Player Matchup

Bakasura
Bakasura
JamesRob
Bakasura
Level 24
God Stats
11W - 6L
1,313 SR
Queue Stats
24W - 19L
1,429 Elo+
Party 1
Ymir
Ymir
Jeklu
Ymir
Level 17
God Stats
8W - 3L
1,671 SR
Queue Stats
39W - 42L
1,428 Elo+
Party 1
Apollo
Apollo
keagers
Apollo
Level 6
God Stats
7W - 6L
1,393 SR
Queue Stats
10W - 13L
1,335 Elo+
Party 1
Anubis
Anubis
turciaa
Anubis
Level 20
God Stats
8W - 3L
1,750 SR
Queue Stats
11W - 15L
1,430 Elo+
Party 1
Set
Set
vent3
Set
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 15L
1,370 Elo+
Party 1
Team Averages
Level 18
1,526 SR
1,399 Elo+

VS

Team Averages
Level 16
1,540 SR
1,367 Elo+
Anhur
Anhur
Jlamadrid
Anhur
Level 29
God Stats
9W - 5L
1,669 SR
Queue Stats
120W - 117L
1,443 Elo+
Solo
Nemesis
Nemesis
MeMurph
Nemesis
Level 7
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 2L
1,155 Elo+
Solo
Susano
Susano
farhadcochvali
Susano
Level 11
God Stats
0W - 4L
1,296 SR
Queue Stats
10W - 15L
1,491 Elo+
Solo
Arachne
Arachne
jjnievess17
Arachne
Level 29
God Stats
11W - 15L
1,567 SR
Queue Stats
75W - 84L
1,524 Elo+
Solo
Janus
Janus
sadfswfhiuHFS
Janus
Level 6
God Stats
1W - 2L
1,716 SR
Queue Stats
3W - 7L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JamesRob
Bakasura
13
7 / 2 / 0
7,861
655
4,937
8,739
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Jeklu
Ymir
10
2 / 1 / 0
6,404
534
2,115
5,408
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
keagers
Apollo
9
0 / 1 / 2
5,570
464
2,033
4,417
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
turciaa
Anubis
11
1 / 6 / 4
6,716
560
4,706
9,068
3,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
vent3
Set
12
5 / 1 / 1
7,266
606
4,250
5,869
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jlamadrid
Anhur
12
1 / 1 / 3
6,601
550
3,982
6,661
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MeMurph
Nemesis
10
1 / 4 / 0
5,707
476
2,407
5,275
1,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 2
5,453
454
1,318
5,900
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
jjnievess17
Arachne
11
6 / 3 / 2
7,047
587
8,316
7,823
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 2
5,962
497
4,118
4,789
906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
15
Kills
11
11
Deaths
15
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
JamesRob
Bakasura
7
2
0
3.5
W
Ymir
Jeklu
Ymir
2
1
0
2
L
Anhur
Jlamadrid
Anhur
1
1
3
2.5
L
Nemesis
MeMurph
Nemesis
1
4
0
0.25
L
0
4
2
0.25
L
Arachne
jjnievess17
Arachne
6
3
2
2.33
W
Apollo
keagers
Apollo
0
1
2
1
L
3
3
2
1.33
W
Anubis
turciaa
Anubis
1
6
4
0.5
W
Set
vent3
Set
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
20,141
33,501
Taken
30,448
13,661
Mitigated
10,154
8,757
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
JamesRob
Bakasura
4,937
3,736
0
2,073
8,739
3,050
754
113
8,626
0
35,327
W
Ymir
Jeklu
Ymir
2,115
361
0
659
5,408
2,405
536
0
5,408
24,129
0
L
Anhur
Jlamadrid
Anhur
3,982
951
0
1,666
6,661
2,177
0
1,455
4,926
0
33,485
L
Nemesis
MeMurph
Nemesis
2,407
1,608
0
202
5,275
1,406
672
0
5,100
0
13,250
L
1,318
424
0
379
5,900
1,757
508
989
4,861
0
17,693
L
Arachne
jjnievess17
Arachne
8,316
6,128
0
2,118
7,823
3,908
0
1,079
6,401
0
34,811
W
Apollo
keagers
Apollo
2,033
1,058
0
1,640
4,417
1,103
994
0
4,417
0
22,182
L
4,118
434
0
0
4,789
906
0
3,298
1,320
26,062
0
W
Anubis
turciaa
Anubis
4,706
341
0
2,240
9,068
3,821
426
4,005
5,063
29,315
0
W
Set
vent3
Set
4,250
1,973
0
2,145
5,869
3,282
249
0
5,869
0
30,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,817
Gold Earned
30,770
299
Minions Killed
215
0
Camps Cleared
0
1,142,941
Distance Traveled
1,063,963
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,861
655
94
8
0
277,055
4
W
Ymir
6,404
534
44
4
0
223,063
4
L
Anhur
6,601
550
62
5
0
178,833
3
L
Nemesis
5,707
476
33
3
0
233,866
0
L
Susano
5,453
454
29
2
0
203,185
0
L
Arachne
7,047
587
48
4
0
237,931
1
W
Apollo
5,570
464
46
4
0
199,394
4
L
Janus
5,962
497
43
4
0
210,148
3
W
Anubis
6,716
560
71
6
0
205,031
0
W
Set
7,266
606
44
4
0
238,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role