Player Matchup

Kumbhakarna
Kumbhakarna
Guessedtuna6781
Kumbhakarna
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 122L
1,645 Elo+
Solo
Heimdallr
Heimdallr
IIJIacTeJIuH
Heimdallr
Level 129
God Stats
3W - 8L
1,311 SR
Queue Stats
464W - 456L
1,589 Elo+
Solo
Neith
Neith
Nedheram
Neith
Level 128
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 1L
1,307 Elo+
Solo
Arachne
Arachne
RuinPrince
Arachne
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,584 Elo+
Party 1
Xing Tian
Xing Tian
TheSteven98
Xing Tian
Level 125
God Stats
2W - 1L
1,527 SR
Queue Stats
128W - 124L
1,565 Elo+
Party 1
Team Averages
Level 105
1,508 SR
1,538 Elo+

VS

Team Averages
Level 110
1,500 SR
1,560 Elo+
Cerberus
Cerberus
ANDYhao
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AcidHuntBoi
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 74L
1,802 Elo+
Solo
Tiamat
Tiamat
BIZBIYE
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Licencja
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Seve
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Guessedtuna6781
Kumbhakarna
19
6 / 5 / 17
11,705
732
12,737
17,912
21,168
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
IIJIacTeJIuH
Heimdallr
20
6 / 8 / 15
12,801
800
19,941
16,019
6,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Nedheram
Neith
20
8 / 5 / 16
12,928
808
22,519
13,118
5,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RuinPrince
Arachne
16
2 / 9 / 20
11,040
690
10,435
16,584
6,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
TheSteven98
Xing Tian
20
5 / 6 / 15
13,572
848
12,711
27,365
29,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANDYhao
Cerberus
19
7 / 4 / 18
11,996
750
16,410
24,663
29,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 7 / 17
10,693
668
11,687
16,048
12,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
BIZBIYE
Tiamat
20
10 / 4 / 16
13,463
841
25,725
17,802
19,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Licencja
Nemesis
20
3 / 5 / 22
12,588
787
16,663
22,879
24,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Seve
Da Ji
17
9 / 8 / 13
11,562
723
12,384
13,809
7,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
119
27
Kills
33
33
Deaths
28
83
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ANDYhao
Cerberus
7
4
18
4
L
4
7
17
1.79
L
Tiamat
BIZBIYE
Tiamat
10
4
16
4.5
W
Kumbhakarna
Guessedtuna6781
Kumbhakarna
6
5
17
2.9
W
Heimdallr
IIJIacTeJIuH
Heimdallr
6
8
15
1.69
L
Nemesis
Licencja
Nemesis
3
5
22
2.8
W
Neith
Nedheram
Neith
8
5
16
3.2
W
Arachne
RuinPrince
Arachne
2
9
20
1.33
L
Da Ji
Seve
Da Ji
9
8
13
1.94
W
Xing Tian
TheSteven98
Xing Tian
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,343
Damage
82,869
90,998
Taken
95,201
67,522
Mitigated
93,032
19,980
Healing
29,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ANDYhao
Cerberus
16,410
460
1,667
6,150
24,663
29,170
891
6,369
18,294
28,283
0
L
11,687
2,119
1,508
1,483
16,048
12,126
154
6,438
9,610
0
26,360
L
Tiamat
BIZBIYE
Tiamat
25,725
1,955
1,932
6,861
17,802
19,506
1,125
3,045
14,757
64,519
0
W
Kumbhakarna
Guessedtuna6781
Kumbhakarna
12,737
2,095
3,416
3,569
17,912
21,168
465
7,591
10,007
25,047
0
W
Heimdallr
IIJIacTeJIuH
Heimdallr
19,941
8,327
0
1,146
16,019
6,027
1,482
9,505
6,130
0
51,078
L
Nemesis
Licencja
Nemesis
16,663
4,477
1,433
5,425
22,879
24,450
951
5,961
16,918
999
30,503
W
Neith
Nedheram
Neith
22,519
14,769
0
2,873
13,118
5,247
2,151
5,615
7,267
0
43,897
W
Arachne
RuinPrince
Arachne
10,435
7,728
1,509
2,211
16,584
6,065
1,133
7,966
8,464
0
15,112
L
Da Ji
Seve
Da Ji
12,384
1,151
2,059
666
13,809
7,780
33
3,635
10,174
0
16,663
W
Xing Tian
TheSteven98
Xing Tian
12,711
945
438
4,818
27,365
29,015
154
10,891
16,014
22,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,046
Gold Earned
60,302
170
Minions Killed
221
0
Camps Cleared
0
1,258,205
Distance Traveled
1,448,957
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,996
750
44
3
0
312,736
1
L
Thor
10,693
668
45
3
0
278,584
0
L
Tiamat
13,463
841
82
5
0
264,565
1
W
Kumbhakarna
11,705
732
17
1
0
276,018
0
W
Heimdallr
12,801
800
63
4
0
246,616
5
L
Nemesis
12,588
787
37
2
0
344,296
2
W
Neith
12,928
808
52
3
0
246,217
0
W
Arachne
11,040
690
13
1
0
248,001
0
L
Da Ji
11,562
723
13
1
0
248,776
1
W
Xing Tian
13,572
848
25
2
0
241,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role