Player Matchup

Bakasura
Bakasura
OceanTide
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
PaLaNcUeLa
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,625 Elo+
Party 2
Ra
Ra
slay3rrelous
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
wizardlizard111
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
yhormthegiant635
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,625 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,550 Elo+

VS

Team Averages
Level 22
1,514 SR
1,452 Elo+
Fenrir
Fenrir
Adrianzinho7
Fenrir
Level 17
God Stats
24W - 23L
1,378 SR
Queue Stats
319W - 309L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
BornInMarinara
Cu Chulainn
Level 29
God Stats
37W - 29L
1,583 SR
Queue Stats
243W - 256L
1,528 Elo+
Solo
Skadi
Skadi
blackjack135
Skadi
Level 12
God Stats
1W - 1L
1,316 SR
Queue Stats
8W - 7L
1,617 Elo+
Solo
Discordia
Discordia
mollidy
Discordia
Level 24
God Stats
6W - 4L
1,730 SR
Queue Stats
7W - 10L
1,291 Elo+
Solo
Hel
Hel
shadowfox962
Hel
Level 29
God Stats
1W - 5L
1,561 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OceanTide
Bakasura
8
0 / 4 / 0
5,032
457
325
8,480
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
PaLaNcUeLa
Artemis
7
0 / 5 / 0
4,287
390
2,267
7,039
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 8 / 0
4,621
420
1,336
6,623
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 5 / 1
4,702
427
2,247
6,644
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 0
4,391
399
1,368
8,709
3,681
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
7 / 0 / 2
6,901
627
3,834
6,826
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
BornInMarinara
Cu Chulainn
12
6 / 0 / 1
7,472
679
7,787
7,088
4,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 1 / 3
7,372
670
7,478
5,949
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
mollidy
Discordia
12
6 / 1 / 4
7,342
667
3,510
2,559
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 6
6,139
558
1,800
3,906
1,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
0
Kills
26
27
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
2
8
W
Cu Chulainn
BornInMarinara
Cu Chulainn
6
0
1
6.5
L
Bakasura
OceanTide
Bakasura
0
4
0
0
L
Artemis
PaLaNcUeLa
Artemis
0
5
0
0
W
7
1
3
8.5
W
Discordia
mollidy
Discordia
6
1
4
8
W
0
1
6
3
L
0
8
0
0
L
0
5
1
0.1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,543
Damage
24,409
37,495
Taken
26,328
15,167
Mitigated
10,399
7,018
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,834
655
0
2,616
6,826
2,110
126
109
6,717
0
28,604
W
Cu Chulainn
BornInMarinara
Cu Chulainn
7,787
1,189
0
3,337
7,088
4,650
142
0
7,068
0
37,314
L
Bakasura
OceanTide
Bakasura
325
305
0
3,202
8,480
3,027
0
144
8,202
0
16,843
L
Artemis
PaLaNcUeLa
Artemis
2,267
358
0
1,779
7,039
1,664
0
695
6,344
0
14,933
W
7,478
4,363
0
1,968
5,949
1,802
5,668
881
5,068
0
36,001
W
Discordia
mollidy
Discordia
3,510
484
0
370
2,559
804
828
1,291
1,268
26,650
0
W
1,800
160
975
1,977
3,906
1,033
561
423
3,483
14,943
0
L
1,336
80
0
516
6,623
1,939
0
2,789
3,522
17,726
0
L
2,247
937
0
1,175
6,644
4,856
0
116
6,110
0
11,681
L
1,368
417
0
346
8,709
3,681
0
1,198
7,511
8,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,033
Gold Earned
35,226
147
Minions Killed
303
0
Camps Cleared
0
841,500
Distance Traveled
989,524
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,901
627
58
5
0
228,494
0
W
Cu Chulainn
7,472
679
80
7
0
199,895
0
L
Bakasura
5,032
457
57
5
0
213,488
0
L
Artemis
4,287
390
18
2
0
133,745
3
W
Skadi
7,372
670
74
7
0
160,591
1
W
Discordia
7,342
667
62
6
0
208,532
4
W
Hel
6,139
558
29
3
0
192,012
2
L
Ra
4,621
420
33
3
0
156,500
1
L
Bellona
4,702
427
22
2
0
192,518
1
L
Ymir
4,391
399
17
2
0
145,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role