Player Matchup

Hachiman
Hachiman
Devilice92
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,208 Elo+
Party 1
Fenrir
Fenrir
Little_BigBullet
Fenrir
Level 14
God Stats
11W - 10L
1,771 SR
Queue Stats
33W - 32L
1,173 Elo+
Solo
Neith
Neith
elifalmi
Neith
Level 8
God Stats
2W - 6L
1,258 SR
Queue Stats
19W - 36L
1,296 Elo+
Solo
Apollo
Apollo
slimydude
Apollo
Level 9
God Stats
9W - 15L
1,407 SR
Queue Stats
17W - 41L
1,236 Elo+
Solo
Ymir
Ymir
snorridavidsson
Ymir
Level 16
God Stats
42W - 32L
1,552 SR
Queue Stats
300W - 364L
1,344 Elo+
Party 1
Team Averages
Level 13
1,498 SR
1,251 Elo+

VS

Team Averages
Level 20
1,414 SR
1,350 Elo+
Tsukuyomi
Tsukuyomi
C9 Hyyper
Tsukuyomi
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
70W - 65L
1,389 Elo+
Party 2
Cerberus
Cerberus
Nrvvs7490
Cerberus
Level 14
God Stats
6W - 2L
1,177 SR
Queue Stats
17W - 11L
1,167 Elo+
Party 2
Da Ji
Da Ji
oNoHopeo
Da Ji
Level 26
God Stats
13W - 17L
1,461 SR
Queue Stats
89W - 71L
1,477 Elo+
Solo
Hercules
Hercules
pepense
Hercules
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 69L
1,375 Elo+
Solo
Neith
Neith
upstage_park
Neith
Level 16
God Stats
14W - 14L
1,431 SR
Queue Stats
23W - 30L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devilice92
Hachiman
16
0 / 8 / 5
10,125
844
13,478
21,616
7,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 8 / 3
11,474
956
11,808
19,637
11,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
elifalmi
Neith
17
4 / 5 / 3
11,176
931
8,299
15,329
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
slimydude
Apollo
16
0 / 12 / 7
10,305
859
4,350
21,945
9,325
16
1 / 8 / 5
10,645
887
11,636
25,310
29,844
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C9 Hyyper
Tsukuyomi
20
12 / 3 / 19
13,519
1,127
27,746
11,703
6,435
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Nrvvs7490
Cerberus
17
0 / 4 / 17
10,755
896
4,716
11,400
5,575
Da Ji
oNoHopeo
Da Ji
20
18 / 1 / 12
14,859
1,238
26,766
11,012
6,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
pepense
Hercules
19
5 / 3 / 17
12,295
1,025
17,822
18,918
23,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 0 / 17
12,562
1,047
16,425
6,086
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
11
Kills
41
41
Deaths
11
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
C9 Hyyper
Tsukuyomi
12
3
19
7.17
L
Hachiman
Devilice92
Hachiman
0
8
5
0.31
L
6
8
3
0.94
W
Cerberus
Nrvvs7490
Cerberus
0
4
17
2.13
L
Neith
elifalmi
Neith
4
5
3
1.1
W
Da Ji
oNoHopeo
Da Ji
18
1
12
24
W
Hercules
pepense
Hercules
5
3
17
4.5
L
Apollo
slimydude
Apollo
0
12
7
0.29
L
1
8
5
0.44
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,571
Damage
93,475
103,837
Taken
59,119
64,633
Mitigated
45,103
6,381
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
C9 Hyyper
Tsukuyomi
27,746
8,592
0
910
11,703
6,435
0
2,393
9,310
0
49,935
L
Hachiman
Devilice92
Hachiman
13,478
7,560
0
2,978
21,616
7,659
0
1,119
20,347
0
23,926
L
11,808
2,747
0
1,078
19,637
11,528
0
717
18,749
0
18,551
W
Cerberus
Nrvvs7490
Cerberus
4,716
935
0
880
11,400
5,575
0
1,913
9,487
11,617
0
L
Neith
elifalmi
Neith
8,299
8,299
0
2,325
15,329
6,277
0
1,086
14,147
0
15,939
W
Da Ji
oNoHopeo
Da Ji
26,766
9,120
0
0
11,012
6,489
0
2,304
8,708
0
44,713
W
Hercules
pepense
Hercules
17,822
6,569
0
6,682
18,918
23,697
0
3,301
15,617
684
24,911
L
Apollo
slimydude
Apollo
4,350
2,188
0
0
21,945
9,325
0
231
21,514
0
8,930
L
11,636
2,034
0
0
25,310
29,844
0
2,247
22,905
27,675
0
W
16,425
9,990
0
3,742
6,086
2,907
0
1,725
4,361
0
34,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,725
Gold Earned
63,990
94
Minions Killed
151
3
Camps Cleared
6
974,263
Distance Traveled
1,053,001
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,519
1,127
47
4
0
230,909
1
L
Hachiman
10,125
844
15
1
1
163,560
0
L
Fenrir
11,474
956
12
1
0
214,558
0
W
Cerberus
10,755
896
15
1
0
181,696
1
L
Neith
11,176
931
18
2
1
190,469
0
W
Da Ji
14,859
1,238
38
3
1
228,753
0
W
Hercules
12,295
1,025
10
1
2
203,025
0
L
Apollo
10,305
859
10
1
1
198,672
5
L
Ymir
10,645
887
39
3
0
207,004
0
W
Neith
12,562
1,047
41
3
3
208,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role