Player Matchup

Tyr
Tyr
Lottrick
Tyr
Level 134
God Stats
2W - 4L
1,597 SR
Queue Stats
72W - 69L
1,617 Elo+
Party 1
Chiron
Chiron
Vendr1ck
Chiron
Level 143
God Stats
4W - 4L
1,688 SR
Queue Stats
61W - 56L
1,617 Elo+
Party 1
Nox
Nox
zSkylla
Nox
Level 119
God Stats
15W - 11L
1,628 SR
Queue Stats
58W - 45L
1,608 Elo+
Party 1
Team Averages
Level 132
1,638 SR
1,614 Elo+

VS

Team Averages
Level 136
1,547 SR
1,582 Elo+
Discordia
Discordia
Harry25Master
Discordia
Level 127
God Stats
17W - 22L
1,426 SR
Queue Stats
219W - 247L
1,548 Elo+
Solo
Anhur
Anhur
Iozen
Anhur
Level 127
God Stats
1W - 2L
1,600 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Hercules
Hercules
UsuarioDeKraken
Hercules
Level 153
God Stats
3W - 1L
1,616 SR
Queue Stats
12W - 6L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
13,173
659
12,523
19,516
26,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Vendr1ck
Chiron
17
6 / 4 / 8
13,429
671
18,995
14,408
6,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
15
6 / 5 / 6
12,649
632
9,843
10,658
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Harry25Master
Discordia
15
1 / 9 / 7
12,246
612
11,628
13,915
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Iozen
Anhur
18
8 / 3 / 3
13,990
700
14,770
15,529
6,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
2 / 4 / 5
12,265
613
13,442
24,430
25,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
16
Kills
11
11
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Harry25Master
Discordia
1
9
7
0.5
W
Anhur
Iozen
Anhur
8
3
3
3.17
L
4
2
9
4.25
W
Hercules
2
4
5
1.13
L
Chiron
Vendr1ck
Chiron
6
4
8
2.5
L
Nox
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,361
Damage
39,840
44,582
Taken
53,874
36,800
Mitigated
35,966
10,766
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Harry25Master
Discordia
11,628
236
0
1,107
13,915
4,215
99
2,147
11,579
52,779
0
W
Anhur
Iozen
Anhur
14,770
10,560
0
3,587
15,529
6,159
3,260
1,377
13,875
0
92,994
L
12,523
1,341
0
6,032
19,516
26,811
0
2,528
16,642
273
34,184
W
Hercules
13,442
3,244
0
10,325
24,430
25,592
394
5,959
17,565
1,951
51,188
L
Chiron
Vendr1ck
Chiron
18,995
7,626
816
3,341
14,408
6,270
775
6,121
7,818
0
75,633
L
Nox
9,843
696
0
577
10,658
3,719
332
2,038
8,282
35,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
38,501
201
Minions Killed
249
0
Camps Cleared
0
1,110,238
Distance Traveled
964,247
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,246
612
52
3
0
245,949
3
W
Anhur
13,990
700
142
7
0
333,774
2
L
Tyr
13,173
659
35
2
0
410,539
1
W
Hercules
12,265
613
55
3
0
384,524
0
L
Chiron
13,429
671
97
5
0
351,698
2
L
Nox
12,649
632
69
3
0
348,001
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role