Player Matchup

Neith
Neith
CyguNN13
Neith
Level 9
God Stats
3W - 5L
1,322 SR
Queue Stats
218W - 191L
1,405 Elo+
Party 1
Ymir
Ymir
Gulliter
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,285 Elo+
Solo
Kukulkan
Kukulkan
JohnnyFry
Kukulkan
Level 13
God Stats
2W - 3L
1,102 SR
Queue Stats
369W - 373L
1,274 Elo+
Party 1
Bastet
Bastet
Toegod
Bastet
Level 10
God Stats
4W - 0L
1,540 SR
Queue Stats
45W - 38L
1,289 Elo+
Solo
Amaterasu
Amaterasu
jaygoner
Amaterasu
Level 17
God Stats
9W - 6L
1,570 SR
Queue Stats
37W - 48L
1,541 Elo+
Solo
Team Averages
Level 13
1,407 SR
1,359 Elo+

VS

Team Averages
Level 16
1,606 SR
1,418 Elo+
Cthulhu
Cthulhu
CrazyTyler
Cthulhu
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 146L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PapayaSam
Jing Wei
Level 29
God Stats
1W - 1L
1,674 SR
Queue Stats
35W - 28L
1,484 Elo+
Solo
Bacchus
Bacchus
Sorenji
Bacchus
Level 27
God Stats
1W - 1L
1,878 SR
Queue Stats
1W - 3L
1,362 Elo+
Solo
Anubis
Anubis
elestrategy
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
melviandbill
Olorun
Level 18
God Stats
1W - 3L
1,479 SR
Queue Stats
32W - 24L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CyguNN13
Neith
14
4 / 3 / 3
8,296
519
8,341
8,507
3,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
3 / 2 / 5
8,192
512
3,102
10,559
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
JohnnyFry
Kukulkan
13
8 / 2 / 1
8,385
524
5,956
8,437
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
Toegod
Bastet
15
8 / 1 / 2
9,005
563
10,034
8,600
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
jaygoner
Amaterasu
15
3 / 0 / 2
8,475
530
3,960
12,384
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazyTyler
Cthulhu
13
1 / 7 / 0
7,996
500
6,684
11,882
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
PapayaSam
Jing Wei
13
6 / 3 / 0
8,170
511
9,345
9,197
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Sorenji
Bacchus
11
1 / 4 / 3
6,965
435
4,552
7,519
7,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
8
0 / 13 / 0
5,610
351
601
8,896
2,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
11
0 / 4 / 0
6,708
419
3,056
8,669
2,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
26
Kills
8
8
Deaths
31
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrazyTyler
Cthulhu
1
7
0
0.14
W
Neith
CyguNN13
Neith
4
3
3
1.83
W
Ymir
3
2
5
2.75
W
Kukulkan
JohnnyFry
Kukulkan
8
2
1
4.25
L
Jing Wei
PapayaSam
Jing Wei
6
3
0
2
L
Bacchus
Sorenji
Bacchus
1
4
3
0.63
W
Bastet
Toegod
Bastet
8
1
2
9
L
Anubis
0
13
0
0
W
Amaterasu
jaygoner
Amaterasu
3
0
2
4
L
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
24,238
48,487
Taken
46,163
21,652
Mitigated
22,704
17,883
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrazyTyler
Cthulhu
6,684
1,021
0
496
11,882
7,901
196
246
11,636
33,432
0
W
Neith
CyguNN13
Neith
8,341
4,867
0
3,667
8,507
3,074
909
1,633
6,874
0
50,359
W
Ymir
3,102
301
0
2,520
10,559
6,633
144
2,314
8,245
25,926
0
W
Kukulkan
JohnnyFry
Kukulkan
5,956
1,395
0
0
8,437
3,105
1,003
4,866
3,435
35,758
0
L
Jing Wei
PapayaSam
Jing Wei
9,345
6,622
0
2,765
9,197
2,639
196
1,064
8,133
0
39,052
L
Bacchus
Sorenji
Bacchus
4,552
577
0
198
7,519
7,001
58
2,038
5,481
12,735
0
W
Bastet
Toegod
Bastet
10,034
4,027
111
2,977
8,600
3,061
407
1,705
6,895
0
53,158
L
Anubis
601
251
0
603
8,896
2,705
300
3,723
5,173
13,726
0
W
Amaterasu
jaygoner
Amaterasu
3,960
1,838
0
8,608
12,384
5,779
1,453
4,239
8,145
0
42,680
L
Olorun
3,056
1,021
404
2,560
8,669
2,458
588
1,987
6,682
38,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
35,449
389
Minions Killed
256
0
Camps Cleared
0
1,280,290
Distance Traveled
1,316,430
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,996
500
49
3
0
287,642
3
W
Neith
8,296
519
100
6
0
261,227
1
W
Ymir
8,192
512
61
4
0
244,665
0
W
Kukulkan
8,385
524
67
4
0
197,351
0
L
Jing Wei
8,170
511
82
5
0
276,113
0
L
Bacchus
6,965
435
15
1
0
284,504
4
W
Bastet
9,005
563
85
5
0
293,331
0
L
Anubis
5,610
351
34
2
0
203,072
4
W
Amaterasu
8,475
530
76
5
0
283,716
1
L
Olorun
6,708
419
76
5
0
265,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role