Player Matchup

Baron Samedi
Baron Samedi
CeppieGoBrrr
Baron Samedi
Level 140
God Stats
3W - 0L
1,866 SR
Queue Stats
101W - 79L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
JaYeeted
Cthulhu
Level 15
God Stats
2W - 0L
1,184 SR
Queue Stats
27W - 10L
1,767 Elo+
Party 1
Cupid
Cupid
xondr
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 77L
1,670 Elo+
Party 1
Team Averages
Level 94
1,517 SR
1,691 Elo+

VS

Team Averages
Level 22
1,464 SR
1,371 Elo+
Fenrir
Fenrir
Franken Wolf105
Fenrir
Level 17
God Stats
1W - 4L
1,417 SR
Queue Stats
21W - 44L
1,306 Elo+
Party 2
Ares
Ares
KoD Stone
Ares
Level 22
God Stats
2W - 7L
1,431 SR
Queue Stats
30W - 59L
1,307 Elo+
Party 2
Neith
Neith
Njkimaru
Neith
Level 28
God Stats
0W - 1L
1,545 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CeppieGoBrrr
Baron Samedi
13
11 / 2 / 13
9,593
959
13,602
10,617
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JaYeeted
Cthulhu
10
5 / 3 / 11
8,257
826
6,154
9,513
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
xondr
Cupid
12
8 / 1 / 14
8,823
882
10,092
7,578
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 2
7,937
794
5,184
13,568
4,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
9
1 / 5 / 5
7,201
720
2,090
9,779
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Njkimaru
Neith
10
2 / 10 / 4
7,303
730
5,932
11,998
4,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
24
Kills
6
6
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CeppieGoBrrr
Baron Samedi
11
2
13
8.75
L
3
9
2
0.44
W
Cthulhu
JaYeeted
Cthulhu
5
3
11
3.5
L
Ares
1
5
5
0.7
L
Neith
Njkimaru
Neith
2
10
4
0.4
W
Cupid
xondr
Cupid
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,848
Damage
13,206
27,708
Taken
35,345
15,297
Mitigated
14,706
12,199
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CeppieGoBrrr
Baron Samedi
13,602
1,481
1,627
6,322
10,617
4,685
631
537
10,080
32,990
0
L
5,184
1,195
0
367
13,568
4,931
0
6,468
6,681
0
11,051
W
Cthulhu
JaYeeted
Cthulhu
6,154
287
0
350
9,513
7,501
198
1,236
6,792
16,913
0
L
Ares
2,090
58
0
744
9,779
5,747
0
6,300
2,988
9,586
0
L
Neith
Njkimaru
Neith
5,932
3,235
0
1,438
11,998
4,028
0
5,631
5,876
0
19,521
W
Cupid
xondr
Cupid
10,092
5,953
638
3,262
7,578
3,111
1,075
329
7,162
0
28,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
22,441
106
Minions Killed
50
0
Camps Cleared
0
545,398
Distance Traveled
436,239
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,593
959
54
5
0
173,670
0
L
Fenrir
7,937
794
13
1
0
168,747
0
W
Cthulhu
8,257
826
14
1
0
194,865
0
L
Ares
7,201
720
6
1
0
123,744
0
L
Neith
7,303
730
31
3
0
143,748
0
W
Cupid
8,823
882
38
4
0
176,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role