Player Matchup

Jormungandr
Jormungandr
Drannoe
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,216 Elo+
Solo
Hercules
Hercules
Ortik99
Hercules
Level 5
God Stats
1W - 2L
1,694 SR
Queue Stats
3W - 8L
1,264 Elo+
Solo
Eset
Eset
Swooshboy9
Eset
Level 69
God Stats
2W - 5L
1,411 SR
Queue Stats
242W - 252L
1,555 Elo+
Solo
Team Averages
Level 31
1,535 SR
1,345 Elo+

VS

Team Averages
Level 72
1,500 SR
1,438 Elo+
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
real_counter8
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drannoe
Jormungandr
12
0 / 4 / 2
9,863
519
7,294
20,842
17,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Ortik99
Hercules
14
2 / 2 / 2
10,780
567
7,592
17,823
15,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 3 / 2
12,911
680
12,630
14,304
5,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
6 / 1 / 2
12,649
666
25,200
11,926
12,369
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
 
Tsukuyomi
15
1 / 3 / 7
11,414
601
16,218
13,856
5,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
real_counter8
Amaterasu
14
2 / 0 / 4
11,567
609
6,104
12,116
8,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
9
9
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
2
7
W
Tsukuyomi
 
Tsukuyomi
1
3
7
1.5
L
Jormungandr
Drannoe
Jormungandr
0
4
2
0.25
L
Hercules
Ortik99
Hercules
2
2
2
1.5
L
2
3
2
1
W
Amaterasu
real_counter8
Amaterasu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,516
Damage
47,522
52,969
Taken
37,898
38,964
Mitigated
26,470
11,326
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
25,200
1,834
1,293
5,729
11,926
12,369
821
5,973
5,953
94,019
0
W
Tsukuyomi
 
Tsukuyomi
16,218
3,696
425
1,917
13,856
5,511
1,316
7,878
5,978
0
45,928
L
Jormungandr
Drannoe
Jormungandr
7,294
1,018
910
994
20,842
17,946
83
9,408
11,434
30,925
0
L
Hercules
Ortik99
Hercules
7,592
2,002
0
4,211
17,823
15,878
0
8,130
9,693
0
16,628
L
12,630
357
2,135
3,076
14,304
5,140
0
7,702
6,602
58,594
0
W
Amaterasu
real_counter8
Amaterasu
6,104
2,868
683
1,889
12,116
8,590
229
6,221
5,895
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
35,630
169
Minions Killed
225
0
Camps Cleared
0
1,016,718
Distance Traveled
1,071,989
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,649
666
122
6
0
363,705
3
W
Tsukuyomi
11,414
601
46
2
0
355,992
0
L
Jormungandr
9,863
519
51
3
0
316,694
1
L
Hercules
10,780
567
20
1
0
358,855
1
L
Eset
12,911
680
98
5
0
341,169
6
W
Amaterasu
11,567
609
57
3
0
352,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role