Player Matchup

Cerberus
Cerberus
Drunkle Josh
Cerberus
Level 107
God Stats
9W - 10L
1,563 SR
Queue Stats
144W - 137L
1,597 Elo+
Solo
Danzaburou
Danzaburou
nastykessler
Danzaburou
Level 87
God Stats
17W - 15L
1,670 SR
Queue Stats
183W - 203L
1,593 Elo+
Solo
Tiamat
Tiamat
xXDartz5150Xx
Tiamat
Level 90
God Stats
30W - 19L
1,678 SR
Queue Stats
97W - 109L
1,614 Elo+
Solo
Team Averages
Level 95
1,637 SR
1,601 Elo+

VS

Team Averages
Level 129
1,527 SR
1,533 Elo+
Ah Puch
Ah Puch
Diego_Silent7
Ah Puch
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
536W - 431L
1,651 Elo+
Solo
Amaterasu
Amaterasu
HomelessViper
Amaterasu
Level 92
God Stats
7W - 4L
1,582 SR
Queue Stats
119W - 146L
1,546 Elo+
Solo
Ne Zha
Ne Zha
pepper28792
Ne Zha
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 72L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drunkle Josh
Cerberus
15
2 / 3 / 5
12,106
673
12,464
25,354
25,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
nastykessler
Danzaburou
13
2 / 6 / 2
10,715
595
7,312
15,744
5,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 5 / 2
10,854
603
8,785
12,921
6,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
8 / 1 / 6
12,469
693
23,888
9,389
3,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
HomelessViper
Amaterasu
15
1 / 2 / 11
11,042
613
8,957
12,760
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
16
5 / 4 / 8
12,476
693
13,930
17,510
6,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
14
14
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
8
1
6
11
L
Cerberus
Drunkle Josh
Cerberus
2
3
5
1.5
W
Amaterasu
HomelessViper
Amaterasu
1
2
11
3.25
L
Danzaburou
nastykessler
Danzaburou
2
6
2
0.5
W
Ne Zha
5
4
8
2.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,561
Damage
46,775
54,019
Taken
39,659
37,605
Mitigated
17,403
14,393
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
23,888
1,298
0
3,308
9,389
3,595
450
5,532
3,677
71,028
0
L
Cerberus
Drunkle Josh
Cerberus
12,464
606
0
7,537
25,354
25,281
0
12,165
12,711
23,639
0
W
Amaterasu
HomelessViper
Amaterasu
8,957
3,469
1,068
5,451
12,760
7,201
1,620
7,087
5,376
0
30,965
L
Danzaburou
nastykessler
Danzaburou
7,312
2,690
972
2,822
15,744
5,668
0
7,877
7,792
0
41,367
W
Ne Zha
13,930
2,314
0
5,209
17,510
6,607
1,218
7,900
9,294
0
72,157
L
8,785
835
195
2,867
12,921
6,656
26
3,918
8,903
57,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
35,987
205
Minions Killed
249
0
Camps Cleared
0
887,694
Distance Traveled
1,027,978
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,469
693
124
7
0
311,113
2
L
Cerberus
12,106
673
38
2
0
311,943
5
W
Amaterasu
11,042
613
28
2
0
387,731
4
L
Danzaburou
10,715
595
70
4
0
288,493
2
W
Ne Zha
12,476
693
97
5
0
329,134
0
L
Tiamat
10,854
603
97
5
0
287,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role