Player Matchup

Ullr
Ullr
Grandmaster
SweeetJC
Ullr
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,500 SR
1,500 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,924 SR
2,415 MMR
Nemesis
Nemesis
Diamond IV
SoderSlurp
Nemesis
Diamond IV
Level 126
God Stats
5W - 3L
1,924 SR
Queue Stats
46W - 45L
2,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 0 / 0
8,115
1,014
5,502
9,706
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AmaterasuSkadiBellonaAh Muzen CabBakasura

VS

Bans
PoseidonSetHe BoIzanamiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SoderSlurp
Nemesis
11
0 / 4 / 0
6,302
788
6,398
9,388
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
SoderSlurp
Nemesis
0
4
0
0
W
Ullr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,502
Damage
6,398
9,706
Taken
9,388
3,755
Mitigated
4,972
5,582
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
SoderSlurp
Nemesis
6,398
3,958
0
2,889
9,388
4,972
58
81
9,307
0
37,646
W
Ullr
5,502
3,380
0
5,582
9,706
3,755
522
52
9,654
0
48,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,115
Gold Earned
6,302
93
Minions Killed
61
0
Camps Cleared
0
157,686
Distance Traveled
175,430
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,302
788
61
8
0
175,430
4
W
Ullr
8,115
1,014
93
12
0
157,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role