Player Matchup

Artio
Artio
Eyzen-I
Artio
Level 18
God Stats
7W - 5L
1,744 SR
Queue Stats
131W - 112L
1,551 Elo+
Party 1
Pele
Pele
KerK00L
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,784 Elo+
Party 1
Merlin
Merlin
Ladrille18
Merlin
Level 16
God Stats
0W - 3L
1,491 SR
Queue Stats
38W - 22L
1,384 Elo+
Solo
Tiamat
Tiamat
SwayxOxy
Tiamat
Level 29
God Stats
5W - 8L
1,289 SR
Queue Stats
115W - 141L
1,451 Elo+
Solo
Tyr
Tyr
mircodeleo98
Tyr
Level 15
God Stats
2W - 2L
1,305 SR
Queue Stats
73W - 63L
1,547 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,543 Elo+

VS

Team Averages
Level 20
1,652 SR
1,514 Elo+
Bellona
Bellona
DirePlains2
Bellona
Level 26
God Stats
3W - 3L
1,684 SR
Queue Stats
901W - 852L
1,561 Elo+
Solo
Ymir
Ymir
Fxrxxd
Ymir
Level 8
God Stats
4W - 1L
1,710 SR
Queue Stats
10W - 4L
1,519 Elo+
Party 2
Ratatoskr
Ratatoskr
KDA Evelynn8712
Ratatoskr
Level 21
God Stats
16W - 17L
1,632 SR
Queue Stats
93W - 91L
1,496 Elo+
Solo
Zeus
Zeus
LukeS141
Zeus
Level 18
God Stats
7W - 0L
1,828 SR
Queue Stats
14W - 5L
1,511 Elo+
Party 2
Neith
Neith
NewJohnStride
Neith
Level 25
God Stats
22W - 16L
1,407 SR
Queue Stats
53W - 69L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eyzen-I
Artio
13
5 / 5 / 8
9,182
540
8,250
20,099
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
KerK00L
Pele
12
4 / 10 / 5
8,068
475
8,586
14,006
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Ladrille18
Merlin
12
2 / 8 / 6
7,675
451
10,037
12,551
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
SwayxOxy
Tiamat
13
5 / 4 / 7
8,913
524
12,137
9,548
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 3
8,700
512
7,863
14,986
8,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DirePlains2
Bellona
14
4 / 1 / 3
8,290
488
7,748
12,726
8,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Fxrxxd
Ymir
14
6 / 4 / 11
9,342
550
9,352
13,351
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
KDA Evelynn8712
Ratatoskr
15
1 / 3 / 8
8,880
522
8,756
15,004
6,215
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
16
15 / 5 / 4
9,982
587
19,328
11,079
4,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 6
8,110
477
9,439
13,139
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
17
Kills
30
31
Deaths
18
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
DirePlains2
Bellona
4
1
3
5.5
L
Artio
Eyzen-I
Artio
5
5
8
1.8
W
Ymir
Fxrxxd
Ymir
6
4
11
2.88
W
Ratatoskr
KDA Evelynn8712
Ratatoskr
1
3
8
1.67
L
Pele
KerK00L
Pele
4
10
5
0.65
L
Merlin
Ladrille18
Merlin
2
8
6
0.63
W
Zeus
15
5
4
3.4
W
4
5
6
1.4
L
Tiamat
SwayxOxy
Tiamat
5
4
7
2.13
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,873
Damage
54,623
71,190
Taken
65,299
43,074
Mitigated
34,496
17,556
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DirePlains2
Bellona
7,748
2,020
0
2,926
12,726
8,460
0
3,775
8,911
0
44,553
L
Artio
Eyzen-I
Artio
8,250
1,479
666
6,467
20,099
19,015
418
7,335
12,764
17,663
0
W
Ymir
Fxrxxd
Ymir
9,352
990
0
728
13,351
10,998
108
7,319
5,726
39,580
0
W
Ratatoskr
KDA Evelynn8712
Ratatoskr
8,756
2,151
451
5,925
15,004
6,215
232
5,548
9,294
0
67,133
L
Pele
KerK00L
Pele
8,586
2,419
0
2,386
14,006
4,904
260
6,896
7,110
0
26,566
L
Merlin
Ladrille18
Merlin
10,037
1,980
304
2,538
12,551
4,554
430
7,868
4,683
39,358
0
W
Zeus
19,328
5,079
0
2,957
11,079
4,547
486
6,196
4,835
49,033
0
W
9,439
3,448
147
4,901
13,139
4,276
600
6,623
6,109
0
45,174
L
Tiamat
SwayxOxy
Tiamat
12,137
491
0
1,401
9,548
5,960
335
2,053
7,495
34,199
0
L
7,863
688
0
3,794
14,986
8,641
350
4,528
10,458
0
53,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
44,604
249
Minions Killed
412
0
Camps Cleared
0
1,611,852
Distance Traveled
1,571,296
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,290
488
79
5
0
336,465
0
L
Artio
9,182
540
20
1
0
339,860
0
W
Ymir
9,342
550
57
3
0
325,289
2
W
Ratatoskr
8,880
522
126
7
0
360,045
0
L
Pele
8,068
475
42
2
0
325,554
4
L
Merlin
7,675
451
48
3
0
293,012
2
W
Zeus
9,982
587
75
4
0
253,280
0
W
Neith
8,110
477
75
4
0
296,217
0
L
Tiamat
8,913
524
53
3
0
325,308
0
L
Tyr
8,700
512
86
5
0
328,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role