Player Matchup

Neith
Neith
Caciara_HC90
Neith
Level 15
God Stats
1W - 0L
1,465 SR
Queue Stats
2W - 4L
1,281 Elo+
Solo
Danzaburou
Danzaburou
DAWSSupreme
Danzaburou
Level 111
God Stats
14W - 10L
1,840 SR
Queue Stats
102W - 105L
1,484 Elo+
Solo
Discordia
Discordia
MacG_69
Discordia
Level 26
God Stats
8W - 12L
1,484 SR
Queue Stats
73W - 61L
1,596 Elo+
Solo
Team Averages
Level 51
1,596 SR
1,454 Elo+

VS

Team Averages
Level 17
1,303 SR
1,414 Elo+
Baba Yaga
Baba Yaga
Ka0s_Quickys97
Baba Yaga
Level 15
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 1L
1,757 Elo+
Solo
Anubis
Anubis
NorthWings33
Anubis
Level 29
God Stats
12W - 2L
1,440 SR
Queue Stats
119W - 116L
1,331 Elo+
Solo
Chang'e
Chang'e
Wildman10
Chang'e
Level 7
God Stats
9W - 15L
1,124 SR
Queue Stats
11W - 23L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
8,790
628
4,112
8,503
2,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
DAWSSupreme
Danzaburou
14
12 / 2 / 2
11,769
841
13,800
11,065
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
MacG_69
Discordia
13
2 / 3 / 6
9,358
668
9,253
8,920
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ka0s_Quickys97
Baba Yaga
10
2 / 3 / 4
8,365
598
6,612
6,335
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
12
4 / 7 / 2
9,173
655
6,579
13,761
6,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Wildman10
Chang'e
12
2 / 5 / 4
8,845
632
4,891
15,042
6,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
8
8
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Danzaburou
DAWSSupreme
Danzaburou
12
2
2
6.5
L
Baba Yaga
Ka0s_Quickys97
Baba Yaga
2
3
4
1.33
W
Discordia
MacG_69
Discordia
2
3
6
1.67
L
Anubis
4
7
2
0.71
L
Chang'e
Wildman10
Chang'e
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
18,082
28,488
Taken
35,138
14,443
Mitigated
15,191
7,837
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,112
1,200
273
1,762
8,503
2,677
1,774
6,654
1,757
0
19,768
W
Danzaburou
DAWSSupreme
Danzaburou
13,800
5,417
0
4,204
11,065
8,668
810
5,756
5,165
177
44,737
L
Baba Yaga
Ka0s_Quickys97
Baba Yaga
6,612
396
327
1,936
6,335
2,402
380
1,310
4,848
19,857
0
W
Discordia
MacG_69
Discordia
9,253
447
83
1,515
8,920
3,098
300
5,418
3,454
33,777
0
L
Anubis
6,579
524
213
3,179
13,761
6,114
357
2,339
11,198
31,886
0
L
Chang'e
Wildman10
Chang'e
4,891
999
529
3,958
15,042
6,675
0
5,046
9,584
27,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
26,383
144
Minions Killed
115
0
Camps Cleared
0
633,238
Distance Traveled
501,008
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,790
628
32
2
0
199,964
2
W
Danzaburou
11,769
841
61
4
0
196,451
1
L
Baba Yaga
8,365
598
25
2
0
119,920
1
W
Discordia
9,358
668
51
4
0
236,823
1
L
Anubis
9,173
655
43
3
0
183,281
0
L
Chang'e
8,845
632
47
3
0
197,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role