Player Matchup

Nu Wa
Nu Wa
SuperMario96
Nu Wa
Level 83
God Stats
6W - 1L
1,570 SR
Queue Stats
126W - 210L
1,302 Elo+
Party 2
Fenrir
Fenrir
discordsora
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 94L
1,406 Elo+
Solo
Guan Yu
Guan Yu
protosolider301
Guan Yu
Level 63
God Stats
4W - 1L
1,407 SR
Queue Stats
40W - 66L
1,332 Elo+
Party 2
Team Averages
Level 76
1,492 SR
1,347 Elo+

VS

Team Averages
Level 78
1,590 SR
1,402 Elo+
Tiamat
Tiamat
ProneSoup95
Tiamat
Level 109
God Stats
1W - 3L
1,697 SR
Queue Stats
131W - 202L
1,295 Elo+
Party 1
Chaac
Chaac
WTCwerner
Chaac
Level 97
God Stats
2W - 2L
1,459 SR
Queue Stats
8W - 13L
1,258 Elo+
Party 1
Medusa
Medusa
tofiqqq
Medusa
Level 28
God Stats
2W - 2L
1,614 SR
Queue Stats
4W - 6L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
11,720
689
15,137
9,137
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
7 / 3 / 4
11,495
676
10,561
16,330
11,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 7
10,917
642
6,734
13,196
11,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 8 / 1
9,869
581
5,403
12,347
5,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
WTCwerner
Chaac
13
1 / 3 / 3
10,228
602
12,024
14,418
9,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
tofiqqq
Medusa
14
2 / 5 / 2
10,720
631
10,476
11,876
4,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
4
4
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
8
1
0.19
W
5
1
9
9.5
L
Chaac
WTCwerner
Chaac
1
3
3
0.83
W
Fenrir
7
3
4
3
W
4
0
7
7.5
L
Medusa
tofiqqq
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,432
Damage
27,903
38,663
Taken
38,641
26,045
Mitigated
19,257
17,097
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,403
994
67
2,216
12,347
5,089
31
3,880
8,253
48,734
0
W
15,137
2,662
0
1,430
9,137
3,588
1,062
1,886
7,251
65,282
0
L
Chaac
WTCwerner
Chaac
12,024
1,218
978
4,625
14,418
9,910
0
5,760
8,380
5,279
33,232
W
Fenrir
10,561
2,692
0
3,559
16,330
11,242
1,514
2,547
13,783
0
39,150
W
6,734
1,490
6,126
5,982
13,196
11,215
787
1,834
11,362
415
26,818
L
Medusa
tofiqqq
Medusa
10,476
4,003
0
1,348
11,876
4,258
775
4,930
6,534
0
43,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
30,817
185
Minions Killed
173
0
Camps Cleared
0
856,777
Distance Traveled
764,080
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,869
581
73
4
0
233,795
0
W
Nu Wa
11,720
689
89
5
0
252,618
2
L
Chaac
10,228
602
34
2
0
293,048
0
W
Fenrir
11,495
676
48
3
0
290,833
0
W
Guan Yu
10,917
642
48
3
0
313,326
3
L
Medusa
10,720
631
66
4
0
237,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role