Player Matchup

Neith
Neith
Ah-e_-
Neith
Level 18
God Stats
54W - 44L
1,609 SR
Queue Stats
150W - 139L
1,554 Elo+
Party 1
Olorun
Olorun
NescafeClasic
Olorun
Level 4
God Stats
3W - 2L
1,742 SR
Queue Stats
6W - 13L
1,718 Elo+
Solo
Amaterasu
Amaterasu
Papoutinet
Amaterasu
Level 29
God Stats
3W - 3L
1,720 SR
Queue Stats
185W - 206L
1,579 Elo+
Solo
Artemis
Artemis
Zezoo_16_
Artemis
Level 18
God Stats
46W - 37L
1,627 SR
Queue Stats
149W - 139L
1,554 Elo+
Party 1
Zeus
Zeus
cucupanpan75
Zeus
Level 15
God Stats
21W - 14L
1,463 SR
Queue Stats
255W - 257L
1,386 Elo+
Solo
Team Averages
Level 17
1,632 SR
1,558 Elo+

VS

Team Averages
Level 19
1,548 SR
1,510 Elo+
Baron Samedi
Baron Samedi
HEnNTaii86
Baron Samedi
Level 13
God Stats
51W - 41L
1,493 SR
Queue Stats
101W - 85L
1,500 Elo+
Solo
Medusa
Medusa
Jakob4046
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,417 Elo+
Solo
Artemis
Artemis
SYSDREAMspiro
Artemis
Level 29
God Stats
2W - 7L
1,334 SR
Queue Stats
16W - 21L
1,368 Elo+
Solo
Arachne
Arachne
TarT0P0ire
Arachne
Level 28
God Stats
19W - 10L
1,652 SR
Queue Stats
72W - 66L
1,555 Elo+
Solo
Cerberus
Cerberus
Xernagranie
Cerberus
Level 5
God Stats
14W - 12L
1,760 SR
Queue Stats
19W - 18L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ah-e_-
Neith
16
3 / 5 / 5
10,612
965
13,817
17,987
8,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 9 / 13
10,290
935
9,318
19,057
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Papoutinet
Amaterasu
18
6 / 5 / 11
12,423
1,129
13,284
23,738
20,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Zezoo_16_
Artemis
18
2 / 11 / 14
11,318
1,029
15,219
20,057
6,917
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 12 / 8
12,423
1,129
21,670
17,058
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

12

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HEnNTaii86
Baron Samedi
20
8 / 2 / 20
13,790
1,254
16,881
8,685
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Jakob4046
Medusa
19
3 / 4 / 19
11,169
1,015
10,342
15,142
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
20
17 / 3 / 18
14,913
1,356
32,361
13,107
5,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
TarT0P0ire
Arachne
19
11 / 6 / 18
13,307
1,210
18,590
17,801
8,807
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Xernagranie
Cerberus
19
3 / 3 / 26
13,014
1,183
14,002
23,611
25,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
143
18
Kills
42
42
Deaths
18
51
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Neith
Ah-e_-
Neith
3
5
5
1.1
W
Baron Samedi
HEnNTaii86
Baron Samedi
8
2
20
9
W
Medusa
Jakob4046
Medusa
3
4
19
3.13
L
0
9
13
0.72
L
Amaterasu
Papoutinet
Amaterasu
6
5
11
2.3
W
Artemis
17
3
18
8.67
W
Arachne
TarT0P0ire
Arachne
11
6
18
3.33
W
Cerberus
Xernagranie
Cerberus
3
3
26
5.33
L
Artemis
Zezoo_16_
Artemis
2
11
14
0.82
L
7
12
8
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,308
Damage
92,176
97,897
Taken
78,346
47,923
Mitigated
51,475
13,440
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ah-e_-
Neith
13,817
9,296
204
1,217
17,987
8,015
0
8,402
9,585
0
32,664
W
Baron Samedi
HEnNTaii86
Baron Samedi
16,881
1,749
4,797
2,857
8,685
4,542
0
3,779
4,865
32,753
0
W
Medusa
Jakob4046
Medusa
10,342
3,945
0
2,151
15,142
6,707
0
4,382
10,635
0
31,270
L
9,318
2,586
996
3,165
19,057
7,348
0
5,587
13,470
20,124
0
L
Amaterasu
Papoutinet
Amaterasu
13,284
5,107
0
4,135
23,738
20,141
0
7,213
16,525
415
34,351
W
Artemis
32,361
19,216
0
0
13,107
5,834
0
6,579
6,503
0
55,281
W
Arachne
TarT0P0ire
Arachne
18,590
12,902
0
5,112
17,801
8,807
0
6,327
11,246
0
36,480
W
Cerberus
Xernagranie
Cerberus
14,002
438
0
4,993
23,611
25,585
0
10,318
13,018
33,579
0
L
Artemis
Zezoo_16_
Artemis
15,219
9,788
438
1,936
20,057
6,917
0
4,752
15,305
0
33,865
L
21,670
3,134
0
1,349
17,058
5,502
0
4,929
12,129
42,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,066
Gold Earned
66,193
212
Minions Killed
229
3
Camps Cleared
10
846,617
Distance Traveled
973,457
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,612
965
27
2
0
143,600
3
W
Baron Samedi
13,790
1,254
43
4
1
152,706
0
W
Medusa
11,169
1,015
41
4
0
169,851
1
L
Olorun
10,290
935
31
3
0
178,010
0
L
Amaterasu
12,423
1,129
58
5
1
224,779
1
W
Artemis
14,913
1,356
51
5
1
185,079
0
W
Arachne
13,307
1,210
33
3
6
243,991
2
W
Cerberus
13,014
1,183
61
6
2
221,830
0
L
Artemis
11,318
1,029
40
4
2
150,689
0
L
Zeus
12,423
1,129
56
5
0
149,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role