Player Matchup

Sun Wukong
Sun Wukong
BlackWoodJack177
Sun Wukong
Level 28
God Stats
23W - 20L
1,500 SR
Queue Stats
27W - 22L
1,747 Elo+
Solo
Thor
Thor
Chipablo
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,359 Elo+
Solo
Fenrir
Fenrir
YQDSZHDAP
Fenrir
Level 15
God Stats
50W - 42L
1,626 SR
Queue Stats
60W - 57L
1,402 Elo+
Solo
Yemoja
Yemoja
МокраяКріска
Yemoja
Level 21
God Stats
4W - 2L
1,645 SR
Queue Stats
44W - 35L
1,613 Elo+
Solo
Ne Zha
Ne Zha
大美食家李老八
Ne Zha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,477 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,520 Elo+

VS

Team Averages
Level 13
1,549 SR
1,422 Elo+
Neith
Neith
Nobita33
Neith
Level 5
God Stats
1W - 1L
1,809 SR
Queue Stats
1W - 2L
1,672 Elo+
Solo
Artemis
Artemis
Okotlanlais
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,455 Elo+
Solo
Mercury
Mercury
lapkumeshaut
Mercury
Level 13
God Stats
4W - 7L
1,434 SR
Queue Stats
22W - 38L
1,445 Elo+
Solo
Bakasura
Bakasura
vaflix
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mulan
Mulan
突然感觉弄丢了什么
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackWoodJack177
Sun Wukong
13
3 / 0 / 8
7,286
1,214
3,521
3,470
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
12
1 / 3 / 11
6,800
1,133
4,681
7,421
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
YQDSZHDAP
Fenrir
12
7 / 0 / 6
7,901
1,317
4,441
2,482
1,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 11
6,999
1,167
864
2,958
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 8
7,522
1,254
7,294
5,706
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

372

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nobita33
Neith
12
1 / 3 / 1
6,494
1,082
4,457
4,996
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Okotlanlais
Artemis
12
1 / 3 / 2
6,473
1,079
8,544
4,944
1,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
lapkumeshaut
Mercury
11
0 / 2 / 1
6,113
1,019
2,181
2,594
830
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
vaflix
Bakasura
12
1 / 8 / 1
6,528
1,088
2,625
11,413
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 0
5,590
932
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
16
Kills
3
3
Deaths
16
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlackWoodJack177
Sun Wukong
3
0
8
7
W
Thor
1
3
11
2.17
L
Neith
Nobita33
Neith
1
3
1
0.5
L
Artemis
Okotlanlais
Artemis
1
3
2
0.67
W
Fenrir
YQDSZHDAP
Fenrir
7
0
6
10
L
Mercury
lapkumeshaut
Mercury
0
2
1
0.25
L
Bakasura
vaflix
Bakasura
1
8
1
0.19
W
1
0
11
6.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,801
Damage
17,807
22,037
Taken
23,947
10,209
Mitigated
7,438
10,813
Healing
1,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlackWoodJack177
Sun Wukong
3,521
498
0
544
3,470
2,001
0
0
3,430
0
13,220
W
Thor
4,681
1,168
0
587
7,421
2,805
0
0
7,421
0
12,958
L
Neith
Nobita33
Neith
4,457
1,330
0
713
4,996
1,474
0
146
4,800
0
11,963
L
Artemis
Okotlanlais
Artemis
8,544
3,071
0
365
4,944
1,614
0
362
4,582
0
23,097
W
Fenrir
YQDSZHDAP
Fenrir
4,441
852
0
220
2,482
1,398
0
0
2,472
117
7,243
L
Mercury
lapkumeshaut
Mercury
2,181
395
0
17
2,594
830
0
0
2,569
0
8,097
L
Bakasura
vaflix
Bakasura
2,625
988
0
853
11,413
3,520
0
413
10,850
0
12,974
W
864
439
7,043
1,808
2,958
1,611
0
0
2,958
4,074
0
W
7,294
2,283
0
611
5,706
2,394
0
0
5,706
0
19,164
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
31,198
71
Minions Killed
92
0
Camps Cleared
2
611,062
Distance Traveled
501,707
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,286
1,214
33
6
0
143,807
0
W
Thor
6,800
1,133
10
2
0
112,750
0
L
Neith
6,494
1,082
19
3
0
114,833
0
L
Artemis
6,473
1,079
33
6
1
121,435
1
W
Fenrir
7,901
1,317
3
1
0
103,623
2
L
Mercury
6,113
1,019
14
2
1
141,200
0
L
Bakasura
6,528
1,088
26
4
0
124,239
3
W
Yemoja
6,999
1,167
6
1
0
120,135
0
W
Ne Zha
7,522
1,254
19
3
0
130,747
0
L
Mulan
5,590
932
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role