Player Matchup

Achilles
Achilles
CARNEROS_023
Achilles
Level 5
God Stats
1W - 4L
1,120 SR
Queue Stats
4W - 17L
1,055 Elo+
Party 1
Hun Batz
Hun Batz
ELdgManda
Hun Batz
Level 12
God Stats
4W - 21L
1,066 SR
Queue Stats
9W - 26L
1,157 Elo+
Party 1
Ares
Ares
GingerTusker
Ares
Level 21
God Stats
4W - 4L
1,571 SR
Queue Stats
52W - 74L
1,379 Elo+
Solo
Jormungandr
Jormungandr
Pinguiny777
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 28L
1,186 Elo+
Party 1
Thanatos
Thanatos
get-established
Thanatos
Level 12
God Stats
30W - 43L
1,175 SR
Queue Stats
219W - 240L
1,387 Elo+
Solo
Team Averages
Level 12
1,286 SR
1,233 Elo+

VS

Team Averages
Level 9
1,495 SR
1,455 Elo+
Tiamat
Tiamat
CC_gotlob_11
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DozenMasterwolf
Cthulhu
Level 28
God Stats
6W - 8L
1,474 SR
Queue Stats
196W - 214L
1,469 Elo+
Solo
Neith
Neith
Sibermond19
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Anubis
Anubis
condricao
Anubis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,303 Elo+
Solo
Bakasura
Bakasura
rj9299228
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CARNEROS_023
Achilles
12
5 / 5 / 1
8,426
527
5,221
13,831
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
ELdgManda
Hun Batz
15
1 / 4 / 2
8,857
554
3,905
10,987
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 5
7,951
497
4,801
12,365
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Pinguiny777
Jormungandr
11
1 / 4 / 1
7,608
476
2,002
11,101
7,627
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
14
4 / 2 / 1
8,733
546
4,927
9,016
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
1
0 / 0 / 0
4,701
294
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
4 / 2 / 0
8,883
555
7,267
9,148
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

2
1 / 2 / 0
5,001
313
556
2,231
425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
condricao
Anubis
15
14 / 4 / 0
9,760
610
24,025
15,196
7,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
rj9299228
Bakasura
9
0 / 8 / 2
6,114
382
1,287
8,764
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
11
Kills
19
20
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
CARNEROS_023
Achilles
5
5
1
1.1
L
Tiamat
0
0
0
0
L
4
2
0
2
W
Hun Batz
ELdgManda
Hun Batz
1
4
2
0.5
W
0
5
5
0.5
W
Jormungandr
Pinguiny777
Jormungandr
1
4
1
0.38
L
1
2
0
0.5
L
Anubis
condricao
Anubis
14
4
0
3.5
W
Thanatos
4
2
1
2.25
L
Bakasura
rj9299228
Bakasura
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
33,135
57,300
Taken
35,339
29,550
Mitigated
18,500
13,250
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CARNEROS_023
Achilles
5,221
2,527
0
2,418
13,831
7,342
833
10,094
3,737
0
22,119
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
7,267
756
0
2,946
9,148
8,158
442
136
9,012
47,195
0
W
Hun Batz
ELdgManda
Hun Batz
3,905
1,005
0
1,722
10,987
4,065
555
6,580
3,797
0
50,093
W
4,801
1,407
0
633
12,365
7,672
567
9,033
3,322
23,361
0
W
Jormungandr
Pinguiny777
Jormungandr
2,002
575
0
150
11,101
7,627
0
3,577
7,524
36,210
0
L
556
556
0
440
2,231
425
0
360
1,846
0
3,007
L
Anubis
condricao
Anubis
24,025
1,679
0
7,215
15,196
7,209
0
5,833
8,813
55,687
0
W
Thanatos
4,927
2,326
0
8,327
9,016
2,844
2,323
1,383
7,388
0
44,859
L
Bakasura
rj9299228
Bakasura
1,287
1,047
0
464
8,764
2,708
760
324
8,390
0
11,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
34,459
328
Minions Killed
215
0
Camps Cleared
0
1,471,737
Distance Traveled
876,329
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,426
527
44
3
0
298,986
1
L
Tiamat
4,701
294
0
0
0
2,090
0
L
Cthulhu
8,883
555
98
6
0
303,937
4
W
Hun Batz
8,857
554
106
7
0
322,411
0
W
Ares
7,951
497
42
3
0
300,175
0
W
Jormungandr
7,608
476
57
4
0
244,831
0
L
Neith
5,001
313
2
0
0
78,145
0
L
Anubis
9,760
610
79
5
0
253,046
0
W
Thanatos
8,733
546
79
5
0
305,334
0
L
Bakasura
6,114
382
36
2
0
239,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role