Player Matchup

Izanami
Izanami
Aikiry
Izanami
Level 12
God Stats
8W - 14L
1,463 SR
Queue Stats
8W - 14L
1,436 Elo+
Party 2
Cerberus
Cerberus
HappyTooom
Cerberus
Level 26
God Stats
2W - 4L
1,245 SR
Queue Stats
72W - 72L
1,443 Elo+
Party 2
Bastet
Bastet
MasterofSecret
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 64L
1,558 Elo+
Solo
Janus
Janus
TAW4KA
Janus
Level 25
God Stats
35W - 44L
1,122 SR
Queue Stats
92W - 110L
1,329 Elo+
Party 1
Achilles
Achilles
dark0ripper
Achilles
Level 28
God Stats
0W - 1L
1,908 SR
Queue Stats
90W - 99L
1,414 Elo+
Party 1
Team Averages
Level 24
1,448 SR
1,436 Elo+

VS

Team Averages
Level 21
1,516 SR
1,504 Elo+
Thanatos
Thanatos
Bioscan
Thanatos
Level 28
God Stats
4W - 2L
1,280 SR
Queue Stats
180W - 199L
1,562 Elo+
Solo
Yemoja
Yemoja
GiRu180
Yemoja
Level 14
God Stats
3W - 4L
1,360 SR
Queue Stats
5W - 6L
1,487 Elo+
Solo
King Arthur
King Arthur
PepeElpepeJuan
King Arthur
Level 29
God Stats
5W - 2L
1,724 SR
Queue Stats
19W - 23L
1,478 Elo+
Solo
Neith
Neith
chriskaza1999
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
tufty101
Baron Samedi
Level 28
God Stats
43W - 26L
1,716 SR
Queue Stats
238W - 271L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aikiry
Izanami
10
4 / 4 / 0
6,740
481
4,176
10,494
3,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
HappyTooom
Cerberus
10
0 / 5 / 7
6,635
474
7,186
13,687
8,168
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 5 / 3
7,065
505
7,494
9,713
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TAW4KA
Janus
13
3 / 4 / 4
7,828
559
7,821
6,348
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
dark0ripper
Achilles
13
5 / 5 / 3
8,004
572
8,675
13,362
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bioscan
Thanatos
11
5 / 5 / 9
7,431
531
5,191
12,768
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
GiRu180
Yemoja
10
0 / 3 / 5
6,539
467
3,080
7,893
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
PepeElpepeJuan
King Arthur
15
8 / 3 / 1
8,816
630
11,399
13,571
7,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 3
6,292
449
5,775
8,296
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
tufty101
Baron Samedi
14
7 / 1 / 10
8,718
623
12,764
9,471
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
16
Kills
22
23
Deaths
16
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aikiry
Izanami
4
4
0
1
W
Thanatos
Bioscan
Thanatos
5
5
9
1.9
W
Yemoja
GiRu180
Yemoja
0
3
5
0.83
L
Cerberus
HappyTooom
Cerberus
0
5
7
0.7
L
4
5
3
1.1
W
King Arthur
PepeElpepeJuan
King Arthur
8
3
1
2.83
L
Janus
TAW4KA
Janus
3
4
4
1.25
W
2
4
3
0.88
L
Achilles
dark0ripper
Achilles
5
5
3
1.3
W
Baron Samedi
tufty101
Baron Samedi
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,352
Damage
38,209
53,604
Taken
51,999
26,797
Mitigated
22,149
14,294
Healing
23,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aikiry
Izanami
4,176
3,100
0
3,213
10,494
3,391
643
2,233
8,261
0
41,594
W
Thanatos
Bioscan
Thanatos
5,191
1,113
0
8,689
12,768
4,330
518
1,538
11,010
0
28,177
W
Yemoja
GiRu180
Yemoja
3,080
328
696
1,386
7,893
3,855
240
2,860
5,027
18,298
0
L
Cerberus
HappyTooom
Cerberus
7,186
273
0
5,009
13,687
8,168
20
4,837
8,850
17,719
0
L
7,494
1,850
0
3,010
9,713
2,983
0
2,060
7,653
0
28,379
W
King Arthur
PepeElpepeJuan
King Arthur
11,399
1,761
0
3,549
13,571
7,200
67
4,002
9,133
0
51,894
L
Janus
TAW4KA
Janus
7,821
477
0
400
6,348
2,172
0
3,159
3,189
49,318
0
W
5,775
2,285
0
2,549
8,296
2,186
1,089
3,178
5,001
0
23,580
L
Achilles
dark0ripper
Achilles
8,675
1,838
0
2,662
13,362
10,083
0
3,555
9,561
59
19,254
W
Baron Samedi
tufty101
Baron Samedi
12,764
1,258
1,369
5,276
9,471
4,578
957
3,062
6,177
49,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
37,796
282
Minions Killed
301
0
Camps Cleared
0
1,298,614
Distance Traveled
1,314,925
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,740
481
87
6
0
211,837
2
W
Thanatos
7,431
531
48
3
0
284,739
0
W
Yemoja
6,539
467
22
2
0
267,652
0
L
Cerberus
6,635
474
28
2
0
250,344
1
L
Bastet
7,065
505
34
2
0
288,224
1
W
King Arthur
8,816
630
104
7
0
285,904
5
L
Janus
7,828
559
104
7
0
272,363
1
W
Neith
6,292
449
45
3
0
231,998
1
L
Achilles
8,004
572
29
2
0
275,846
0
W
Baron Samedi
8,718
623
82
6
0
244,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role