Player Matchup

Tiamat
Tiamat
MOM__AWESOME
Tiamat
Level 12
God Stats
12W - 6L
1,857 SR
Queue Stats
70W - 56L
1,687 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YOUR__IS
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,672 Elo+
Party 1
Hades
Hades
aC_GreenK
Hades
Level 29
God Stats
41W - 33L
1,615 SR
Queue Stats
117W - 109L
1,488 Elo+
Party 1
Arachne
Arachne
tarlr4
Arachne
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 68L
1,700 Elo+
Solo
Bellona
Bellona
toxic--Rentner
Bellona
Level 7
God Stats
8W - 2L
1,500 SR
Queue Stats
97W - 69L
1,510 Elo+
Solo
Team Averages
Level 17
1,594 SR
1,611 Elo+

VS

Team Averages
Level 15
1,636 SR
1,605 Elo+
Tsukuyomi
Tsukuyomi
GreatPlayer360
Tsukuyomi
Level 6
God Stats
0W - 1L
1,781 SR
Queue Stats
4W - 2L
1,803 Elo+
Solo
Bellona
Bellona
Miniady44
Bellona
Level 27
God Stats
1W - 3L
1,401 SR
Queue Stats
151W - 141L
1,478 Elo+
Solo
Aphrodite
Aphrodite
SkkyDaark
Aphrodite
Level 11
God Stats
10W - 4L
1,672 SR
Queue Stats
18W - 16L
1,503 Elo+
Solo
Neith
Neith
floriiilege
Neith
Level 25
God Stats
4W - 3L
1,824 SR
Queue Stats
8W - 12L
1,679 Elo+
Solo
Cthulhu
Cthulhu
temp-242124
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 3 / 3
10,780
567
8,315
10,461
8,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
YOUR__IS
Tsukuyomi
17
5 / 3 / 3
10,356
545
7,202
13,573
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
aC_GreenK
Hades
16
2 / 4 / 4
10,084
531
9,535
16,192
8,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
tarlr4
Arachne
19
16 / 3 / 7
12,801
674
17,759
18,972
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 1 / 11
11,123
585
16,359
15,420
13,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GreatPlayer360
Tsukuyomi
18
4 / 3 / 0
10,922
575
8,234
15,895
8,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Miniady44
Bellona
15
1 / 5 / 5
8,972
472
10,407
16,821
11,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
SkkyDaark
Aphrodite
16
5 / 4 / 0
9,985
526
9,904
15,070
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 2
9,316
490
10,843
16,027
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
temp-242124
Cthulhu
11
1 / 11 / 1
7,914
417
5,350
17,537
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
30
Kills
14
14
Deaths
31
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GreatPlayer360
Tsukuyomi
4
3
0
1.33
W
Tiamat
1
3
3
0.83
L
Bellona
Miniady44
Bellona
1
5
5
0.7
L
Aphrodite
SkkyDaark
Aphrodite
5
4
0
1.25
W
Tsukuyomi
YOUR__IS
Tsukuyomi
5
3
3
2.17
W
Hades
aC_GreenK
Hades
2
4
4
1
L
3
8
2
0.5
W
Arachne
tarlr4
Arachne
16
3
7
6.5
L
Cthulhu
temp-242124
Cthulhu
1
11
1
0.14
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,170
Damage
44,738
74,618
Taken
81,350
46,913
Mitigated
45,728
29,525
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GreatPlayer360
Tsukuyomi
8,234
2,201
0
7,039
15,895
8,096
371
6,446
9,015
0
74,091
W
Tiamat
8,315
1,014
0
3,120
10,461
8,819
1,076
0
10,461
60,855
0
L
Bellona
Miniady44
Bellona
10,407
2,271
0
2,316
16,821
11,935
0
2,277
14,352
0
64,698
L
Aphrodite
SkkyDaark
Aphrodite
9,904
390
933
8,187
15,070
6,043
406
6,441
8,107
59,915
0
W
Tsukuyomi
YOUR__IS
Tsukuyomi
7,202
1,632
0
5,401
13,573
5,249
27
3,734
9,583
0
62,625
W
Hades
aC_GreenK
Hades
9,535
582
173
5,505
16,192
8,035
261
4,891
10,932
43,336
0
L
10,843
4,252
0
4,587
16,027
5,655
689
1,472
14,489
0
56,839
W
Arachne
tarlr4
Arachne
17,759
12,018
713
9,980
18,972
11,078
95
4,528
14,416
0
83,546
L
Cthulhu
temp-242124
Cthulhu
5,350
1,070
294
540
17,537
13,999
27
0
17,537
26,647
0
W
16,359
10,540
0
4,633
15,420
13,732
0
2,039
13,381
0
76,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,144
Gold Earned
47,109
539
Minions Killed
524
0
Camps Cleared
0
1,816,106
Distance Traveled
1,641,640
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,922
575
157
8
0
348,597
4
W
Tiamat
10,780
567
135
7
0
337,315
4
L
Bellona
8,972
472
93
5
0
373,671
3
L
Aphrodite
9,985
526
125
7
0
305,104
0
W
Tsukuyomi
10,356
545
104
5
0
348,712
1
W
Hades
10,084
531
89
5
0
325,394
2
L
Neith
9,316
490
117
6
0
300,987
1
W
Arachne
12,801
674
107
6
0
410,420
6
L
Cthulhu
7,914
417
32
2
0
313,281
1
W
Bellona
11,123
585
104
5
0
394,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role