Player Matchup

Cthulhu
Cthulhu
Carb0hydrate
Cthulhu
Level 127
God Stats
6W - 4L
1,702 SR
Queue Stats
89W - 69L
1,526 Elo+
Solo
Jing Wei
Jing Wei
HaloAlex24
Jing Wei
Level 104
God Stats
3W - 8L
1,483 SR
Queue Stats
287W - 272L
1,569 Elo+
Solo
Awilix
Awilix
PediJ
Awilix
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
59W - 58L
1,610 Elo+
Solo
Ra
Ra
RadiationKIng34
Ra
Level 107
God Stats
87W - 64L
1,702 SR
Queue Stats
1,076W - 952L
1,595 Elo+
Solo
Tiamat
Tiamat
Rougeplatypus77
Tiamat
Level 137
God Stats
59W - 36L
1,672 SR
Queue Stats
199W - 192L
1,619 Elo+
Solo
Team Averages
Level 112
1,612 SR
1,584 Elo+

VS

Team Averages
Level 132
1,476 SR
1,436 Elo+
Hel
Hel
Helflheim
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 1
Mulan
Mulan
RandomJnT
Mulan
Level 138
God Stats
4W - 4L
1,399 SR
Queue Stats
115W - 99L
1,615 Elo+
Solo
Geb
Geb
The NAC Attack
Geb
Level 144
God Stats
1W - 3L
1,483 SR
Queue Stats
10W - 18L
1,513 Elo+
Solo
Ravana
Ravana
aog
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 1
Chiron
Chiron
giobehoein
Chiron
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 91L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carb0hydrate
Cthulhu
14
3 / 2 / 5
9,150
458
8,779
13,254
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
HaloAlex24
Jing Wei
18
1 / 1 / 3
10,274
514
3,065
10,831
3,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
PediJ
Awilix
17
5 / 4 / 4
10,163
508
9,798
16,801
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 2 / 7
9,715
486
7,831
10,500
5,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 4
11,921
596
17,752
10,258
12,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,928
546
11,449
12,368
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
RandomJnT
Mulan
17
1 / 4 / 3
10,363
518
9,192
17,035
8,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 4 / 3
8,662
433
3,805
13,270
9,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
aog
Ravana
16
5 / 5 / 2
10,543
527
8,174
13,592
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
giobehoein
Chiron
17
1 / 1 / 2
10,110
506
8,633
10,425
3,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
10
10
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Carb0hydrate
Cthulhu
3
2
5
2.75
W
Jing Wei
HaloAlex24
Jing Wei
1
1
3
2.5
L
3
2
2
2
W
Awilix
PediJ
Awilix
5
4
4
1.75
W
0
2
7
1.75
L
Mulan
RandomJnT
Mulan
1
4
3
0.63
W
7
1
4
9
L
0
4
3
0.38
L
Ravana
aog
Ravana
5
5
2
1.2
L
Chiron
giobehoein
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,225
Damage
41,253
61,644
Taken
66,690
40,545
Mitigated
31,965
23,153
Healing
29,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Carb0hydrate
Cthulhu
8,779
648
187
2,230
13,254
12,086
0
2,457
10,797
36,276
0
W
Jing Wei
HaloAlex24
Jing Wei
3,065
2,208
0
5,699
10,831
3,992
0
874
9,957
0
83,763
L
11,449
510
1,818
7,302
12,368
4,789
262
7,362
4,894
91,025
0
W
Awilix
PediJ
Awilix
9,798
2,398
0
4,898
16,801
6,327
0
4,390
12,411
0
74,339
W
7,831
333
2,796
3,213
10,500
5,992
0
5,625
4,875
71,764
0
L
Mulan
RandomJnT
Mulan
9,192
979
0
6,667
17,035
8,106
568
11,501
5,136
0
72,149
W
17,752
3,029
0
4,130
10,258
12,148
973
1,908
8,350
84,010
0
L
3,805
209
0
3,534
13,270
9,973
0
6,010
7,144
24,227
0
L
Ravana
aog
Ravana
8,174
2,814
0
4,656
13,592
5,291
0
4,941
8,559
0
65,190
L
Chiron
giobehoein
Chiron
8,633
3,488
703
4,754
10,425
3,806
0
3,810
6,531
0
83,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,223
Gold Earned
50,606
620
Minions Killed
664
0
Camps Cleared
0
2,025,368
Distance Traveled
1,848,993
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,150
458
54
3
0
409,410
7
W
Jing Wei
10,274
514
160
8
0
381,621
5
L
Hel
10,928
546
192
10
0
383,345
5
W
Awilix
10,163
508
121
6
0
434,739
8
W
Ra
9,715
486
139
7
0
400,442
1
L
Mulan
10,363
518
171
9
0
345,320
4
W
Tiamat
11,921
596
146
7
0
399,156
0
L
Geb
8,662
433
20
1
0
398,723
6
L
Ravana
10,543
527
115
6
0
368,394
3
L
Chiron
10,110
506
166
8
0
353,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role