Player Matchup

Nemesis
Nemesis
Alex-6577
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,443 Elo+
Solo
Ra
Ra
Im_Nemesiis2
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,518 Elo+
Solo
Set
Set
MDRtacruttfort
Set
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 299L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
Tempest01
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,369 Elo+
Party 1
Neith
Neith
pavy848
Neith
Level 27
God Stats
5W - 10L
1,287 SR
Queue Stats
101W - 134L
1,475 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,453 Elo+

VS

Team Averages
Level 21
1,592 SR
1,486 Elo+
Sun Wukong
Sun Wukong
ChemicalBuns
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,620 Elo+
Solo
Ullr
Ullr
D3oDoranT
Ullr
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
157W - 149L
1,421 Elo+
Solo
Medusa
Medusa
GeneralHasheesh
Medusa
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 13L
1,426 Elo+
Solo
Cerberus
Cerberus
The_1stWizard
Cerberus
Level 24
God Stats
23W - 17L
1,664 SR
Queue Stats
115W - 91L
1,546 Elo+
Solo
Nemesis
Nemesis
xXZycKsXx
Nemesis
Level 20
God Stats
27W - 17L
1,796 SR
Queue Stats
76W - 89L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alex-6577
Nemesis
16
2 / 15 / 5
10,101
421
5,233
21,687
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 7 / 5
12,330
514
15,107
16,622
7,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 10 / 3
10,288
429
5,404
18,089
5,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Tempest01
Erlang Shen
16
1 / 10 / 2
10,698
446
8,211
20,031
12,227
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
pavy848
Neith
17
7 / 5 / 3
11,732
489
14,112
15,101
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChemicalBuns
Sun Wukong
20
14 / 1 / 10
13,655
569
20,188
22,008
21,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
17
7 / 3 / 7
11,268
470
8,236
10,727
4,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 13 / 9
10,395
433
9,484
16,779
7,834
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
The_1stWizard
Cerberus
18
10 / 1 / 9
12,982
541
10,804
16,178
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
xXZycKsXx
Nemesis
18
11 / 1 / 9
12,280
512
18,690
17,447
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
19
Kills
46
47
Deaths
19
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alex-6577
Nemesis
2
15
5
0.3
W
Sun Wukong
ChemicalBuns
Sun Wukong
14
1
10
19
W
Ullr
7
3
7
3.5
W
4
13
9
0.65
L
6
7
5
1.21
L
3
10
3
0.45
L
Erlang Shen
Tempest01
Erlang Shen
1
10
2
0.2
W
Cerberus
The_1stWizard
Cerberus
10
1
9
14.5
L
Neith
pavy848
Neith
7
5
3
1.7
W
Nemesis
xXZycKsXx
Nemesis
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,067
Damage
67,402
91,530
Taken
83,139
37,119
Mitigated
57,663
13,070
Healing
25,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alex-6577
Nemesis
5,233
1,184
0
898
21,687
6,359
506
3,643
17,944
0
30,498
W
Sun Wukong
ChemicalBuns
Sun Wukong
20,188
5,253
0
13,738
22,008
21,861
2,443
4,804
17,204
0
86,940
W
Ullr
8,236
4,157
0
3,467
10,727
4,049
1,068
825
9,902
0
56,242
W
9,484
4,749
0
0
16,779
7,834
952
4,760
12,019
0
33,102
L
15,107
1,590
498
4,607
16,622
7,379
1,654
1,797
14,650
95,236
0
L
5,404
2,415
0
312
18,089
5,595
690
2,922
15,117
0
46,687
L
Erlang Shen
Tempest01
Erlang Shen
8,211
5,588
0
2,264
20,031
12,227
1,962
0
19,564
0
48,030
W
Cerberus
The_1stWizard
Cerberus
10,804
304
0
5,668
16,178
15,469
1,344
1,919
14,259
58,900
0
L
Neith
pavy848
Neith
14,112
6,390
0
4,491
15,101
5,559
74
2,442
12,634
0
69,567
W
Nemesis
xXZycKsXx
Nemesis
18,690
10,228
657
2,072
17,447
8,450
134
2,799
14,648
0
78,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,149
Gold Earned
60,580
461
Minions Killed
485
0
Camps Cleared
0
2,075,870
Distance Traveled
2,070,338
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,101
421
53
2
0
428,941
2
W
Sun Wukong
13,655
569
124
5
0
463,410
4
W
Ullr
11,268
470
85
4
0
310,350
0
W
Medusa
10,395
433
61
3
0
320,810
3
L
Ra
12,330
514
164
7
0
406,552
0
L
Set
10,288
429
73
3
0
447,245
0
L
Erlang Shen
10,698
446
72
3
0
378,468
1
W
Cerberus
12,982
541
105
4
0
464,654
4
L
Neith
11,732
489
99
4
0
414,664
2
W
Nemesis
12,280
512
110
5
0
511,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role