W - 137L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BillionCellar44
Amaterasu
12
1 / 8 / 0
7,972
399
3,506
11,970
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
15
4 / 2 / 2
9,573
479
10,391
16,300
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 3 / 0
10,233
512
7,683
12,198
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 5 / 0
9,397
470
7,180
14,874
7,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 3 / 4
9,369
468
8,226
14,461
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BxricuaX
Neith
14
1 / 3 / 3
9,433
472
6,427
11,624
3,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 0 / 8
11,943
597
14,758
11,907
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
16
7 / 2 / 2
10,363
518
10,871
12,844
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
flpsrfm
Cerberus
16
2 / 4 / 3
9,918
496
7,370
15,236
8,941
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
18
8 / 2 / 3
11,614
581
9,962
16,085
14,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
11
Kills
21
21
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BillionCellar44
Amaterasu
1
8
0
0.13
W
Neith
BxricuaX
Neith
1
3
3
0.83
L
Ao Kuang
4
2
2
2.5
W
3
0
8
7
L
5
3
0
1.67
L
0
5
0
0
L
1
3
4
1
W
Bastet
7
2
2
4
W
Cerberus
flpsrfm
Cerberus
2
4
3
0.88
W
Chaac
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,986
Damage
49,388
69,803
Taken
67,696
37,461
Mitigated
37,135
23,041
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BillionCellar44
Amaterasu
3,506
1,119
0
1,344
11,970
7,296
866
569
11,401
0
25,862
W
Neith
BxricuaX
Neith
6,427
2,050
0
4,485
11,624
3,922
0
5,803
5,821
0
50,729
L
Ao Kuang
10,391
1,854
0
7,384
16,300
5,944
0
2,813
13,487
58,279
0
W
14,758
1,939
0
2,598
11,907
5,136
0
7,055
4,299
94,421
0
L
7,683
3,686
780
7,330
12,198
4,175
944
4,845
7,353
75,163
0
L
7,180
1,039
0
4,246
14,874
7,251
702
8,837
6,037
60,224
0
L
8,226
1,085
0
1,957
14,461
12,795
0
5,064
9,397
0
40,146
W
Bastet
10,871
3,371
0
388
12,844
4,884
48
4,725
7,948
0
66,867
W
Cerberus
flpsrfm
Cerberus
7,370
51
210
3,898
15,236
8,941
608
4,726
10,498
54,400
0
W
Chaac
9,962
1,581
0
6,426
16,085
14,252
2,054
2,255
13,573
0
76,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
53,271
495
Minions Killed
609
0
Camps Cleared
0
1,798,131
Distance Traveled
2,037,118
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,972
399
51
3
0
327,033
2
W
Neith
9,433
472
103
5
0
337,247
1
L
Ao Kuang
9,573
479
101
5
0
424,315
2
W
Nox
11,943
597
186
9
0
422,917
1
L
Olorun
10,233
512
136
7
0
344,066
3
L
Tiamat
9,397
470
133
7
0
343,849
2
L
Nike
9,369
468
74
4
0
358,868
5
W
Bastet
10,363
518
83
4
0
482,499
9
W
Cerberus
9,918
496
114
6
0
376,005
3
W
Chaac
11,614
581
123
6
0
418,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role