Player Matchup

Bakasura
Bakasura
Bijan24
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,833 Elo+
Solo
Cupid
Cupid
DimashK
Cupid
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SoloOrMid
Olorun
Level 8
God Stats
1W - 3L
1,774 SR
Queue Stats
21W - 9L
1,956 Elo+
Solo
Kukulkan
Kukulkan
UchihaPatrik26
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,704 Elo+
Solo
Yemoja
Yemoja
等哈设计的
Yemoja
Level 5
God Stats
10W - 5L
1,500 SR
Queue Stats
31W - 32L
1,612 Elo+
Solo
Team Averages
Level 6
1,555 SR
1,721 Elo+

VS

Team Averages
Level 16
1,580 SR
1,741 Elo+
Anhur
Anhur
Asaltino
Anhur
Level 24
God Stats
25W - 23L
1,723 SR
Queue Stats
255W - 202L
1,739 Elo+
Solo
Nemesis
Nemesis
SateIla
Nemesis
Level 27
God Stats
8W - 1L
1,772 SR
Queue Stats
233W - 132L
1,730 Elo+
Solo
King Arthur
King Arthur
Tayrem
King Arthur
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 225L
1,857 Elo+
Party 1
Ra
Ra
sandstom
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,857 Elo+
Party 1
Jormungandr
Jormungandr
二刀流太刀猿
Jormungandr
Level 26
God Stats
3W - 4L
1,403 SR
Queue Stats
519W - 570L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bijan24
Bakasura
5
0 / 5 / 0
3,626
518
51
4,285
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
DimashK
Cupid
7
1 / 2 / 0
4,101
586
1,907
4,833
729
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
SoloOrMid
Olorun
8
2 / 1 / 1
5,132
733
3,881
3,293
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
2
0 / 2 / 0
3,127
447
154
1,054
215
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 3 / 0
4,363
623
1,935
4,977
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asaltino
Anhur
8
4 / 0 / 2
4,966
709
4,871
4,134
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nemesis
SateIla
Nemesis
9
1 / 0 / 1
5,107
730
2,172
5,108
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Tayrem
King Arthur
7
0 / 3 / 1
3,969
567
952
3,844
1,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
6 / 0 / 0
5,105
729
2,057
874
239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
二刀流太刀猿
Jormungandr
7
1 / 1 / 2
4,703
672
1,844
3,378
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
12
13
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Asaltino
Anhur
4
0
2
5
L
Bakasura
Bijan24
Bakasura
0
5
0
0
L
Cupid
DimashK
Cupid
1
2
0
0.5
W
Nemesis
SateIla
Nemesis
1
0
1
1.5
L
Olorun
SoloOrMid
Olorun
2
1
1
2.5
W
King Arthur
Tayrem
King Arthur
0
3
1
0.17
L
Kukulkan
0
2
0
0
W
6
0
0
6
W
Jormungandr
二刀流太刀猿
Jormungandr
1
1
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,928
Damage
11,896
18,442
Taken
17,338
4,427
Mitigated
6,127
4,080
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Asaltino
Anhur
4,871
2,548
0
2,405
4,134
1,046
260
1,032
3,102
0
21,702
L
Bakasura
Bijan24
Bakasura
51
51
0
282
4,285
980
92
1,389
2,896
0
4,545
L
Cupid
DimashK
Cupid
1,907
1,022
0
1,692
4,833
729
0
597
4,236
0
17,221
W
Nemesis
SateIla
Nemesis
2,172
1,123
0
830
5,108
1,552
0
1,701
3,407
0
33,039
L
Olorun
SoloOrMid
Olorun
3,881
2,649
67
1,391
3,293
896
50
0
3,218
26,140
0
W
King Arthur
Tayrem
King Arthur
952
409
0
100
3,844
1,984
115
2,463
1,381
0
7,321
L
Kukulkan
154
70
0
0
1,054
215
0
189
865
2,444
0
W
2,057
885
44
154
874
239
728
271
603
14,925
0
W
Jormungandr
二刀流太刀猿
Jormungandr
1,844
186
0
916
3,378
1,306
0
503
2,875
9,953
0
L
1,935
467
298
350
4,977
1,607
84
1,726
3,226
7,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,349
Gold Earned
23,850
115
Minions Killed
175
0
Camps Cleared
0
588,700
Distance Traveled
731,260
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,966
709
43
6
0
126,436
3
L
Bakasura
3,626
518
15
2
0
137,855
2
L
Cupid
4,101
586
30
4
0
139,177
0
W
Nemesis
5,107
730
67
10
0
168,090
1
L
Olorun
5,132
733
50
7
0
123,458
2
W
King Arthur
3,969
567
14
2
0
165,393
0
L
Kukulkan
3,127
447
4
1
0
40,522
0
W
Ra
5,105
729
38
5
0
122,867
0
W
Jormungandr
4,703
672
13
2
0
148,474
4
L
Yemoja
4,363
623
16
2
0
147,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role