Player Matchup

Sun Wukong
Sun Wukong
AperonPloto
Sun Wukong
Level 5
God Stats
16W - 17L
1,500 SR
Queue Stats
108W - 96L
1,500 Elo+
Solo
Chernobog
Chernobog
Detta249
Chernobog
Level 24
God Stats
8W - 6L
1,674 SR
Queue Stats
132W - 127L
1,440 Elo+
Solo
Ra
Ra
Rhoek
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,380 Elo+
Solo
Susano
Susano
SawDii
Susano
Level 14
God Stats
5W - 3L
1,187 SR
Queue Stats
124W - 169L
1,292 Elo+
Solo
Ratatoskr
Ratatoskr
Yaboiterrell
Ratatoskr
Level 6
God Stats
1W - 3L
1,286 SR
Queue Stats
4W - 9L
1,298 Elo+
Solo
Team Averages
Level 12
1,429 SR
1,382 Elo+

VS

Team Averages
Level 26
1,430 SR
1,376 Elo+
Sylvanus
Sylvanus
ApexH20
Sylvanus
Level 41
God Stats
31W - 36L
1,417 SR
Queue Stats
283W - 316L
1,356 Elo+
Party 1
Bastet
Bastet
Doubleb2
Bastet
Level 22
God Stats
11W - 12L
1,549 SR
Queue Stats
72W - 60L
1,450 Elo+
Solo
Artemis
Artemis
JoshintoC
Artemis
Level 24
God Stats
40W - 31L
1,529 SR
Queue Stats
240W - 253L
1,402 Elo+
Solo
Terra
Terra
TidiestComa959
Terra
Level 27
God Stats
17W - 24L
1,385 SR
Queue Stats
267W - 309L
1,421 Elo+
Solo
Merlin
Merlin
Vin50
Merlin
Level 17
God Stats
7W - 17L
1,272 SR
Queue Stats
21W - 39L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AperonPloto
Sun Wukong
10
2 / 1 / 0
6,524
466
4,765
8,167
5,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Detta249
Chernobog
11
0 / 3 / 1
6,450
461
4,904
8,769
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
10
2 / 6 / 1
6,621
473
10,204
9,162
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
SawDii
Susano
10
1 / 3 / 2
6,571
469
2,825
8,819
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
Yaboiterrell
Ratatoskr
6
0 / 9 / 0
4,762
340
2,703
10,018
3,153
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ApexH20
Sylvanus
12
2 / 0 / 9
7,867
562
3,991
12,108
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
Doubleb2
Bastet
12
10 / 1 / 2
8,215
587
9,812
9,026
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
JoshintoC
Artemis
12
5 / 1 / 6
7,621
544
6,727
8,403
3,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 1 / 3
7,866
562
4,887
8,101
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Vin50
Merlin
12
2 / 2 / 5
7,611
544
3,663
5,269
1,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
21
22
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AperonPloto
Sun Wukong
2
1
0
2
W
Sylvanus
ApexH20
Sylvanus
2
0
9
6.5
L
Chernobog
Detta249
Chernobog
0
3
1
0.17
W
Bastet
Doubleb2
Bastet
10
1
2
11
W
Artemis
JoshintoC
Artemis
5
1
6
8
L
Ra
2
6
1
0.42
L
Susano
SawDii
Susano
1
3
2
0.67
W
2
1
3
3.5
W
Merlin
Vin50
Merlin
2
2
5
2.25
L
Ratatoskr
Yaboiterrell
Ratatoskr
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
29,080
44,935
Taken
42,907
17,665
Mitigated
22,388
10,036
Healing
18,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AperonPloto
Sun Wukong
4,765
460
246
2,131
8,167
5,239
101
3,380
4,787
8,325
19,198
W
Sylvanus
ApexH20
Sylvanus
3,991
1,530
1,775
6,251
12,108
8,993
1,188
2,095
9,939
22,898
0
L
Chernobog
Detta249
Chernobog
4,904
3,106
0
3,827
8,769
3,542
440
1,108
7,661
0
43,107
W
Bastet
Doubleb2
Bastet
9,812
3,687
0
1,276
9,026
2,892
0
2,347
6,507
0
29,182
W
Artemis
JoshintoC
Artemis
6,727
3,609
0
3,899
8,403
3,269
3,352
2,543
5,722
0
41,570
L
Ra
10,204
1,546
140
1,169
9,162
3,036
372
3,391
5,771
35,259
0
L
Susano
SawDii
Susano
2,825
560
0
1,926
8,819
2,695
0
2,174
6,645
0
28,606
W
4,887
593
776
3,588
8,101
5,283
820
1,776
6,253
34,938
3,021
W
Merlin
Vin50
Merlin
3,663
425
0
529
5,269
1,951
938
2,275
2,786
25,570
0
L
Ratatoskr
Yaboiterrell
Ratatoskr
2,703
983
0
597
10,018
3,153
0
2,430
7,588
0
10,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
39,180
280
Minions Killed
290
0
Camps Cleared
0
1,209,786
Distance Traveled
1,227,408
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,524
466
57
4
0
240,591
0
W
Sylvanus
7,867
562
36
3
0
259,734
1
L
Chernobog
6,450
461
75
5
0
229,705
3
W
Bastet
8,215
587
36
3
0
295,357
0
W
Artemis
7,621
544
81
6
0
227,964
2
L
Ra
6,621
473
68
5
0
214,401
0
L
Susano
6,571
469
60
4
0
298,201
0
W
Terra
7,866
562
82
6
0
247,751
4
W
Merlin
7,611
544
55
4
0
196,602
0
L
Ratatoskr
4,762
340
20
1
0
226,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role