Player Matchup

Neith
Neith
GrayX555
Neith
Level 8
God Stats
1W - 2L
1,443 SR
Queue Stats
4W - 15L
1,240 Elo+
Solo
Bacchus
Bacchus
KidChaos2109
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,308 Elo+
Solo
Sobek
Sobek
Player578219060
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anubis
Anubis
kuks458
Anubis
Level 6
God Stats
1W - 3L
1,321 SR
Queue Stats
3W - 12L
1,313 Elo+
Solo
Janus
Janus
sebastianaav
Janus
Level 28
God Stats
8W - 13L
1,178 SR
Queue Stats
320W - 371L
1,436 Elo+
Solo
Team Averages
Level 14
1,388 SR
1,359 Elo+

VS

Team Averages
Level 9
1,298 SR
1,121 Elo+
Ymir
Ymir
IslandBeatZ
Ymir
Level 4
God Stats
4W - 3L
1,234 SR
Queue Stats
8W - 7L
1,155 Elo+
Party 1
Rama
Rama
Vxsillio
Rama
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,180 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bEbeJuIcE67oNe
Tsukuyomi
Level 8
God Stats
9W - 8L
1,092 SR
Queue Stats
16W - 16L
1,057 Elo+
Party 1
Kukulkan
Kukulkan
iK_Quasi
Kukulkan
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,155 Elo+
Party 1
Amaterasu
Amaterasu
whynotsure
Amaterasu
Level 18
God Stats
9W - 7L
1,165 SR
Queue Stats
13W - 15L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GrayX555
Neith
18
6 / 8 / 3
11,898
476
10,404
17,342
6,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
KidChaos2109
Bacchus
14
4 / 10 / 0
9,784
391
6,491
31,807
32,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 3 / 2
6,728
269
182
2,663
687
Anubis
kuks458
Anubis
12
1 / 9 / 3
8,258
330
2,081
9,551
3,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 9 / 3
9,377
375
16,707
15,644
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
12,537
501
5,641
16,583
14,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
17
8 / 3 / 11
12,552
502
15,133
18,278
7,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
bEbeJuIcE67oNe
Tsukuyomi
19
14 / 1 / 9
13,384
535
17,796
18,221
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
iK_Quasi
Kukulkan
16
4 / 10 / 3
11,467
459
10,205
14,016
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
whynotsure
Amaterasu
19
9 / 0 / 9
13,210
528
11,959
18,701
12,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
13
Kills
39
39
Deaths
16
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
GrayX555
Neith
6
8
3
0.94
W
4
2
13
5.25
L
Bacchus
KidChaos2109
Bacchus
4
10
0
0.4
L
0
3
2
0.33
W
Rama
8
3
11
4.5
W
Tsukuyomi
bEbeJuIcE67oNe
Tsukuyomi
14
1
9
18.5
W
Kukulkan
iK_Quasi
Kukulkan
4
10
3
0.55
L
Anubis
kuks458
Anubis
1
9
3
0.28
L
2
9
3
0.39
W
Amaterasu
whynotsure
Amaterasu
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
60,734
77,007
Taken
85,799
48,878
Mitigated
49,202
4,091
Healing
30,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GrayX555
Neith
10,404
2,492
0
1,519
17,342
6,491
1,104
2,152
15,190
0
63,471
W
5,641
839
0
2,300
16,583
14,795
208
5,533
8,587
43,902
0
L
Bacchus
KidChaos2109
Bacchus
6,491
874
0
442
31,807
32,298
168
9,750
22,057
33,135
0
L
182
62
0
135
2,663
687
0
0
2,663
1,398
0
W
Rama
15,133
10,830
0
6,758
18,278
7,483
5,445
7,119
10,621
0
75,096
W
Tsukuyomi
bEbeJuIcE67oNe
Tsukuyomi
17,796
6,998
0
7,975
18,221
8,414
831
3,232
13,687
0
86,293
W
Kukulkan
iK_Quasi
Kukulkan
10,205
1,956
0
470
14,016
5,968
3,208
3,669
10,293
46,358
0
L
Anubis
kuks458
Anubis
2,081
645
0
955
9,551
3,222
0
2,452
7,099
14,215
0
L
16,707
1,764
0
1,040
15,644
6,180
0
1,492
14,152
53,323
0
W
Amaterasu
whynotsure
Amaterasu
11,959
4,660
0
12,648
18,701
12,542
2,383
4,646
13,923
0
78,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,045
Gold Earned
63,150
226
Minions Killed
471
0
Camps Cleared
0
1,411,653
Distance Traveled
2,207,782
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,898
476
111
4
0
317,109
5
W
Ymir
12,537
501
61
2
0
432,768
0
L
Bacchus
9,784
391
34
1
0
393,175
0
L
Sobek
6,728
269
2
0
0
80,206
2
W
Rama
12,552
502
114
5
0
406,211
6
W
Tsukuyomi
13,384
535
106
4
0
547,371
1
W
Kukulkan
11,467
459
65
3
0
346,396
1
L
Anubis
8,258
330
22
1
0
263,033
0
L
Janus
9,377
375
57
2
0
358,130
0
W
Amaterasu
13,210
528
125
5
0
475,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role