Player Matchup

Tsukuyomi
Tsukuyomi
FenixNinja
Tsukuyomi
Level 16
God Stats
7W - 2L
1,807 SR
Queue Stats
29W - 22L
1,556 Elo+
Solo
Hachiman
Hachiman
Iwillbemyownhell
Hachiman
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,514 Elo+
Party 1
Ymir
Ymir
Patrik98CZ
Ymir
Level 12
God Stats
4W - 2L
1,718 SR
Queue Stats
6W - 9L
1,308 Elo+
Party 1
Thoth
Thoth
Vehkula
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 213L
1,586 Elo+
Solo
Chernobog
Chernobog
banylicious
Chernobog
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 1
Team Averages
Level 13
1,605 SR
1,486 Elo+

VS

Team Averages
Level 15
1,615 SR
1,491 Elo+
Danzaburou
Danzaburou
BlackSTaP
Danzaburou
Level 15
God Stats
1W - 0L
1,712 SR
Queue Stats
16W - 20L
1,459 Elo+
Party 2
Tiamat
Tiamat
andrzej13390
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,361 Elo+
Solo
Jormungandr
Jormungandr
edvante4
Jormungandr
Level 5
God Stats
2W - 1L
1,741 SR
Queue Stats
4W - 5L
1,549 Elo+
Party 2
Mercury
Mercury
elliderchoez
Mercury
Level 16
God Stats
27W - 22L
1,713 SR
Queue Stats
191W - 216L
1,521 Elo+
Solo
Bellona
Bellona
明明很快乐
Bellona
Level 27
God Stats
3W - 3L
1,409 SR
Queue Stats
186W - 165L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FenixNinja
Tsukuyomi
11
0 / 4 / 0
6,193
476
5,222
10,196
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

2
0 / 2 / 0
4,166
320
281
1,896
342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
6,293
484
3,340
8,018
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Vehkula
Thoth
11
0 / 0 / 0
6,634
510
2,319
2,573
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
banylicious
Chernobog
10
1 / 3 / 1
6,087
468
4,034
5,904
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackSTaP
Danzaburou
10
2 / 2 / 3
6,416
494
4,010
7,755
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
11
0 / 0 / 0
6,405
493
1,769
3,261
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
edvante4
Jormungandr
11
5 / 0 / 0
7,261
559
4,914
5,367
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
elliderchoez
Mercury
10
0 / 0 / 5
6,008
462
1,052
5,707
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 0 / 0
8,238
634
4,773
8,275
8,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackSTaP
Danzaburou
2
2
3
1.75
L
Tsukuyomi
FenixNinja
Tsukuyomi
0
4
0
0
L
0
2
0
0
L
1
3
0
0.33
L
Thoth
Vehkula
Thoth
0
0
0
0
W
Tiamat
0
0
0
0
L
Chernobog
banylicious
Chernobog
1
3
1
0.5
W
Jormungandr
edvante4
Jormungandr
5
0
0
5
W
Mercury
elliderchoez
Mercury
0
0
5
2.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,196
Damage
16,518
28,587
Taken
30,365
10,208
Mitigated
16,833
8,142
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackSTaP
Danzaburou
4,010
1,873
0
3,567
7,755
2,469
680
1,790
5,965
0
30,035
L
Tsukuyomi
FenixNinja
Tsukuyomi
5,222
975
0
4,337
10,196
3,366
0
1,523
8,673
0
33,396
L
281
215
0
511
1,896
342
0
360
1,536
0
3,017
L
3,340
451
0
1,235
8,018
3,592
31
2,383
5,635
17,852
0
L
Thoth
Vehkula
Thoth
2,319
56
0
846
2,573
854
0
1,707
804
38,633
0
W
Tiamat
1,769
131
0
866
3,261
1,737
886
1,847
1,414
26,500
0
L
Chernobog
banylicious
Chernobog
4,034
1,961
0
1,213
5,904
2,054
108
1,788
4,116
0
36,019
W
Jormungandr
edvante4
Jormungandr
4,914
768
0
816
5,367
2,608
0
1,369
3,998
28,749
0
W
Mercury
elliderchoez
Mercury
1,052
777
0
1,936
5,707
2,000
322
653
5,054
0
23,013
W
4,773
506
0
2,034
8,275
8,019
312
0
8,275
12,954
30,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
34,328
275
Minions Killed
324
0
Camps Cleared
0
894,712
Distance Traveled
1,131,444
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,416
494
65
5
0
238,289
2
L
Tsukuyomi
6,193
476
73
6
0
210,401
0
L
Hachiman
4,166
320
8
1
0
42,663
0
L
Ymir
6,293
484
32
2
0
240,064
2
L
Thoth
6,634
510
88
7
0
175,453
3
W
Tiamat
6,405
493
57
4
0
156,339
1
L
Chernobog
6,087
468
74
6
0
226,131
1
W
Jormungandr
7,261
559
46
4
0
273,347
0
W
Mercury
6,008
462
54
4
0
240,764
0
W
Bellona
8,238
634
102
8
0
222,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role