Player Matchup

Medusa
Medusa
AslanCelil
Medusa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,643 Elo+
Solo
He Bo
He Bo
MDMALOVE
He Bo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 1L
1,902 Elo+
Solo
Yemoja
Yemoja
Tomci95
Yemoja
Level 19
God Stats
3W - 2L
1,489 SR
Queue Stats
186W - 181L
1,457 Elo+
Solo
Artemis
Artemis
ats200
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
九五后老阿姨
Ne Zha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,538 Elo+
Solo
Team Averages
Level 14
1,498 SR
1,608 Elo+

VS

Team Averages
Level 17
1,518 SR
1,399 Elo+
Hades
Hades
CoolDave29
Hades
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 101L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
MatteoCalz
Tsukuyomi
Level 8
God Stats
3W - 6L
1,298 SR
Queue Stats
117W - 140L
1,372 Elo+
Solo
Ah Puch
Ah Puch
XxRAPH2000xX
Ah Puch
Level 31
God Stats
4W - 1L
1,781 SR
Queue Stats
61W - 77L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
neomorphe
Cthulhu
Level 4
God Stats
1W - 2L
1,509 SR
Queue Stats
9W - 7L
1,223 Elo+
Party 1
Poseidon
Poseidon
जेफ्फ१८९९९
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AslanCelil
Medusa
20
14 / 2 / 15
15,663
1,205
28,724
14,116
5,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
MDMALOVE
He Bo
20
22 / 4 / 13
18,524
1,425
46,460
19,939
15,523
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Tomci95
Yemoja
20
3 / 2 / 19
13,839
1,065
12,588
17,906
20,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ats200
Artemis
18
1 / 13 / 11
11,507
885
8,556
20,492
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 4 / 14
12,649
973
8,487
16,440
7,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
3 / 12 / 10
11,522
886
8,228
26,409
12,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
MatteoCalz
Tsukuyomi
19
8 / 10 / 8
13,576
1,044
15,920
21,907
9,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
XxRAPH2000xX
Ah Puch
20
5 / 9 / 16
13,135
1,010
20,785
18,432
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
neomorphe
Cthulhu
19
4 / 9 / 9
12,997
1,000
12,661
25,721
32,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 16
13,458
1,035
24,354
16,559
6,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
84
44
Kills
25
25
Deaths
44
72
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Medusa
AslanCelil
Medusa
14
2
15
10.75
L
Hades
3
12
10
0.67
W
He Bo
MDMALOVE
He Bo
22
4
13
7.13
L
Tsukuyomi
MatteoCalz
Tsukuyomi
8
10
8
1.2
W
Yemoja
Tomci95
Yemoja
3
2
19
6.25
L
Ah Puch
XxRAPH2000xX
Ah Puch
5
9
16
1.44
W
Artemis
ats200
Artemis
1
13
11
0.5
L
Cthulhu
neomorphe
Cthulhu
4
9
9
0.94
L
5
4
16
3.25
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,815
Damage
81,948
88,893
Taken
109,028
55,858
Mitigated
67,349
14,723
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AslanCelil
Medusa
28,724
21,033
0
4,288
14,116
5,913
0
11,607
2,409
0
62,113
L
Hades
8,228
1,813
176
2,241
26,409
12,152
0
14,234
12,175
18,883
0
W
He Bo
MDMALOVE
He Bo
46,460
1,639
208
4,189
19,939
15,523
0
12,543
7,243
76,791
0
L
Tsukuyomi
MatteoCalz
Tsukuyomi
15,920
4,857
0
525
21,907
9,046
0
16,458
5,449
0
30,521
W
Yemoja
Tomci95
Yemoja
12,588
2,936
1,727
1,308
17,906
20,015
0
13,807
3,888
27,191
0
L
Ah Puch
XxRAPH2000xX
Ah Puch
20,785
643
0
1,304
18,432
7,425
0
10,201
8,231
41,744
0
W
Artemis
ats200
Artemis
8,556
5,089
0
1,488
20,492
7,286
0
16,860
3,557
0
19,759
L
Cthulhu
neomorphe
Cthulhu
12,661
459
151
553
25,721
32,004
0
9,670
16,051
37,073
0
L
24,354
5,057
0
1,700
16,559
6,722
0
8,485
8,074
70,185
0
W
8,487
2,913
0
1,515
16,440
7,121
0
10,522
5,768
0
30,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,182
Gold Earned
64,688
262
Minions Killed
245
11
Camps Cleared
3
1,174,613
Distance Traveled
1,163,661
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,663
1,205
98
8
1
262,090
0
L
Hades
11,522
886
25
2
0
211,686
0
W
He Bo
18,524
1,425
81
6
5
271,026
3
L
Tsukuyomi
13,576
1,044
35
3
0
236,253
0
W
Yemoja
13,839
1,065
26
2
0
210,976
2
L
Ah Puch
13,135
1,010
48
4
0
239,559
0
W
Artemis
11,507
885
15
1
3
196,094
2
L
Cthulhu
12,997
1,000
55
4
0
216,799
1
L
Poseidon
13,458
1,035
82
6
3
259,364
2
W
Ne Zha
12,649
973
42
3
2
234,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role