Player Matchup

Hercules
Hercules
Erny00
Hercules
Level 116
God Stats
5W - 7L
1,682 SR
Queue Stats
94W - 74L
1,583 Elo+
Party 1
Ra
Ra
H99HECTOR
Ra
Level 142
God Stats
3W - 3L
1,418 SR
Queue Stats
49W - 40L
1,581 Elo+
Party 1
Bastet
Bastet
albert8lh
Bastet
Level 105
God Stats
13W - 9L
1,518 SR
Queue Stats
41W - 40L
1,543 Elo+
Party 1
Ymir
Ymir
alex_rangel1
Ymir
Level 87
God Stats
40W - 27L
1,652 SR
Queue Stats
49W - 41L
1,560 Elo+
Party 1
Medusa
Medusa
gerard_kny18
Medusa
Level 49
God Stats
3W - 0L
1,730 SR
Queue Stats
6W - 2L
1,513 Elo+
Party 1
Team Averages
Level 100
1,600 SR
1,556 Elo+

VS

Team Averages
Level 104
1,482 SR
1,481 Elo+
Tiamat
Tiamat
Fernley-
Tiamat
Level 129
God Stats
0W - 6L
1,292 SR
Queue Stats
315W - 302L
1,488 Elo+
Solo
Geb
Geb
SpetznazPotato
Geb
Level 93
God Stats
16W - 25L
1,388 SR
Queue Stats
104W - 128L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
SteveKenobi
Baba Yaga
Level 49
God Stats
24W - 23L
1,667 SR
Queue Stats
233W - 228L
1,565 Elo+
Solo
Izanami
Izanami
XxPinguino47xX
Izanami
Level 107
God Stats
5W - 4L
1,668 SR
Queue Stats
167W - 176L
1,443 Elo+
Solo
Thanatos
Thanatos
baldtuna
Thanatos
Level 141
God Stats
3W - 9L
1,396 SR
Queue Stats
300W - 264L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Erny00
Hercules
15
4 / 0 / 2
9,020
644
8,741
12,335
7,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 3
8,347
596
7,892
6,956
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
albert8lh
Bastet
10
1 / 1 / 3
6,244
446
6,398
9,997
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 1 / 6
7,402
529
3,607
10,785
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
0 / 2 / 3
5,880
420
3,153
6,532
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fernley-
Tiamat
11
0 / 4 / 0
6,257
447
4,490
7,264
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 1
6,644
475
4,352
9,990
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
SteveKenobi
Baba Yaga
11
0 / 1 / 1
6,199
443
7,596
5,814
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 0
6,913
494
7,696
9,080
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
baldtuna
Thanatos
11
2 / 2 / 0
6,669
476
5,376
10,824
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
5
5
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Erny00
Hercules
4
0
2
5
L
Tiamat
Fernley-
Tiamat
0
4
0
0
W
6
1
3
7.5
L
1
2
1
0.75
L
Baba Yaga
SteveKenobi
Baba Yaga
0
1
1
0.5
L
2
4
0
0.5
W
Bastet
albert8lh
Bastet
1
1
3
2.5
W
2
1
6
5
L
Thanatos
baldtuna
Thanatos
2
2
0
1
W
Medusa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
29,510
46,605
Taken
42,972
21,106
Mitigated
19,422
19,993
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Erny00
Hercules
8,741
3,419
0
5,670
12,335
7,465
0
3,413
8,314
0
63,376
L
Tiamat
Fernley-
Tiamat
4,490
178
0
2,429
7,264
5,135
0
782
6,482
27,001
0
W
7,892
1,050
2,855
3,502
6,956
2,644
162
2,799
3,919
55,325
0
L
4,352
354
0
1,473
9,990
5,137
0
3,075
6,781
19,835
0
L
Baba Yaga
SteveKenobi
Baba Yaga
7,596
63
0
838
5,814
2,070
0
1,056
4,662
35,593
0
L
7,696
5,091
0
1,486
9,080
3,330
617
4,256
4,706
0
48,735
W
Bastet
albert8lh
Bastet
6,398
1,129
0
3,121
9,997
3,040
0
3,838
5,872
0
24,186
W
3,607
205
768
1,657
10,785
6,262
180
4,002
6,564
27,484
0
L
Thanatos
baldtuna
Thanatos
5,376
1,187
0
6,666
10,824
3,750
0
1,890
8,842
0
43,942
W
Medusa
3,153
767
0
2,420
6,532
1,695
186
986
5,498
0
28,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,893
Gold Earned
32,682
368
Minions Killed
316
0
Camps Cleared
0
1,438,494
Distance Traveled
1,255,406
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,020
644
124
9
0
299,054
2
L
Tiamat
6,257
447
57
4
0
219,459
0
W
Ra
8,347
596
109
8
0
288,985
5
L
Geb
6,644
475
29
2
0
266,543
3
L
Baba Yaga
6,199
443
66
5
0
231,922
2
L
Izanami
6,913
494
97
7
0
240,250
1
W
Bastet
6,244
446
39
3
0
289,704
5
W
Ymir
7,402
529
49
4
0
275,084
0
L
Thanatos
6,669
476
67
5
0
297,232
4
W
Medusa
5,880
420
47
3
0
285,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role