Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BLT666
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ullr
Ullr
l1lReij
Ullr
Level 28
God Stats
0W - 8L
1,380 SR
Queue Stats
111W - 209L
1,432 Elo+
Solo
Team Averages
Level 87
1,460 SR
1,477 Elo+

VS

Team Averages
Level 78
1,433 SR
1,448 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Drunkle Josh
Odin
Level 107
God Stats
8W - 14L
1,638 SR
Queue Stats
144W - 137L
1,591 Elo+
Solo
Nemesis
Nemesis
KiIIingss
Nemesis
Level 22
God Stats
2W - 4L
1,160 SR
Queue Stats
35W - 61L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 1 / 0
5,924
741
5,207
6,952
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nox
BLT666
Nox
3
0 / 2 / 0
4,426
553
26
1,194
356
Ullr
l1lReij
Ullr
10
0 / 2 / 2
5,739
717
2,234
5,860
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 0 / 2
6,474
809
2,602
4,266
1,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 3
5,736
717
3,330
5,546
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
KiIIingss
Nemesis
8
0 / 1 / 5
5,420
678
3,214
5,048
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
4
5
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
1
0
2
W
Aphrodite
 
Aphrodite
2
0
2
3
L
Nox
BLT666
Nox
0
2
0
0
W
2
1
3
3.5
W
Nemesis
KiIIingss
Nemesis
0
1
5
2.5
L
Ullr
l1lReij
Ullr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,467
Damage
9,146
14,006
Taken
14,860
7,212
Mitigated
7,873
4,630
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,207
125
0
2,374
6,952
4,958
0
1,558
5,257
18,528
0
W
Aphrodite
 
Aphrodite
2,602
72
2,589
2,820
4,266
1,686
0
1,499
2,767
31,175
0
L
Nox
BLT666
Nox
26
26
0
0
1,194
356
0
143
1,026
60
0
W
3,330
247
0
822
5,546
3,738
81
1,287
4,259
0
8,998
W
Nemesis
KiIIingss
Nemesis
3,214
1,623
0
492
5,048
2,449
0
2,499
2,549
0
14,383
L
Ullr
l1lReij
Ullr
2,234
902
0
2,256
5,860
1,898
0
1,013
4,672
0
21,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,089
Gold Earned
17,630
78
Minions Killed
103
0
Camps Cleared
0
289,906
Distance Traveled
442,926
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,924
741
36
5
0
137,605
2
W
Aphrodite
6,474
809
62
8
0
141,579
3
L
Nox
4,426
553
0
0
0
21,429
0
W
Odin
5,736
717
14
2
0
144,607
2
W
Nemesis
5,420
678
27
3
0
156,740
1
L
Ullr
5,739
717
42
5
0
130,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role