Player Matchup

Apollo
Apollo
JGO-2004
Apollo
Level 51
God Stats
0W - 2L
1,302 SR
Queue Stats
30W - 36L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Ronnon-28
Nu Wa
Level 125
God Stats
52W - 42L
1,648 SR
Queue Stats
216W - 217L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
UniK RayZz
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Osiris
Osiris
jimothy4262
Osiris
Level 107
God Stats
13W - 14L
1,584 SR
Queue Stats
108W - 122L
1,445 Elo+
Solo
Susano
Susano
xXDeStRoYeR_ACE
Susano
Level 55
God Stats
60W - 69L
1,674 SR
Queue Stats
443W - 541L
1,377 Elo+
Solo
Team Averages
Level 89
1,542 SR
1,437 Elo+

VS

Team Averages
Level 84
1,482 SR
1,464 Elo+
Chernobog
Chernobog
 
Chernobog
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Gwynette_
Pele
Level 69
God Stats
15W - 10L
1,500 SR
Queue Stats
427W - 454L
1,439 Elo+
Solo
Jormungandr
Jormungandr
RickySmith123
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
410W - 435L
1,426 Elo+
Solo
Anubis
Anubis
leila_maya
Anubis
Level 84
God Stats
67W - 23L
1,500 SR
Queue Stats
306W - 304L
1,420 Elo+
Solo
Bellona
Bellona
spymh
Bellona
Level 129
God Stats
3W - 3L
1,410 SR
Queue Stats
109W - 99L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JGO-2004
Apollo
7
1 / 4 / 1
4,660
518
4,127
6,957
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Ronnon-28
Nu Wa
10
2 / 1 / 0
5,784
643
3,922
4,399
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
UniK RayZz
Kumbhakarna
6
1 / 2 / 0
4,370
486
2,654
6,826
1,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
7
2 / 1 / 0
4,602
511
2,127
3,971
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 2
5,093
566
2,296
6,538
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
6 / 1 / 2
6,023
669
4,848
5,674
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
6
0 / 0 / 0
4,301
478
311
3,730
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
RickySmith123
Jormungandr
8
0 / 1 / 5
4,963
551
3,101
4,549
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
leila_maya
Anubis
11
2 / 2 / 2
5,879
653
4,798
6,158
3,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
spymh
Bellona
11
2 / 2 / 0
6,269
697
3,586
4,823
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
10
10
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
2
7
W
Pele
0
0
0
0
L
Apollo
JGO-2004
Apollo
1
4
1
0.38
W
Jormungandr
RickySmith123
Jormungandr
0
1
5
2.5
L
Nu Wa
Ronnon-28
Nu Wa
2
1
0
2
L
Kumbhakarna
UniK RayZz
Kumbhakarna
1
2
0
0.5
L
Osiris
2
1
0
2
W
Anubis
leila_maya
Anubis
2
2
2
1.5
W
Bellona
spymh
Bellona
2
2
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
16,644
28,691
Taken
24,934
8,612
Mitigated
11,499
9,516
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,848
2,746
0
1,891
5,674
1,530
0
2,769
2,905
0
21,178
W
Pele
311
171
0
755
3,730
782
0
265
3,465
0
15,373
L
Apollo
JGO-2004
Apollo
4,127
2,464
111
2,373
6,957
1,534
0
2,013
4,944
0
19,219
W
Jormungandr
RickySmith123
Jormungandr
3,101
1,518
123
646
4,549
2,150
0
959
3,590
15,338
0
L
Nu Wa
Ronnon-28
Nu Wa
3,922
1,675
0
1,854
4,399
1,093
144
2,921
1,478
32,451
0
L
Kumbhakarna
UniK RayZz
Kumbhakarna
2,654
447
0
1,000
6,826
1,830
0
2,235
4,591
12,460
0
L
Osiris
2,127
1,137
0
2,162
3,971
2,207
0
0
3,971
0
13,198
W
Anubis
leila_maya
Anubis
4,798
61
0
3,409
6,158
3,376
0
2,365
3,793
41,407
0
W
Bellona
spymh
Bellona
3,586
877
0
2,106
4,823
3,661
618
218
4,605
0
32,935
L
2,296
371
0
2,016
6,538
1,948
0
730
5,808
0
28,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
27,435
201
Minions Killed
266
0
Camps Cleared
0
823,548
Distance Traveled
794,945
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,023
669
40
4
0
161,854
1
W
Pele
4,301
478
38
4
0
104,839
1
L
Apollo
4,660
518
35
4
0
164,459
0
W
Jormungandr
4,963
551
29
3
0
161,766
2
L
Nu Wa
5,784
643
62
7
0
160,787
4
L
Kumbhakarna
4,370
486
11
1
0
192,993
4
L
Osiris
4,602
511
29
3
0
101,606
2
W
Anubis
5,879
653
74
8
0
170,510
3
W
Bellona
6,269
697
85
9
0
195,976
1
L
Susano
5,093
566
64
7
0
203,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role