Player Matchup

Izanami
Izanami
K_Lala23
Izanami
Level 29
God Stats
11W - 6L
1,644 SR
Queue Stats
46W - 74L
1,320 Elo+
Solo
Raijin
Raijin
Ze_manelho
Raijin
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
122W - 161L
1,224 Elo+
Party 1
Arachne
Arachne
are_you_ok_man
Arachne
Level 14
God Stats
4W - 2L
1,636 SR
Queue Stats
120W - 140L
1,373 Elo+
Party 1
Fenrir
Fenrir
faer0077
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Tiamat
Tiamat
paper_bag-_-
Tiamat
Level 16
God Stats
1W - 3L
1,146 SR
Queue Stats
86W - 111L
1,246 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,332 Elo+

VS

Team Averages
Level 10
1,440 SR
1,494 Elo+
Kukulkan
Kukulkan
GamerCat09
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Solar_littleman0
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
darkninja1000000
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
henderson9m
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,683 Elo+
Solo
Nemesis
Nemesis
snake-freund
Nemesis
Level 21
God Stats
0W - 2L
1,200 SR
Queue Stats
104W - 178L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K_Lala23
Izanami
16
20 / 0 / 5
12,037
602
25,762
10,937
4,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Ze_manelho
Raijin
12
2 / 6 / 5
9,060
453
3,060
7,620
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 3 / 8
10,166
508
7,318
8,777
2,862
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
faer0077
Fenrir
13
6 / 4 / 6
9,658
483
9,462
12,361
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
11
5 / 2 / 10
9,111
456
6,164
5,905
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GamerCat09
Kukulkan
7
1 / 10 / 4
6,584
329
2,839
9,476
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
3 / 8 / 4
6,877
344
2,403
10,256
2,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 12 / 3
7,015
351
1,533
15,247
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 4 / 0
9,800
490
9,535
14,355
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
snake-freund
Nemesis
11
0 / 9 / 5
7,124
356
1,561
16,232
5,573

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
41
Kills
12
15
Deaths
43
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GamerCat09
Kukulkan
1
10
4
0.3
W
Izanami
K_Lala23
Izanami
20
0
5
22.5
L
3
8
4
0.63
W
Raijin
Ze_manelho
Raijin
2
6
5
0.75
W
8
3
8
4
L
1
12
3
0.21
W
Fenrir
faer0077
Fenrir
6
4
6
2.25
L
7
4
0
1.75
W
Tiamat
5
2
10
5
L
Nemesis
snake-freund
Nemesis
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,766
Damage
17,871
45,600
Taken
65,566
18,607
Mitigated
19,120
9,191
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GamerCat09
Kukulkan
2,839
856
0
0
9,476
2,558
0
1,550
7,734
16,005
0
W
Izanami
K_Lala23
Izanami
25,762
19,631
673
3,750
10,937
4,164
5,377
800
9,927
0
82,968
L
2,403
1,597
0
152
10,256
2,079
0
803
9,335
0
2,831
W
Raijin
Ze_manelho
Raijin
3,060
588
0
1,065
7,620
2,392
4,141
234
7,386
30,431
0
W
7,318
6,006
0
678
8,777
2,862
1,425
455
8,322
0
25,790
L
1,533
802
80
1,736
15,247
4,417
200
2,157
12,857
15,476
0
W
Fenrir
faer0077
Fenrir
9,462
2,200
0
1,387
12,361
5,003
1,062
1,102
11,147
0
34,765
L
9,535
3,842
0
2,470
14,355
4,493
804
306
13,969
0
45,433
W
Tiamat
6,164
1,131
0
1,638
5,905
4,186
1,208
1,781
4,124
21,906
0
L
Nemesis
snake-freund
Nemesis
1,561
164
0
437
16,232
5,573
0
3,295
12,447
0
16,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,032
Gold Earned
37,400
313
Minions Killed
150
0
Camps Cleared
0
1,615,070
Distance Traveled
1,257,945
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,584
329
35
2
0
192,517
2
W
Izanami
12,037
602
122
6
0
359,148
0
L
Artemis
6,877
344
2
0
0
160,833
2
W
Raijin
9,060
453
55
3
0
236,947
0
W
Arachne
10,166
508
46
2
0
385,413
1
L
Olorun
7,015
351
22
1
0
235,832
2
W
Fenrir
9,658
483
51
3
0
407,387
0
L
Neith
9,800
490
64
3
0
358,049
0
W
Tiamat
9,111
456
39
2
0
226,175
0
L
Nemesis
7,124
356
27
1
0
310,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role