Player Matchup

Cernunnos
Cernunnos
Silver I
NInJASEAL69
Cernunnos
Silver I
Level 86
God Stats
46W - 29L
1,609 SR
Queue Stats
763W - 624L
1,125 MMR
Party 1
Sobek
Sobek
Bronze III
ThuhTrooper
Sobek
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,432 MMR
Party 1
Vulcan
Vulcan
Gold V
TrashyCheesy721
Vulcan
Gold V
Level 127
God Stats
0W - 4L
1,280 SR
Queue Stats
247W - 238L
1,240 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,463 SR
1,266 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,612 SR
1,236 MMR
Cerberus
Cerberus
Silver II
CyberBully87
Cerberus
Silver II
Level 85
God Stats
26W - 27L
1,574 SR
Queue Stats
77W - 99L
1,136 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
XXDerbyXXNutXX
Baron Samedi
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,340 MMR
Solo
Skadi
Skadi
Silver V
cabalmaromba
Skadi
Silver V
Level 115
God Stats
1W - 1L
1,763 SR
Queue Stats
105W - 116L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NInJASEAL69
Cernunnos
15
4 / 5 / 5
11,677
649
12,803
16,239
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 2
10,228
568
5,252
18,975
21,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 7 / 5
11,632
646
10,634
12,944
4,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuAphroditeVamanaPersephoneScylla

VS

Bans
HeraCabrakanZeusChaacOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CyberBully87
Cerberus
16
8 / 2 / 6
12,829
713
14,349
14,966
11,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
XXDerbyXXNutXX
Baron Samedi
16
4 / 3 / 11
12,413
690
12,199
11,015
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 8
12,192
677
11,189
13,262
4,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
16
16
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CyberBully87
Cerberus
8
2
6
5.5
L
Cernunnos
NInJASEAL69
Cernunnos
4
5
5
1.3
L
2
4
2
0.75
L
3
7
5
0.79
W
Baron Samedi
XXDerbyXXNutXX
Baron Samedi
4
3
11
3.17
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
37,737
48,158
Taken
39,243
30,875
Mitigated
22,224
13,302
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CyberBully87
Cerberus
14,349
95
552
7,255
14,966
11,759
130
5,204
9,762
44,785
0
L
Cernunnos
NInJASEAL69
Cernunnos
12,803
5,459
0
3,967
16,239
4,456
1,564
9,725
6,514
0
55,801
L
5,252
300
0
6,732
18,975
21,430
97
8,439
10,536
24,072
0
L
10,634
1,510
0
2,603
12,944
4,989
339
8,446
4,498
40,122
0
W
Baron Samedi
XXDerbyXXNutXX
Baron Samedi
12,199
601
850
3,881
11,015
5,694
530
4,638
6,377
52,733
0
W
11,189
4,752
0
3,633
13,262
4,771
2,075
6,446
6,816
0
65,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
37,434
183
Minions Killed
215
0
Camps Cleared
0
892,196
Distance Traveled
859,191
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,829
713
45
3
0
255,845
3
L
Cernunnos
11,677
649
100
6
0
272,955
0
L
Sobek
10,228
568
24
1
0
307,995
3
L
Vulcan
11,632
646
59
3
0
311,246
1
W
Baron Samedi
12,413
690
90
5
0
298,181
4
W
Skadi
12,192
677
80
4
0
305,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role