Player Matchup

Tsukuyomi
Tsukuyomi
GodOfPeep
Tsukuyomi
Level 45
God Stats
4W - 3L
1,488 SR
Queue Stats
242W - 280L
1,397 Elo+
Party 1
Chaac
Chaac
GrindBell
Chaac
Level 87
God Stats
24W - 6L
1,940 SR
Queue Stats
332W - 193L
1,660 Elo+
Party 1
Discordia
Discordia
Kunegundaa
Discordia
Level 17
God Stats
3W - 0L
1,911 SR
Queue Stats
14W - 0L
2,053 Elo+
Party 1
Team Averages
Level 50
1,780 SR
1,704 Elo+

VS

Team Averages
Level 15
1,715 SR
1,472 Elo+
Cthulhu
Cthulhu
Invidente1957
Cthulhu
Level 15
God Stats
2W - 4L
1,527 SR
Queue Stats
8W - 9L
1,417 Elo+
Party 2
Bacchus
Bacchus
Jondals
Bacchus
Level 10
God Stats
3W - 1L
1,936 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 2
The Morrigan
The Morrigan
tucucasimuerto
The Morrigan
Level 19
God Stats
2W - 1L
1,683 SR
Queue Stats
17W - 17L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodOfPeep
Tsukuyomi
13
2 / 2 / 14
9,723
695
7,522
9,439
5,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
GrindBell
Chaac
14
12 / 2 / 5
11,261
804
9,869
12,680
12,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Kunegundaa
Discordia
14
3 / 1 / 14
10,105
722
19,271
5,758
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 3 / 2
9,680
691
6,095
16,784
13,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Jondals
Bacchus
10
1 / 7 / 2
8,283
592
2,577
15,750
18,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
tucucasimuerto
The Morrigan
11
1 / 7 / 1
8,412
601
3,533
9,894
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
17
Kills
4
5
Deaths
17
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GodOfPeep
Tsukuyomi
2
2
14
4.5
W
Chaac
GrindBell
Chaac
12
2
5
7.25
L
Cthulhu
2
3
2
1
L
Bacchus
Jondals
Bacchus
1
7
2
0.29
W
Discordia
Kunegundaa
Discordia
3
1
14
10
L
The Morrigan
tucucasimuerto
The Morrigan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,662
Damage
12,205
27,877
Taken
42,428
20,516
Mitigated
35,692
5,957
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GodOfPeep
Tsukuyomi
7,522
1,646
0
857
9,439
5,972
1,031
3,905
5,290
0
51,227
W
Chaac
GrindBell
Chaac
9,869
1,154
0
4,900
12,680
12,016
769
5,066
7,186
0
30,141
L
Cthulhu
6,095
264
294
3,968
16,784
13,023
0
7,055
9,563
27,964
0
L
Bacchus
Jondals
Bacchus
2,577
212
0
530
15,750
18,934
0
7,157
8,500
5,516
0
W
Discordia
Kunegundaa
Discordia
19,271
1,120
0
200
5,758
2,528
1,066
2,135
3,387
68,304
0
L
The Morrigan
tucucasimuerto
The Morrigan
3,533
231
0
604
9,894
3,735
0
5,105
4,675
41,212
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
26,375
191
Minions Killed
125
0
Camps Cleared
0
832,380
Distance Traveled
685,081
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,723
695
61
4
0
295,727
0
W
Chaac
11,261
804
32
2
0
282,025
5
L
Cthulhu
9,680
691
47
3
0
278,981
0
L
Bacchus
8,283
592
6
0
0
199,480
0
W
Discordia
10,105
722
98
7
0
254,628
1
L
The Morrigan
8,412
601
72
5
0
206,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role