Player Matchup

Fenrir
Fenrir
BILALA
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Eborax
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Mahe13p
Bakasura
Level 12
God Stats
7W - 4L
1,388 SR
Queue Stats
21W - 20L
1,367 Elo+
Solo
Bellona
Bellona
Pacochinoo
Bellona
Level 8
God Stats
3W - 2L
1,311 SR
Queue Stats
26W - 49L
1,068 Elo+
Solo
Scylla
Scylla
Tescø
Scylla
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Team Averages
Level 6
1,440 SR
1,387 Elo+

VS

Team Averages
Level 37
1,479 SR
1,450 Elo+
Ne Zha
Ne Zha
Emimilia
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
KyoDaz
The Morrigan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
TheLukundo
Terra
Level 17
God Stats
3W - 5L
1,440 SR
Queue Stats
12W - 12L
1,449 Elo+
Party 1
Neith
Neith
itsPinocchio
Neith
Level 26
God Stats
4W - 6L
1,455 SR
Queue Stats
59W - 55L
1,304 Elo+
Solo
Sol
Sol
roz1roz
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BILALA
Fenrir
6
0 / 13 / 3
5,454
341
4,014
10,453
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Eborax
Yemoja
10
0 / 5 / 3
6,407
400
1,131
7,940
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Mahe13p
Bakasura
11
2 / 9 / 3
7,421
464
6,837
14,726
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Pacochinoo
Bellona
14
2 / 2 / 3
7,761
485
3,948
11,495
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Tescø
Scylla
12
2 / 11 / 0
7,347
459
3,759
10,426
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Emimilia
Ne Zha
17
16 / 1 / 4
11,265
704
11,240
11,186
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
KyoDaz
The Morrigan
14
7 / 4 / 9
9,916
620
10,260
7,732
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
12
1 / 1 / 4
8,550
534
981
9,996
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 0 / 3
9,350
584
5,376
6,101
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
15
9 / 2 / 2
9,895
618
10,806
12,264
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
6
Kills
38
40
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BILALA
Fenrir
0
13
3
0.12
W
Yemoja
Eborax
Yemoja
0
5
3
0.3
L
Ne Zha
Emimilia
Ne Zha
16
1
4
18
L
The Morrigan
KyoDaz
The Morrigan
7
4
9
2.88
W
Bakasura
Mahe13p
Bakasura
2
9
3
0.39
W
Bellona
Pacochinoo
Bellona
2
2
3
1.75
W
Scylla
Tescø
Scylla
2
11
0
0.18
L
Terra
1
1
4
3
L
5
0
3
6.5
L
Sol
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,689
Damage
38,663
55,040
Taken
47,279
22,914
Mitigated
18,599
5,793
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BILALA
Fenrir
4,014
905
0
119
10,453
2,780
10
3,008
7,387
0
13,753
W
Yemoja
Eborax
Yemoja
1,131
314
444
429
7,940
3,707
0
1,975
5,941
18,021
0
L
Ne Zha
Emimilia
Ne Zha
11,240
5,809
0
5,772
11,186
4,576
1,275
990
10,007
0
74,077
L
The Morrigan
KyoDaz
The Morrigan
10,260
3,424
0
1,016
7,732
2,703
896
1,929
5,493
40,097
3,048
W
Bakasura
Mahe13p
Bakasura
6,837
3,776
0
3,369
14,726
5,057
0
5,061
9,431
0
34,281
W
Bellona
Pacochinoo
Bellona
3,948
892
0
1,017
11,495
8,566
440
4,992
6,503
4,899
26,236
W
Scylla
Tescø
Scylla
3,759
448
0
415
10,426
2,804
0
4,055
6,103
23,933
0
L
Terra
981
177
98
1,345
9,996
5,376
1,092
460
9,483
15,831
0
L
5,376
2,135
0
4,211
6,101
1,941
2,183
497
5,422
0
46,931
L
Sol
10,806
4,426
0
7,578
12,264
4,003
9,818
1,434
10,526
57,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
48,976
235
Minions Killed
419
0
Camps Cleared
0
1,351,382
Distance Traveled
1,433,535
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,454
341
13
1
0
283,798
4
W
Yemoja
6,407
400
32
2
0
252,895
1
L
Ne Zha
11,265
704
126
8
0
353,298
0
L
The Morrigan
9,916
620
75
5
0
276,664
0
W
Bakasura
7,421
464
79
5
0
280,578
2
W
Bellona
7,761
485
62
4
0
283,314
0
W
Scylla
7,347
459
49
3
0
250,797
3
L
Terra
8,550
534
23
1
0
267,720
2
L
Neith
9,350
584
96
6
0
249,594
5
L
Sol
9,895
618
99
6
0
286,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role