Player Matchup

Merlin
Merlin
Amon199
Merlin
Level 11
God Stats
2W - 1L
1,462 SR
Queue Stats
19W - 21L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
Eyzen-I
Cu Chulainn
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
131W - 112L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
I Savvji I
Hun Batz
Level 28
God Stats
10W - 6L
1,779 SR
Queue Stats
107W - 135L
1,467 Elo+
Solo
Neith
Neith
KerK00L
Neith
Level 25
God Stats
2W - 0L
1,746 SR
Queue Stats
5W - 1L
1,645 Elo+
Party 1
Sobek
Sobek
x44Sativa
Sobek
Level 5
God Stats
2W - 0L
1,450 SR
Queue Stats
4W - 2L
1,557 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,515 Elo+

VS

Team Averages
Level 16
1,531 SR
1,469 Elo+
Zeus
Zeus
EdmondKristo122
Zeus
Level 12
God Stats
0W - 5L
1,027 SR
Queue Stats
12W - 27L
1,357 Elo+
Solo
Neith
Neith
ExpertClient35
Neith
Level 6
God Stats
10W - 11L
1,811 SR
Queue Stats
94W - 91L
1,475 Elo+
Solo
Hachiman
Hachiman
MegaSuu
Hachiman
Level 29
God Stats
2W - 2L
1,875 SR
Queue Stats
53W - 36L
1,591 Elo+
Solo
Tiamat
Tiamat
brytbar262kyrka
Tiamat
Level 26
God Stats
5W - 5L
1,632 SR
Queue Stats
30W - 27L
1,581 Elo+
Solo
Thor
Thor
juankynatra89
Thor
Level 8
God Stats
0W - 3L
1,312 SR
Queue Stats
117W - 132L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amon199
Merlin
14
7 / 0 / 0
8,347
596
6,964
5,873
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Eyzen-I
Cu Chulainn
13
0 / 1 / 2
7,606
543
4,761
7,816
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
I Savvji I
Hun Batz
15
8 / 0 / 2
8,744
625
7,146
8,848
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
KerK00L
Neith
12
4 / 0 / 0
7,481
534
3,518
5,113
2,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
x44Sativa
Sobek
10
0 / 1 / 4
6,806
486
2,988
7,648
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,566
326
323
1,902
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
5,279
377
3,118
4,814
1,131
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
MegaSuu
Hachiman
11
1 / 4 / 0
6,573
470
6,235
11,633
3,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 0
5,171
369
2,966
8,932
3,959
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 4 / 0
5,193
371
2,487
8,018
2,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
19
Kills
2
2
Deaths
19
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Amon199
Merlin
7
0
0
7
L
0
3
0
0
L
0
3
0
0
W
Cu Chulainn
Eyzen-I
Cu Chulainn
0
1
2
1
W
Hun Batz
I Savvji I
Hun Batz
8
0
2
9
W
Neith
KerK00L
Neith
4
0
0
4
L
Hachiman
MegaSuu
Hachiman
1
4
0
0.25
L
0
5
0
0
L
1
4
0
0.25
W
Sobek
x44Sativa
Sobek
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
15,129
35,298
Taken
35,299
18,577
Mitigated
10,930
16,001
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Amon199
Merlin
6,964
523
0
2,099
5,873
2,042
1,734
2,353
3,520
48,800
0
L
323
0
0
33
1,902
356
0
734
1,050
5,511
0
L
3,118
1,342
0
975
4,814
1,131
0
918
3,896
0
17,956
W
Cu Chulainn
Eyzen-I
Cu Chulainn
4,761
929
0
3,194
7,816
4,795
1,249
0
7,816
0
34,240
W
Hun Batz
I Savvji I
Hun Batz
7,146
2,738
0
3,754
8,848
3,266
0
97
8,751
0
52,850
W
Neith
KerK00L
Neith
3,518
1,221
0
3,420
5,113
2,133
3,299
146
4,967
0
36,225
L
Hachiman
MegaSuu
Hachiman
6,235
2,855
0
3,010
11,633
3,484
0
811
10,407
0
39,847
L
2,966
160
0
2,148
8,932
3,959
75
4,072
4,610
23,877
0
L
2,487
503
0
1,184
8,018
2,000
0
2,933
5,009
0
13,346
W
Sobek
x44Sativa
Sobek
2,988
319
560
2,974
7,648
6,341
870
693
6,955
9,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
26,782
361
Minions Killed
174
0
Camps Cleared
0
1,296,038
Distance Traveled
974,386
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,347
596
100
7
0
230,765
3
L
Zeus
4,566
326
20
1
0
75,548
1
L
Neith
5,279
377
31
2
0
211,351
0
W
Cu Chulainn
7,606
543
76
5
0
253,012
2
W
Hun Batz
8,744
625
100
7
0
304,441
5
W
Neith
7,481
534
64
5
0
227,685
3
L
Hachiman
6,573
470
67
5
0
236,445
3
L
Tiamat
5,171
369
34
2
0
201,632
4
L
Thor
5,193
371
22
2
0
249,410
3
W
Sobek
6,806
486
21
2
0
280,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role