Player Matchup

Sol
Sol
Miica32
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MtLyra
Tsukuyomi
Level 29
God Stats
9W - 6L
1,453 SR
Queue Stats
64W - 75L
1,492 Elo+
Solo
Anubis
Anubis
NTC-CRAZZY
Anubis
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 25L
1,500 Elo+
Solo
Ymir
Ymir
PrOberyn
Ymir
Level 16
God Stats
5W - 1L
1,477 SR
Queue Stats
10W - 8L
1,438 Elo+
Solo
Cernunnos
Cernunnos
matiyeve
Cernunnos
Level 27
God Stats
10W - 10L
1,176 SR
Queue Stats
70W - 111L
1,229 Elo+
Solo
Team Averages
Level 20
1,421 SR
1,432 Elo+

VS

Team Averages
Level 20
1,696 SR
1,534 Elo+
Erlang Shen
Erlang Shen
HellBoy9k
Erlang Shen
Level 20
God Stats
3W - 5L
1,825 SR
Queue Stats
47W - 35L
1,665 Elo+
Solo
Set
Set
KobaHyena
Set
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,448 Elo+
Solo
Heimdallr
Heimdallr
LulinhaTropical
Heimdallr
Level 25
God Stats
9W - 4L
1,877 SR
Queue Stats
45W - 29L
1,590 Elo+
Party 1
Ra
Ra
SnakeBlastô
Ra
Level 24
God Stats
0W - 1L
1,730 SR
Queue Stats
39W - 25L
1,555 Elo+
Party 1
Khepri
Khepri
yagod08
Khepri
Level 26
God Stats
2W - 2L
1,546 SR
Queue Stats
23W - 18L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
13 / 3 / 13
17,352
643
36,680
33,562
14,248
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
MtLyra
Tsukuyomi
20
3 / 7 / 16
14,174
525
15,369
24,346
12,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
NTC-CRAZZY
Anubis
20
6 / 9 / 7
13,828
512
14,179
16,162
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
20
7 / 1 / 16
15,260
565
11,857
16,769
21,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
matiyeve
Cernunnos
20
3 / 2 / 13
14,091
522
8,088
17,585
9,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HellBoy9k
Erlang Shen
20
14 / 6 / 2
16,137
598
26,581
36,065
36,624
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 9 / 2
10,736
398
5,977
21,025
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
LulinhaTropical
Heimdallr
20
2 / 3 / 4
13,042
483
14,573
19,446
9,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 8 / 7
14,747
546
11,086
19,309
14,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
yagod08
Khepri
17
1 / 7 / 8
12,288
455
5,328
19,169
19,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
32
Kills
20
22
Deaths
33
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
HellBoy9k
Erlang Shen
14
6
2
2.5
L
2
9
2
0.33
L
Heimdallr
LulinhaTropical
Heimdallr
2
3
4
1.33
W
Sol
13
3
13
6.5
W
Tsukuyomi
MtLyra
Tsukuyomi
3
7
16
1.57
W
Anubis
NTC-CRAZZY
Anubis
6
9
7
1.06
W
Ymir
7
1
16
15
L
1
8
7
0.56
W
Cernunnos
matiyeve
Cernunnos
3
2
13
4.75
L
Khepri
yagod08
Khepri
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,173
Damage
63,545
108,424
Taken
115,014
65,536
Mitigated
88,012
49,529
Healing
34,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
HellBoy9k
Erlang Shen
26,581
13,912
0
16,146
36,065
36,624
2,673
17,988
18,077
0
101,307
L
5,977
2,174
0
5,013
21,025
8,045
94
9,823
11,202
0
64,131
L
Heimdallr
LulinhaTropical
Heimdallr
14,573
9,610
0
9,408
19,446
9,060
3,157
10,031
9,415
0
120,138
W
Sol
36,680
12,088
0
23,534
33,562
14,248
9,878
5,538
28,024
154,464
0
W
Tsukuyomi
MtLyra
Tsukuyomi
15,369
5,280
0
8,462
24,346
12,743
280
2,865
21,481
0
90,726
W
Anubis
NTC-CRAZZY
Anubis
14,179
892
0
3,971
16,162
7,599
424
3,839
12,323
71,868
0
W
Ymir
11,857
2,224
1,131
5,254
16,769
21,340
457
4,101
12,668
59,745
0
L
11,086
448
760
2,590
19,309
14,348
334
12,468
6,841
87,833
0
W
Cernunnos
matiyeve
Cernunnos
8,088
3,602
0
7,177
17,585
9,606
2,319
4,558
13,027
0
110,955
L
Khepri
yagod08
Khepri
5,328
594
0
1,001
19,169
19,935
538
12,406
6,763
26,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,705
Gold Earned
66,950
699
Minions Killed
606
0
Camps Cleared
0
2,526,441
Distance Traveled
2,356,529
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,137
598
151
6
0
478,011
5
L
Set
10,736
398
91
3
0
482,317
4
L
Heimdallr
13,042
483
186
7
0
435,397
0
W
Sol
17,352
643
233
9
0
550,307
5
W
Tsukuyomi
14,174
525
143
5
0
524,484
0
W
Anubis
13,828
512
114
4
0
392,474
4
W
Ymir
15,260
565
67
2
0
539,963
2
L
Ra
14,747
546
133
5
0
479,152
6
W
Cernunnos
14,091
522
142
5
0
519,213
0
L
Khepri
12,288
455
45
2
0
481,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role