Player Matchup

Yemoja
Yemoja
BigBoyXtreme
Yemoja
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,404 Elo+
Party 1
Fenrir
Fenrir
Empirix
Fenrir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,426 Elo+
Party 1
Tiamat
Tiamat
Swedgy
Tiamat
Level 102
God Stats
1W - 1L
1,225 SR
Queue Stats
20W - 27L
1,404 Elo+
Party 1
Team Averages
Level 76
1,408 SR
1,411 Elo+

VS

Team Averages
Level 107
1,484 SR
1,455 Elo+
Tiamat
Tiamat
CROWSBL00D
Tiamat
Level 111
God Stats
3W - 3L
1,477 SR
Queue Stats
210W - 189L
1,557 Elo+
Solo
Chaac
Chaac
HОNОRHOLD
Chaac
Level 103
God Stats
41W - 48L
1,475 SR
Queue Stats
233W - 326L
1,382 Elo+
Solo
Skadi
Skadi
Robyerts
Skadi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 96L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 0 / 19
15,336
639
12,694
8,019
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Empirix
Fenrir
19
13 / 3 / 9
17,569
732
25,827
28,016
30,146
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Swedgy
Tiamat
20
9 / 3 / 9
15,950
665
25,036
22,037
14,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CROWSBL00D
Tiamat
16
2 / 6 / 2
13,117
547
15,958
17,866
10,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 7 / 5
13,197
550
16,477
31,963
31,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
Robyerts
Skadi
17
3 / 9 / 2
13,454
561
12,548
23,116
10,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
6
6
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
19
9.5
L
Tiamat
CROWSBL00D
Tiamat
2
6
2
0.5
W
Fenrir
Empirix
Fenrir
13
3
9
5.83
L
1
7
5
0.5
L
Skadi
Robyerts
Skadi
3
9
2
0.44
W
Tiamat
Swedgy
Tiamat
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,557
Damage
44,983
58,072
Taken
72,945
54,803
Mitigated
52,707
21,389
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
12,694
1,206
3,144
2,184
8,019
9,950
750
2,252
5,542
42,137
0
L
Tiamat
CROWSBL00D
Tiamat
15,958
384
0
3,527
17,866
10,626
0
8,663
9,203
77,817
0
W
Fenrir
Empirix
Fenrir
25,827
7,601
0
6,536
28,016
30,146
934
6,335
21,268
0
96,416
L
16,477
1,956
707
13,272
31,963
31,688
0
18,590
13,373
0
74,905
L
Skadi
Robyerts
Skadi
12,548
6,140
0
2,275
23,116
10,393
294
10,608
12,508
0
71,575
W
Tiamat
Swedgy
Tiamat
25,036
2,483
0
9,525
22,037
14,707
1,868
6,782
14,668
98,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,855
Gold Earned
39,768
236
Minions Killed
310
0
Camps Cleared
0
1,388,941
Distance Traveled
1,213,163
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,336
639
35
1
0
431,944
4
L
Tiamat
13,117
547
127
5
0
408,434
4
W
Fenrir
17,569
732
70
3
0
506,720
4
L
Chaac
13,197
550
82
3
0
441,235
1
L
Skadi
13,454
561
101
4
0
363,494
6
W
Tiamat
15,950
665
131
5
0
450,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role