Player Matchup

Hel
Hel
Kitoyuri
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MOD9945
Ra
Level 41
God Stats
2W - 0L
1,758 SR
Queue Stats
30W - 37L
1,819 Elo+
Party 1
Kali
Kali
Rebuilt Ev
Kali
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 203L
1,637 Elo+
Party 1
Anhur
Anhur
UnkwnownDemon25
Anhur
Level 130
God Stats
41W - 36L
1,582 SR
Queue Stats
525W - 383L
1,599 Elo+
Party 1
Awilix
Awilix
oosdja2
Awilix
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 170L
1,502 Elo+
Party 1
Team Averages
Level 101
1,568 SR
1,612 Elo+

VS

Team Averages
Level 93
1,453 SR
1,463 Elo+
Ravana
Ravana
Aqara
Ravana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 264L
1,439 Elo+
Party 2
Chang'e
Chang'e
DrNizzDank
Chang'e
Level 148
God Stats
16W - 17L
1,638 SR
Queue Stats
630W - 765L
1,493 Elo+
Solo
The Morrigan
The Morrigan
Kaistal
The Morrigan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KvNG-IX
Cthulhu
Level 66
God Stats
6W - 10L
1,476 SR
Queue Stats
120W - 282L
1,412 Elo+
Party 2
Cupid
Cupid
cookieineed
Cupid
Level 148
God Stats
0W - 1L
1,152 SR
Queue Stats
363W - 405L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
9,474
526
10,714
11,987
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 1
9,432
524
6,466
8,794
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 2 / 3
9,096
505
2,792
10,806
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 9
10,286
571
10,831
15,814
6,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
oosdja2
Awilix
17
6 / 4 / 1
10,146
564
10,908
13,364
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aqara
Ravana
15
2 / 4 / 5
8,948
497
5,741
10,416
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DrNizzDank
Chang'e
12
0 / 4 / 4
7,477
415
7,509
12,470
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Kaistal
The Morrigan
17
8 / 1 / 2
10,872
604
13,887
6,129
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KvNG-IX
Cthulhu
12
2 / 4 / 5
8,072
448
6,020
13,072
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 7 / 3
8,425
468
5,619
11,600
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
20
Kills
13
14
Deaths
20
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
Aqara
Ravana
2
4
5
1.13
L
Chang'e
DrNizzDank
Chang'e
0
4
4
0.5
L
The Morrigan
Kaistal
The Morrigan
8
1
2
9
W
4
2
12
5
L
Cthulhu
KvNG-IX
Cthulhu
2
4
5
1.13
W
6
3
1
2.17
W
0
2
3
0.75
W
4
3
9
2.83
L
1
7
3
0.36
W
Awilix
oosdja2
Awilix
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,711
Damage
38,776
60,765
Taken
53,687
31,526
Mitigated
20,295
27,479
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Aqara
Ravana
5,741
1,388
0
2,318
10,416
3,538
0
1,542
8,759
0
56,784
L
Chang'e
DrNizzDank
Chang'e
7,509
549
1,659
4,383
12,470
3,665
0
5,507
6,771
49,711
0
L
The Morrigan
Kaistal
The Morrigan
13,887
3,318
55
990
6,129
2,049
190
631
5,345
67,980
4,838
W
10,714
671
6,568
7,330
11,987
8,003
488
5,596
6,269
37,951
0
L
Cthulhu
KvNG-IX
Cthulhu
6,020
965
302
3,440
13,072
8,188
0
5,727
7,147
19,094
0
W
6,466
131
920
2,041
8,794
3,775
111
4,208
4,540
58,558
0
W
2,792
959
0
3,663
10,806
7,989
31
3,996
6,633
0
59,486
W
10,831
6,610
0
6,667
15,814
6,619
1,323
3,821
11,947
0
82,019
L
5,619
2,666
0
3,212
11,600
2,855
0
3,186
8,332
0
40,504
W
Awilix
oosdja2
Awilix
10,908
3,876
0
290
13,364
5,140
0
5,390
7,854
0
85,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,434
Gold Earned
43,794
549
Minions Killed
457
0
Camps Cleared
0
1,759,561
Distance Traveled
1,677,051
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,948
497
104
6
0
362,729
2
L
Chang'e
7,477
415
84
5
0
335,004
2
L
The Morrigan
10,872
604
155
9
0
358,848
2
W
Hel
9,474
526
28
2
0
363,051
2
L
Cthulhu
8,072
448
34
2
0
332,906
0
W
Ra
9,432
524
147
8
0
369,571
5
W
Kali
9,096
505
116
6
0
351,859
2
W
Anhur
10,286
571
135
8
0
272,579
0
L
Cupid
8,425
468
80
4
0
287,564
1
W
Awilix
10,146
564
123
7
0
402,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role