Player Matchup

Hel
Hel
DVio141
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Generatii0nMelih
Sobek
Level 82
God Stats
5W - 2L
1,683 SR
Queue Stats
383W - 391L
1,547 Elo+
Solo
Neith
Neith
Marky McK5
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 316L
1,463 Elo+
Solo
Tiamat
Tiamat
Mattyb2506x
Tiamat
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xMattyb2506x
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 76
1,537 SR
1,501 Elo+

VS

Team Averages
Level 65
1,604 SR
1,473 Elo+
Thoth
Thoth
Macias128lols
Thoth
Level 25
God Stats
4W - 3L
1,911 SR
Queue Stats
162W - 151L
1,455 Elo+
Party 2
Ymir
Ymir
NortoDS
Ymir
Level 61
God Stats
1W - 2L
1,345 SR
Queue Stats
164W - 161L
1,460 Elo+
Solo
Ravana
Ravana
Qokap
Ravana
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 47L
1,438 Elo+
Solo
Horus
Horus
metalskull85
Horus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 194L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
rolixer
Erlang Shen
Level 37
God Stats
1W - 3L
1,763 SR
Queue Stats
81W - 64L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
1 / 4 / 14
10,780
634
8,110
14,893
7,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
1 / 5 / 22
13,189
776
14,407
50,566
57,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
18
5 / 7 / 10
12,215
719
23,632
18,029
7,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
20
5 / 5 / 13
12,490
735
23,189
19,405
14,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
xMattyb2506x
Ah Muzen Cab
20
15 / 7 / 6
14,761
868
46,258
25,689
11,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 16
12,870
757
26,602
17,333
8,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
NortoDS
Ymir
19
3 / 5 / 16
11,419
672
18,908
28,366
30,923
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Qokap
Ravana
20
10 / 4 / 13
13,795
811
31,156
36,671
25,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 5 / 21
11,136
655
6,671
29,435
32,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
rolixer
Erlang Shen
18
5 / 8 / 12
11,636
684
19,037
24,227
18,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
106
27
Kills
28
28
Deaths
27
65
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hel
1
4
14
2
W
1
5
22
2.4
L
9
5
16
3.4
W
Neith
5
7
10
1.43
W
Tiamat
5
5
13
2.3
L
Ymir
NortoDS
Ymir
3
5
16
2.2
L
Ravana
Qokap
Ravana
10
4
13
4.13
L
1
5
21
2.3
L
Erlang Shen
rolixer
Erlang Shen
5
8
12
1.38
W
Ah Muzen Cab
xMattyb2506x
Ah Muzen Cab
15
7
6
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,596
Damage
102,374
128,582
Taken
136,032
99,134
Mitigated
115,575
69,574
Healing
65,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
8,110
2,328
15,148
6,243
14,893
7,776
576
6,517
8,376
13,788
0
W
14,407
2,393
1,674
22,046
50,566
57,819
265
16,205
34,361
26,192
0
L
26,602
1,978
266
2,958
17,333
8,251
660
4,872
12,406
54,211
0
W
Neith
23,632
11,128
1,829
4,990
18,029
7,612
2,381
5,443
12,586
0
41,934
W
Tiamat
23,189
3,444
3,353
6,437
19,405
14,490
778
6,400
13,005
39,612
0
L
Ymir
NortoDS
Ymir
18,908
1,749
3,707
4,916
28,366
30,923
1,204
8,053
19,992
37,191
0
L
Ravana
Qokap
Ravana
31,156
14,209
5,775
16,128
36,671
25,108
1,357
12,735
23,529
0
42,250
L
6,671
4,886
13,076
10,647
29,435
32,323
1,527
8,237
20,690
0
14,415
L
Erlang Shen
rolixer
Erlang Shen
19,037
8,119
2,748
5,351
24,227
18,970
0
10,095
13,709
0
27,604
W
Ah Muzen Cab
xMattyb2506x
Ah Muzen Cab
46,258
25,364
1,138
6,716
25,689
11,437
2,534
10,945
14,744
0
86,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,435
Gold Earned
60,856
183
Minions Killed
184
0
Camps Cleared
0
1,446,356
Distance Traveled
1,515,694
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,780
634
12
1
0
294,556
0
W
Sobek
13,189
776
10
1
0
310,746
0
L
Thoth
12,870
757
54
3
0
299,996
1
W
Neith
12,215
719
50
3
0
273,183
0
W
Tiamat
12,490
735
44
3
0
307,767
2
L
Ymir
11,419
672
52
3
0
290,326
0
L
Ravana
13,795
811
35
2
0
340,257
2
L
Horus
11,136
655
16
1
0
297,037
0
L
Erlang Shen
11,636
684
27
2
0
288,078
1
W
Ah Muzen Cab
14,761
868
67
4
0
260,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role