Player Matchup

Merlin
Merlin
Cool50
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MaranhenseGamer
Nox
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 24L
1,392 Elo+
Party 2
Amaterasu
Amaterasu
TrakinasVV
Amaterasu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,480 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,457 Elo+

VS

Team Averages
Level 80
1,607 SR
1,561 Elo+
Cu Chulainn
Cu Chulainn
NEW_Carter-Jr
Cu Chulainn
Level 87
God Stats
3W - 3L
1,507 SR
Queue Stats
59W - 50L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
Qu4rterBack
Baron Samedi
Level 149
God Stats
4W - 4L
1,495 SR
Queue Stats
112W - 85L
1,583 Elo+
Solo
Artemis
Artemis
tja-444
Artemis
Level 3
God Stats
10W - 13L
1,818 SR
Queue Stats
40W - 47L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cool50
Merlin
20
12 / 5 / 4
15,692
747
27,208
16,732
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 7 / 13
13,651
650
9,053
12,948
4,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TrakinasVV
Amaterasu
17
7 / 8 / 9
14,643
697
17,455
25,191
26,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NEW_Carter-Jr
Cu Chulainn
17
10 / 8 / 9
14,779
704
14,625
28,801
26,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Qu4rterBack
Baron Samedi
18
10 / 7 / 7
14,545
693
20,744
21,266
14,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
tja-444
Artemis
14
0 / 8 / 13
11,928
568
7,128
16,710
8,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
23
Kills
20
20
Deaths
23
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cool50
Merlin
12
5
4
2.8
W
4
7
13
1.5
L
Cu Chulainn
NEW_Carter-Jr
Cu Chulainn
10
8
9
1.81
L
Baron Samedi
Qu4rterBack
Baron Samedi
10
7
7
1.93
W
Amaterasu
TrakinasVV
Amaterasu
7
8
9
1.44
L
Artemis
tja-444
Artemis
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,716
Damage
42,497
54,871
Taken
66,777
37,472
Mitigated
48,852
10,628
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cool50
Merlin
27,208
2,008
0
2,722
16,732
6,561
2,145
7,019
9,713
134,552
0
W
9,053
1,110
0
1,296
12,948
4,908
882
5,079
7,869
26,436
0
L
Cu Chulainn
NEW_Carter-Jr
Cu Chulainn
14,625
3,876
0
4,604
28,801
26,328
0
11,074
17,351
989
50,857
L
Baron Samedi
Qu4rterBack
Baron Samedi
20,744
1,368
1,757
4,978
21,266
14,317
858
14,357
6,395
77,299
0
W
Amaterasu
TrakinasVV
Amaterasu
17,455
8,121
0
6,610
25,191
26,003
369
10,338
14,853
312
35,271
L
Artemis
tja-444
Artemis
7,128
2,618
0
384
16,710
8,207
703
10,030
6,369
0
27,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,986
Gold Earned
41,252
226
Minions Killed
199
0
Camps Cleared
0
1,028,811
Distance Traveled
910,806
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,692
747
164
8
0
294,132
0
W
Nox
13,651
650
37
2
0
363,332
1
L
Cu Chulainn
14,779
704
64
3
0
335,733
2
L
Baron Samedi
14,545
693
102
5
0
317,807
2
W
Amaterasu
14,643
697
25
1
0
371,347
1
L
Artemis
11,928
568
33
2
0
257,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role