Player Matchup

Athena
Athena
Bowris
Athena
Level 124
God Stats
7W - 13L
1,438 SR
Queue Stats
126W - 97L
1,724 Elo+
Party 2
Nemesis
Nemesis
MaestrosCigar
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 49L
1,695 Elo+
Party 2
Hades
Hades
Morbrak
Hades
Level 122
God Stats
2W - 2L
1,729 SR
Queue Stats
63W - 34L
1,676 Elo+
Party 2
Zeus
Zeus
iiConlonz
Zeus
Level 62
God Stats
4W - 4L
1,583 SR
Queue Stats
67W - 38L
1,685 Elo+
Party 2
Skadi
Skadi
kiritokazuto159
Skadi
Level 26
God Stats
6W - 2L
1,759 SR
Queue Stats
45W - 17L
1,833 Elo+
Party 2
Team Averages
Level 80
1,602 SR
1,722 Elo+

VS

Team Averages
Level 88
1,431 SR
1,553 Elo+
Vulcan
Vulcan
Ateriat
Vulcan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 143L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
Hephing
Jing Wei
Level 63
God Stats
2W - 5L
1,210 SR
Queue Stats
197W - 190L
1,560 Elo+
Party 1
Nemesis
Nemesis
NKTHEDESTROYER
Nemesis
Level 38
God Stats
2W - 2L
1,240 SR
Queue Stats
333W - 265L
1,509 Elo+
Solo
Chaac
Chaac
Psychodia
Chaac
Level 159
God Stats
6W - 2L
1,500 SR
Queue Stats
490W - 473L
1,535 Elo+
Party 1
Ganesha
Ganesha
TheNonDitcher
Ganesha
Level 29
God Stats
46W - 20L
1,703 SR
Queue Stats
447W - 435L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bowris
Athena
14
5 / 1 / 11
9,570
532
7,127
16,330
16,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
15
4 / 1 / 9
9,209
512
7,016
10,615
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Morbrak
Hades
17
3 / 2 / 2
10,505
584
11,759
15,658
14,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
16
13 / 2 / 6
10,735
596
18,540
7,312
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 4
8,358
464
4,221
9,093
3,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ateriat
Vulcan
16
3 / 8 / 4
9,842
547
6,042
9,579
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Hephing
Jing Wei
15
3 / 2 / 1
8,643
480
3,613
7,585
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 8 / 4
7,774
432
8,450
15,784
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Psychodia
Chaac
16
1 / 3 / 0
9,029
502
9,273
18,969
19,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
13
1 / 4 / 7
8,664
481
8,228
13,517
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
25
Kills
9
9
Deaths
25
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ateriat
Vulcan
3
8
4
0.63
W
Athena
Bowris
Athena
5
1
11
10.5
L
Jing Wei
Hephing
Jing Wei
3
2
1
1.75
W
Nemesis
4
1
9
8.5
W
Hades
Morbrak
Hades
3
2
2
2
L
1
8
4
0.38
L
Chaac
Psychodia
Chaac
1
3
0
0.33
L
Ganesha
1
4
7
1.13
W
Zeus
13
2
6
8
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,663
Damage
35,606
59,008
Taken
65,434
41,555
Mitigated
41,037
18,322
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ateriat
Vulcan
6,042
617
0
449
9,579
3,662
0
6,447
2,845
62,298
0
W
Athena
Bowris
Athena
7,127
3,142
0
4,195
16,330
16,151
96
4,787
11,468
30,551
0
L
Jing Wei
Hephing
Jing Wei
3,613
1,889
0
3,822
7,585
2,380
0
2,426
5,085
0
51,799
W
Nemesis
7,016
3,024
0
1,121
10,615
5,079
560
1,561
9,029
0
56,394
W
Hades
Morbrak
Hades
11,759
3,844
706
8,525
15,658
14,450
549
3,302
11,682
69,399
0
L
8,450
4,549
0
2,350
15,784
6,832
0
7,574
7,880
0
37,671
L
Chaac
Psychodia
Chaac
9,273
2,269
0
9,334
18,969
19,428
0
11,679
7,178
0
65,897
L
Ganesha
8,228
696
0
3,500
13,517
8,735
0
8,337
5,020
23,891
0
W
Zeus
18,540
3,294
0
2,068
7,312
2,722
1,289
2,306
5,006
57,055
0
W
4,221
1,791
0
1,707
9,093
3,153
2,188
2,314
6,779
0
56,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
43,952
482
Minions Killed
443
0
Camps Cleared
0
1,741,933
Distance Traveled
1,683,605
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,842
547
130
7
0
335,660
2
W
Athena
9,570
532
40
2
0
403,485
9
L
Jing Wei
8,643
480
124
7
0
316,131
5
W
Nemesis
9,209
512
96
5
0
404,507
1
W
Hades
10,505
584
144
8
0
261,069
4
L
Nemesis
7,774
432
67
4
0
337,248
0
L
Chaac
9,029
502
122
7
0
327,776
3
L
Ganesha
8,664
481
0
0
0
366,790
3
W
Zeus
10,735
596
104
6
0
340,226
2
W
Skadi
8,358
464
98
5
0
332,646
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role