Player Matchup

Danzaburou
Danzaburou
BlessedBobo
Danzaburou
Level 147
God Stats
0W - 1L
1,556 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Rickay
Cthulhu
Level 59
God Stats
0W - 1L
1,556 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 2
Agni
Agni
lostsoul13
Agni
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,569 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,523 Elo+

VS

Team Averages
Level 114
1,686 SR
1,530 Elo+
Medusa
Medusa
Hennessy44
Medusa
Level 129
God Stats
11W - 8L
1,591 SR
Queue Stats
328W - 369L
1,444 Elo+
Party 1
Sobek
Sobek
dec2904
Sobek
Level 100
God Stats
8W - 7L
1,560 SR
Queue Stats
205W - 180L
1,564 Elo+
Party 1
Anubis
Anubis
iLewww
Anubis
Level 113
God Stats
3W - 1L
1,908 SR
Queue Stats
193W - 158L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlessedBobo
Danzaburou
10
1 / 5 / 1
7,135
649
3,773
8,558
2,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Rickay
Cthulhu
9
0 / 4 / 2
6,600
600
2,481
8,833
6,102
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 3 / 1
7,210
655
9,440
5,799
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hennessy44
Medusa
12
3 / 1 / 8
8,351
759
8,848
7,113
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
dec2904
Sobek
12
3 / 0 / 6
8,933
812
3,867
7,544
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
iLewww
Anubis
12
6 / 2 / 6
8,716
792
6,885
5,704
2,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlessedBobo
Danzaburou
1
5
1
0.3
W
Medusa
Hennessy44
Medusa
3
1
8
7
L
Cthulhu
Rickay
Cthulhu
0
4
2
0.25
W
Sobek
dec2904
Sobek
3
0
6
6
W
Anubis
iLewww
Anubis
6
2
6
4.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,694
Damage
19,600
23,190
Taken
20,361
9,944
Mitigated
12,089
3,436
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlessedBobo
Danzaburou
3,773
1,754
0
2,212
8,558
2,331
0
3,458
5,100
0
34,246
W
Medusa
Hennessy44
Medusa
8,848
4,693
0
3,250
7,113
2,499
870
3,960
2,953
0
36,072
L
Cthulhu
Rickay
Cthulhu
2,481
0
130
170
8,833
6,102
0
4,144
4,689
11,677
0
W
Sobek
dec2904
Sobek
3,867
427
0
3,821
7,544
6,845
180
3,692
3,634
14,014
0
W
Anubis
iLewww
Anubis
6,885
264
0
2,263
5,704
2,745
180
3,680
1,814
29,774
0
L
9,440
397
0
924
5,799
1,511
42
3,242
2,557
22,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,945
Gold Earned
26,000
120
Minions Killed
124
0
Camps Cleared
0
584,433
Distance Traveled
573,124
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,135
649
57
5
0
180,971
1
W
Medusa
8,351
759
63
6
0
198,135
4
L
Cthulhu
6,600
600
21
2
0
199,831
0
W
Sobek
8,933
812
14
1
0
203,543
3
W
Anubis
8,716
792
47
4
0
171,446
4
L
Agni
7,210
655
42
4
0
203,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role