Player Matchup

Bellona
Bellona
Platinum II
Alyssà
Bellona
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 120L
1,688 MMR
Party 1
Cupid
Cupid
Gold I
Cibibi
Cupid
Gold I
Level 144
God Stats
7W - 8L
1,540 SR
Queue Stats
120W - 126L
1,689 MMR
Solo
Sobek
Sobek
Platinum V
ColaKinG420
Sobek
Platinum V
Level 130
God Stats
7W - 13L
1,812 SR
Queue Stats
334W - 353L
1,661 MMR
Solo
Pele
Pele
Gold V
Murazu
Pele
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
NyohNyohNyoh
Scylla
Gold I
Level 64
God Stats
5W - 6L
1,565 SR
Queue Stats
70W - 60L
1,722 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,583 SR
1,652 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,440 SR
1,615 MMR
Apollo
Apollo
Bronze III
CSiPSZ
Apollo
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
CuteÂF
Khepri
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Platinum IV
Zelikiaxe
Chang'e
Platinum IV
Level 122
God Stats
1W - 1L
1,686 SR
Queue Stats
87W - 79L
1,720 MMR
Solo
Fenrir
Fenrir
Gold II
xCatarsys
Fenrir
Gold II
Level 72
God Stats
2W - 5L
1,220 SR
Queue Stats
327W - 306L
1,654 MMR
Party 2
He Bo
He Bo
Gold I
zowac
He Bo
Gold I
Level 155
God Stats
0W - 1L
1,296 SR
Queue Stats
202W - 208L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alyssà
Bellona
6
1 / 0 / 0
3,596
719
1,561
2,652
1,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
Cibibi
Cupid
6
3 / 1 / 2
3,806
761
2,453
2,496
697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
1 / 0 / 3
3,402
680
792
2,220
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
Murazu
Pele
5
0 / 0 / 0
3,159
632
19
1,214
238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
7
3 / 0 / 0
4,385
877
1,671
1,748
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetAo KuangPersephoneDanzaburou

VS

Bans
AphroditeGebKumbhakarnaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CSiPSZ
Apollo
1
0 / 0 / 0
912
182
0
0
0
Khepri
CuteÂF
Khepri
4
0 / 3 / 1
3,000
600
522
3,193
811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
Zelikiaxe
Chang'e
6
0 / 1 / 0
3,223
645
1,369
2,392
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
xCatarsys
Fenrir
5
1 / 2 / 0
3,223
645
1,109
2,824
680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
zowac
He Bo
5
0 / 3 / 0
3,048
610
1,207
2,442
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alyssà
Bellona
1
0
0
1
L
Apollo
CSiPSZ
Apollo
0
0
0
0
W
Cupid
Cibibi
Cupid
3
1
2
4
W
1
0
3
2.5
L
Khepri
CuteÂF
Khepri
0
3
1
0.17
W
Pele
Murazu
Pele
0
0
0
0
W
Scylla
3
0
0
3
L
Chang'e
Zelikiaxe
Chang'e
0
1
0
0
L
Fenrir
xCatarsys
Fenrir
1
2
0
0.5
L
He Bo
zowac
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,496
Damage
4,207
10,330
Taken
10,851
4,238
Mitigated
3,035
4,769
Healing
2,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alyssà
Bellona
1,561
585
0
1,522
2,652
1,885
0
1,173
1,283
0
12,728
L
Apollo
CSiPSZ
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
Cibibi
Cupid
2,453
1,670
0
586
2,496
697
264
979
1,463
0
14,801
W
792
280
0
1,187
2,220
1,000
0
99
2,121
4,612
0
L
Khepri
CuteÂF
Khepri
522
0
0
663
3,193
811
0
1,137
2,012
4,066
0
W
Pele
Murazu
Pele
19
0
0
756
1,214
238
0
74
1,136
0
8,247
W
Scylla
1,671
401
0
718
1,748
418
0
447
1,229
18,817
0
L
Chang'e
Zelikiaxe
Chang'e
1,369
341
0
1,185
2,392
958
0
0
2,392
8,867
0
L
Fenrir
xCatarsys
Fenrir
1,109
432
0
355
2,824
680
0
228
2,596
0
8,385
L
He Bo
zowac
He Bo
1,207
206
0
215
2,442
586
0
960
1,388
8,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,348
Gold Earned
13,406
128
Minions Killed
71
0
Camps Cleared
0
463,247
Distance Traveled
343,855
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,596
719
28
6
0
103,185
0
L
Apollo
912
182
0
0
0
0
0
W
Cupid
3,806
761
24
5
0
71,572
0
W
Sobek
3,402
680
10
2
0
93,591
1
L
Khepri
3,000
600
2
0
0
93,034
0
W
Pele
3,159
632
29
6
0
96,691
1
W
Scylla
4,385
877
37
7
0
98,208
1
L
Chang'e
3,223
645
25
5
0
77,074
1
L
Fenrir
3,223
645
20
4
0
94,124
1
L
He Bo
3,048
610
24
5
0
79,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role